Struct tauri_runtime::window::dpi::PhysicalPosition
source · [−]pub struct PhysicalPosition<P> {
pub x: P,
pub y: P,
}
Expand description
A position represented in physical pixels.
Fields
x: P
y: P
Implementations
sourceimpl<P> PhysicalPosition<P>
impl<P> PhysicalPosition<P>
sourceimpl<P: Pixel> PhysicalPosition<P>
impl<P: Pixel> PhysicalPosition<P>
pub fn from_logical<T: Into<LogicalPosition<X>>, X: Pixel>(
logical: T,
scale_factor: f64
) -> Self
pub fn to_logical<X: Pixel>(&self, scale_factor: f64) -> LogicalPosition<X>
pub fn cast<X: Pixel>(&self) -> PhysicalPosition<X>
Trait Implementations
sourceimpl<P: Clone> Clone for PhysicalPosition<P>
impl<P: Clone> Clone for PhysicalPosition<P>
sourcefn clone(&self) -> PhysicalPosition<P>
fn clone(&self) -> PhysicalPosition<P>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl<P: Debug> Debug for PhysicalPosition<P>
impl<P: Debug> Debug for PhysicalPosition<P>
sourceimpl<P: Default> Default for PhysicalPosition<P>
impl<P: Default> Default for PhysicalPosition<P>
sourcefn default() -> PhysicalPosition<P>
fn default() -> PhysicalPosition<P>
Returns the “default value” for a type. Read more
sourceimpl<'de, P> Deserialize<'de> for PhysicalPosition<P>where
P: Deserialize<'de>,
impl<'de, P> Deserialize<'de> for PhysicalPosition<P>where
P: Deserialize<'de>,
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalPosition<P>
impl<P: Pixel, X: Pixel> From<[X; 2]> for PhysicalPosition<P>
sourcefn from([x, y]: [X; 2]) -> PhysicalPosition<P>
fn from([x, y]: [X; 2]) -> PhysicalPosition<P>
Converts to this type from the input type.
sourceimpl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalPosition<P>
impl<P: Pixel, X: Pixel> From<(X, X)> for PhysicalPosition<P>
sourcefn from((x, y): (X, X)) -> PhysicalPosition<P>
fn from((x, y): (X, X)) -> PhysicalPosition<P>
Converts to this type from the input type.
sourceimpl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for [X; 2]
impl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for [X; 2]
sourcefn from(pos: PhysicalPosition<P>) -> Self
fn from(pos: PhysicalPosition<P>) -> Self
Converts to this type from the input type.
sourceimpl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for (X, X)
impl<P: Pixel, X: Pixel> From<PhysicalPosition<P>> for (X, X)
sourcefn from(pos: PhysicalPosition<P>) -> Self
fn from(pos: PhysicalPosition<P>) -> Self
Converts to this type from the input type.
sourceimpl<P: Pixel> From<PhysicalPosition<P>> for Position
impl<P: Pixel> From<PhysicalPosition<P>> for Position
sourcefn from(position: PhysicalPosition<P>) -> Position
fn from(position: PhysicalPosition<P>) -> Position
Converts to this type from the input type.
sourceimpl<P: Hash> Hash for PhysicalPosition<P>
impl<P: Hash> Hash for PhysicalPosition<P>
sourceimpl<P: PartialEq> PartialEq<PhysicalPosition<P>> for PhysicalPosition<P>
impl<P: PartialEq> PartialEq<PhysicalPosition<P>> for PhysicalPosition<P>
sourcefn eq(&self, other: &PhysicalPosition<P>) -> bool
fn eq(&self, other: &PhysicalPosition<P>) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourceimpl<P> Serialize for PhysicalPosition<P>where
P: Serialize,
impl<P> Serialize for PhysicalPosition<P>where
P: Serialize,
impl<P: Copy> Copy for PhysicalPosition<P>
impl<P: Eq> Eq for PhysicalPosition<P>
impl<P> StructuralEq for PhysicalPosition<P>
impl<P> StructuralPartialEq for PhysicalPosition<P>
Auto Trait Implementations
impl<P> RefUnwindSafe for PhysicalPosition<P>where
P: RefUnwindSafe,
impl<P> Send for PhysicalPosition<P>where
P: Send,
impl<P> Sync for PhysicalPosition<P>where
P: Sync,
impl<P> Unpin for PhysicalPosition<P>where
P: Unpin,
impl<P> UnwindSafe for PhysicalPosition<P>where
P: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more