Struct tauri_runtime::window::dpi::LogicalPosition
source · pub struct LogicalPosition<P> {
pub x: P,
pub y: P,
}
Expand description
A position represented in logical pixels.
The position is stored as floats, so please be careful. Casting floats to integers truncates the
fractional part, which can cause noticeable issues. To help with that, an Into<(i32, i32)>
implementation is provided which does the rounding for you.
Fields
x: P
y: P
Implementations
sourceimpl<P> LogicalPosition<P>
impl<P> LogicalPosition<P>
sourceimpl<P: Pixel> LogicalPosition<P>
impl<P: Pixel> LogicalPosition<P>
pub fn from_physical<T: Into<PhysicalPosition<X>>, X: Pixel>(
physical: T,
scale_factor: f64
) -> Self
pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalPosition<X>
pub fn cast<X: Pixel>(&self) -> LogicalPosition<X>
Trait Implementations
sourceimpl<P: Clone> Clone for LogicalPosition<P>
impl<P: Clone> Clone for LogicalPosition<P>
sourcefn clone(&self) -> LogicalPosition<P>
fn clone(&self) -> LogicalPosition<P>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl<P: Debug> Debug for LogicalPosition<P>
impl<P: Debug> Debug for LogicalPosition<P>
sourceimpl<P: Default> Default for LogicalPosition<P>
impl<P: Default> Default for LogicalPosition<P>
sourcefn default() -> LogicalPosition<P>
fn default() -> LogicalPosition<P>
Returns the “default value” for a type. Read more
sourceimpl<'de, P> Deserialize<'de> for LogicalPosition<P>where
P: Deserialize<'de>,
impl<'de, P> Deserialize<'de> for LogicalPosition<P>where
P: Deserialize<'de>,
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalPosition<P>
impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalPosition<P>
sourcefn from([x, y]: [X; 2]) -> LogicalPosition<P>
fn from([x, y]: [X; 2]) -> LogicalPosition<P>
Converts to this type from the input type.
sourceimpl<P: Pixel, X: Pixel> From<(X, X)> for LogicalPosition<P>
impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalPosition<P>
sourcefn from((x, y): (X, X)) -> LogicalPosition<P>
fn from((x, y): (X, X)) -> LogicalPosition<P>
Converts to this type from the input type.
sourceimpl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for [X; 2]
impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for [X; 2]
sourcefn from(pos: LogicalPosition<P>) -> Self
fn from(pos: LogicalPosition<P>) -> Self
Converts to this type from the input type.
sourceimpl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for (X, X)
impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for (X, X)
sourcefn from(pos: LogicalPosition<P>) -> Self
fn from(pos: LogicalPosition<P>) -> Self
Converts to this type from the input type.
sourceimpl<P: Pixel> From<LogicalPosition<P>> for Position
impl<P: Pixel> From<LogicalPosition<P>> for Position
sourcefn from(position: LogicalPosition<P>) -> Position
fn from(position: LogicalPosition<P>) -> Position
Converts to this type from the input type.
sourceimpl<P: Hash> Hash for LogicalPosition<P>
impl<P: Hash> Hash for LogicalPosition<P>
sourceimpl<P: PartialEq> PartialEq<LogicalPosition<P>> for LogicalPosition<P>
impl<P: PartialEq> PartialEq<LogicalPosition<P>> for LogicalPosition<P>
sourcefn eq(&self, other: &LogicalPosition<P>) -> bool
fn eq(&self, other: &LogicalPosition<P>) -> bool
sourceimpl<P> Serialize for LogicalPosition<P>where
P: Serialize,
impl<P> Serialize for LogicalPosition<P>where
P: Serialize,
impl<P: Copy> Copy for LogicalPosition<P>
impl<P: Eq> Eq for LogicalPosition<P>
impl<P> StructuralEq for LogicalPosition<P>
impl<P> StructuralPartialEq for LogicalPosition<P>
Auto Trait Implementations
impl<P> RefUnwindSafe for LogicalPosition<P>where
P: RefUnwindSafe,
impl<P> Send for LogicalPosition<P>where
P: Send,
impl<P> Sync for LogicalPosition<P>where
P: Sync,
impl<P> Unpin for LogicalPosition<P>where
P: Unpin,
impl<P> UnwindSafe for LogicalPosition<P>where
P: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more