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pub const REVERB_DELAY_QUADS: usize = (REVERB_TAPS * REVERB_MAX_DELAY) >> 2;
pub const REVERB_PREDELAY_QUADS: usize = REVERB_MAX_DELAY >> 2;
pub const REVERB_BITS: usize = 15;
pub const REVERB_MAX_DELAY: usize = 1 << REVERB_BITS;
pub const REVERB_TAPS: usize = 1 << REVERB_TAP_BITS;
pub const REVERB_TAP_BITS: usize = 4;