pub enum Instruction {
Show 17 variants AsmBlock(AsmBlockVec<AsmArg>), Branch(Block), Call(FunctionVec<Value>), ConditionalBranch { cond_value: Value, true_block: Block, false_block: Block, }, ExtractElement { array: Value, ty: Aggregate, index_val: Value, }, ExtractValue { aggregate: Value, ty: Aggregate, indices: Vec<u64>, }, GetPointer(Pointer), InsertElement { array: Value, ty: Aggregate, value: Value, index_val: Value, }, InsertValue { aggregate: Value, ty: Aggregate, value: Value, indices: Vec<u64>, }, Load(Value), Nop, Phi(Vec<(Block, Value)>), PointerCast(ValueType), Ret(ValueType), StateLoad { load_val: Value, key: Value, }, StateStore { stored_val: Value, key: Value, }, Store { dst_val: Value, stored_val: Value, },
}

Variants

AsmBlock(AsmBlockVec<AsmArg>)

An opaque list of ASM instructions passed directly to codegen.

Branch(Block)

An unconditional jump.

Call(FunctionVec<Value>)

A function call with a list of arguments.

ConditionalBranch

Fields

cond_value: Value
true_block: Block
false_block: Block

A conditional jump with the boolean condition value and true or false destinations.

ExtractElement

Fields

array: Value
index_val: Value

Reading a specific element from an array.

ExtractValue

Fields

aggregate: Value
indices: Vec<u64>

Reading a specific field from (nested) structs.

GetPointer(Pointer)

Return a pointer as a value.

InsertElement

Fields

array: Value
value: Value
index_val: Value

Writing a specific value to an array.

InsertValue

Fields

aggregate: Value
value: Value
indices: Vec<u64>

Writing a specific value to a (nested) struct field.

Load(Value)

Read a value from a memory pointer.

Nop

No-op, handy as a placeholder instruction.

Phi(Vec<(Block, Value)>)

Choose a value from a list depending on the preceding block.

PointerCast(ValueType)

A cast from one pointer type to another. Value must be either a GetPointer instruction or another PointerCast.

Ret(ValueType)

Return from a function.

StateLoad

Fields

load_val: Value
key: Value

Read a value from a storage slot. Type of load_val must be a Uint(64) or B256 ptr.

StateStore

Fields

stored_val: Value
key: Value

Write a value to a storage slot. Key must be a B256, type of stored_val must be a Uint(64) or B256 ptr.

Store

Fields

dst_val: Value
stored_val: Value

Write a value to a memory pointer.

Implementations

Some Instructions can return a value, but for some a return value doesn’t make sense.

Those which perform side effects such as writing to memory and also terminators such as Ret do not have a type.

Some Instructions may have struct arguments. Return it if so for this instruction.

Replace old_val with new_val if it is referenced by this instruction’s arguments.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.