Enum tango_bench::dylib::SpiModeKind

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pub enum SpiModeKind {
    Synchronous,
    Asynchronous,
}

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Synchronous

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Asynchronous

Trait Implementations§

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impl Clone for SpiModeKind

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fn clone(&self) -> SpiModeKind

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl PartialEq for SpiModeKind

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fn eq(&self, other: &SpiModeKind) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for SpiModeKind

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impl Eq for SpiModeKind

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impl StructuralPartialEq for SpiModeKind

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Colorize for T
where T: ?Sized,

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fn into_style(self) -> StyledValue<Self>
where Self: Sized,

Convert a value to a StyledValue
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fn style(&self) -> StyledValue<&Self>

Convert a value to a StyledValue
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fn into_style_with<F, B, U>( self, style: Style<F, B, U>, ) -> StyledValue<Self, F, B, U>
where Self: Sized,

Convert a value to a StyledValue and applies the given style
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fn style_with<F, B, U>( &self, style: Style<F, B, U>, ) -> StyledValue<&Self, F, B, U>

Convert a value to a StyledValue and applies the given style
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fn fg<C>(&self, color: C) -> StyledValue<&Self, C>

Changes the foreground color
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fn into_fg<C>(self, color: C) -> StyledValue<Self, C>
where Self: Sized,

Changes the foreground color
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fn bg<C>(&self, color: C) -> StyledValue<&Self, NoColor, C>

Changes the background color
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fn into_bg<C>(self, color: C) -> StyledValue<Self, NoColor, C>
where Self: Sized,

Changes the background color
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fn underline_color<C>( &self, color: C, ) -> StyledValue<&Self, NoColor, NoColor, C>

Changes the underline color
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fn into_underline_color<C>( self, color: C, ) -> StyledValue<Self, NoColor, NoColor, C>
where Self: Sized,

Changes the underline color
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fn black(&self) -> StyledValue<&Self, Black>

Changes the foreground to black
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fn red(&self) -> StyledValue<&Self, Red>

Changes the foreground to red
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fn green(&self) -> StyledValue<&Self, Green>

Changes the foreground to green
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fn yellow(&self) -> StyledValue<&Self, Yellow>

Changes the foreground to yellow
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fn blue(&self) -> StyledValue<&Self, Blue>

Changes the foreground to blue
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fn magenta(&self) -> StyledValue<&Self, Magenta>

Changes the foreground to magenta
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fn cyan(&self) -> StyledValue<&Self, Cyan>

Changes the foreground to cyan
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fn white(&self) -> StyledValue<&Self, White>

Changes the foreground to white
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fn bright_black(&self) -> StyledValue<&Self, BrightBlack>

Changes the foreground to bright black
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fn bright_red(&self) -> StyledValue<&Self, BrightRed>

Changes the foreground to bright red
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fn bright_green(&self) -> StyledValue<&Self, BrightGreen>

Changes the foreground to bright green
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fn bright_yellow(&self) -> StyledValue<&Self, BrightYellow>

Changes the foreground to bright yellow
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fn bright_blue(&self) -> StyledValue<&Self, BrightBlue>

Changes the foreground to bright blue
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fn bright_magenta(&self) -> StyledValue<&Self, BrightMagenta>

Changes the foreground to bright magenta
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fn bright_cyan(&self) -> StyledValue<&Self, BrightCyan>

Changes the foreground to bright cyan
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fn bright_white(&self) -> StyledValue<&Self, BrightWhite>

Changes the foreground to bright white
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fn on_black(&self) -> StyledValue<&Self, NoColor, Black>

Changes the background to black
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fn on_red(&self) -> StyledValue<&Self, NoColor, Red>

Changes the background to red
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fn on_green(&self) -> StyledValue<&Self, NoColor, Green>

Changes the background to green
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fn on_yellow(&self) -> StyledValue<&Self, NoColor, Yellow>

