pub struct SpriteParams {
pub dest_size: Option<UVec2>,
pub source: Option<URect>,
pub rotation: Rotation,
pub flip_x: bool,
pub flip_y: bool,
pub pivot: Option<Vec2>,
pub color: Color,
}
Fields§
§dest_size: Option<UVec2>
§source: Option<URect>
§rotation: Rotation
§flip_x: bool
§flip_y: bool
§pivot: Option<Vec2>
§color: Color
Trait Implementations§
Source§impl Debug for SpriteParams
impl Debug for SpriteParams
Source§impl Default for SpriteParams
impl Default for SpriteParams
Source§fn default() -> SpriteParams
fn default() -> SpriteParams
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for SpriteParams
impl RefUnwindSafe for SpriteParams
impl Send for SpriteParams
impl Sync for SpriteParams
impl Unpin for SpriteParams
impl UnwindSafe for SpriteParams
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T: ?Sized,
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