Changes the background to yellow
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fn on_blue(&self) -> StyledValue<&Self, NoColor, Blue>

Changes the background to blue
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fn on_magenta(&self) -> StyledValue<&Self, NoColor, Magenta>

Changes the background to magenta
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fn on_cyan(&self) -> StyledValue<&Self, NoColor, Cyan>

Changes the background to cyan
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fn on_white(&self) -> StyledValue<&Self, NoColor, White>

Changes the background to white
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fn on_bright_black(&self) -> StyledValue<&Self, NoColor, BrightBlack>

Changes the background to bright black
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fn on_bright_red(&self) -> StyledValue<&Self, NoColor, BrightRed>

Changes the background to bright red
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fn on_bright_green(&self) -> StyledValue<&Self, NoColor, BrightGreen>

Changes the background to bright green
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fn on_bright_yellow(&self) -> StyledValue<&Self, NoColor, BrightYellow>

Changes the background to bright yellow
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fn on_bright_blue(&self) -> StyledValue<&Self, NoColor, BrightBlue>

Changes the background to bright blue
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fn on_bright_magenta(&self) -> StyledValue<&Self, NoColor, BrightMagenta>

Changes the background to bright magenta
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fn on_bright_cyan(&self) -> StyledValue<&Self, NoColor, BrightCyan>

Changes the background to bright cyan
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fn on_bright_white(&self) -> StyledValue<&Self, NoColor, BrightWhite>

Changes the background to bright white
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fn into_black(self) -> StyledValue<Self, Black>
where Self: Sized,

Changes the foreground to black
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fn into_red(self) -> StyledValue<Self, Red>
where Self: Sized,

Changes the foreground to red
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fn into_green(self) -> StyledValue<Self, Green>
where Self: Sized,

Changes the foreground to green
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fn into_yellow(self) -> StyledValue<Self, Yellow>
where Self: Sized,

Changes the foreground to yellow
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fn into_blue(self) -> StyledValue<Self, Blue>
where Self: Sized,

Changes the foreground to blue
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fn into_magenta(self) -> StyledValue<Self, Magenta>
where Self: Sized,

Changes the foreground to magenta
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fn into_cyan(self) -> StyledValue<Self, Cyan>
where Self: Sized,

Changes the foreground to cyan
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fn into_white(self) -> StyledValue<Self, White>
where Self: Sized,

Changes the foreground to white
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fn into_bright_black(self) -> StyledValue<Self, BrightBlack>
where Self: Sized,

Changes the foreground to bright black
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fn into_bright_red(self) -> StyledValue<Self, BrightRed>
where Self: Sized,

Changes the foreground to bright red
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fn into_bright_green(self) -> StyledValue<Self, BrightGreen>
where Self: Sized,

Changes the foreground to bright green
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fn into_bright_yellow(self) -> StyledValue<Self, BrightYellow>
where Self: Sized,

Changes the foreground to bright yellow
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fn into_bright_blue(self) -> StyledValue<Self, BrightBlue>
where Self: Sized,

Changes the foreground to bright blue
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fn into_bright_magenta(self) -> StyledValue<Self, BrightMagenta>
where Self: Sized,

Changes the foreground to bright magenta
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fn into_bright_cyan(self) -> StyledValue<Self, BrightCyan>
where Self: Sized,

Changes the foreground to bright cyan
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fn into_bright_white(self) -> StyledValue<Self, BrightWhite>
where Self: Sized,

Changes the foreground to bright white
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fn into_on_black(self) -> StyledValue<Self, NoColor, Black>
where Self: Sized,

Changes the background to black
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fn into_on_red(self) -> StyledValue<Self, NoColor, Red>
where Self: Sized,

Changes the background to red
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fn into_on_green(self) -> StyledValue<Self, NoColor, Green>
where Self: Sized,

Changes the background to green
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fn into_on_yellow(self) -> StyledValue<Self, NoColor, Yellow>
where Self: Sized,

Changes the background to yellow
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fn into_on_blue(self) -> StyledValue<Self, NoColor, Blue>
where Self: Sized,

Changes the background to blue
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fn into_on_magenta(self) -> StyledValue<Self, NoColor, Magenta>
where Self: Sized,

Changes the background to magenta
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fn into_on_cyan(self) -> StyledValue<Self, NoColor, Cyan>
where Self: Sized,

Changes the background to cyan
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fn into_on_white(self) -> StyledValue<Self, NoColor, White>
where Self: Sized,

Changes the background to white
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fn into_on_bright_black(self) -> StyledValue<Self, NoColor, BrightBlack>
where Self: Sized,

Changes the background to bright black
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fn into_on_bright_red(self) -> StyledValue<Self, NoColor, BrightRed>
where Self: Sized,

Changes the background to bright red
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fn into_on_bright_green(self) -> StyledValue<Self, NoColor, BrightGreen>
where Self: Sized,

Changes the background to bright green
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fn into_on_bright_yellow(self) -> StyledValue<Self, NoColor, BrightYellow>
where Self: Sized,

Changes the background to bright yellow
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fn into_on_bright_blue(self) -> StyledValue<Self, NoColor, BrightBlue>
where Self: Sized,

Changes the background to bright blue
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fn into_on_bright_magenta(self) -> StyledValue<Self, NoColor, BrightMagenta>
where Self: Sized,

Changes the background to bright magenta
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fn into_on_bright_cyan(self) -> StyledValue<Self, NoColor, BrightCyan>
where Self: Sized,

Changes the background to bright cyan
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fn into_on_bright_white(self) -> StyledValue<Self, NoColor, BrightWhite>
where Self: Sized,

Changes the background to bright white
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fn bold(&self) -> StyledValue<&Self>

Applies the bold effect
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fn dimmed(&self) -> StyledValue<&Self>

Applies the dimmed effect
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fn italics(&self) -> StyledValue<&Self>

Applies the italics effect
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fn underline(&self) -> StyledValue<&Self>

Applies the underline effect
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fn double_underline(&self) -> StyledValue<&Self>

Applies the double underline effect
Applies the blink effect
Applies the blink fast effect
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fn reverse(&self) -> StyledValue<&Self>

Applies the reverse effect
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fn hide(&self) -> StyledValue<&Self>

Applies the hide effect
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fn strikethrough(&self) -> StyledValue<&Self>

Applies the strikethrough effect
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fn overline(&self) -> StyledValue<&Self>

Applies the overline effect
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fn superscript(&self) -> StyledValue<&Self>

Applies the superscript effect
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fn subscript(&self) -> StyledValue<&Self>

Applies the subscript effect
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fn into_bold(self) -> StyledValue<Self>
where Self: Sized,

Applies the bold effect
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fn into_dimmed(self) -> StyledValue<Self>
where Self: Sized,

Applies the dimmed effect
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fn into_italics(self) -> StyledValue<Self>
where Self: Sized,

Applies the italics effect
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fn into_underline(self) -> StyledValue<Self>
where Self: Sized,

Applies the underline effect
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fn into_double_underline(self) -> StyledValue<Self>
where Self: Sized,

Applies the double underline effect
Applies the blink effect
Applies the blink fast effect
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fn into_reverse(self) -> StyledValue<Self>
where Self: Sized,

Applies the reverse effect
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fn into_hide(self) -> StyledValue<Self>
where Self: Sized,

Applies the hide effect
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fn into_strikethrough(self) -> StyledValue<Self>
where Self: Sized,

Applies the strikethrough effect
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fn into_overline(self) -> StyledValue<Self>
where Self: Sized,

Applies the overline effect
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fn into_superscript(self) -> StyledValue<Self>
where Self: Sized,

Applies the superscript effect
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fn into_subscript(self) -> StyledValue<Self>
where Self: Sized,

Applies the subscript effect
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V