tauri_utils::config

Struct BuildConfig

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pub struct BuildConfig {
    pub runner: Option<String>,
    pub dev_url: Option<Url>,
    pub frontend_dist: Option<FrontendDist>,
    pub before_dev_command: Option<BeforeDevCommand>,
    pub before_build_command: Option<HookCommand>,
    pub before_bundle_command: Option<HookCommand>,
    pub features: Option<Vec<String>>,
}
Expand description

The Build configuration object.

See more: https://v2.tauri.app/reference/config/#buildconfig

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§runner: Option<String>

The binary used to build and run the application.

§dev_url: Option<Url>

The URL to load in development.

This is usually an URL to a dev server, which serves your application assets with hot-reload and HMR. Most modern JavaScript bundlers like vite provides a way to start a dev server by default.

If you don’t have a dev server or don’t want to use one, ignore this option and use frontendDist and point to a web assets directory, and Tauri CLI will run its built-in dev server and provide a simple hot-reload experience.

§frontend_dist: Option<FrontendDist>

The path to the application assets (usually the dist folder of your javascript bundler) or a URL that could be either a custom protocol registered in the tauri app (for example: myprotocol://) or a remote URL (for example: https://site.com/app).

When a path relative to the configuration file is provided, it is read recursively and all files are embedded in the application binary. Tauri then looks for an index.html and serves it as the default entry point for your application.

You can also provide a list of paths to be embedded, which allows granular control over what files are added to the binary. In this case, all files are added to the root and you must reference it that way in your HTML files.

When a URL is provided, the application won’t have bundled assets and the application will load that URL by default.

§before_dev_command: Option<BeforeDevCommand>

A shell command to run before tauri dev kicks in.

The TAURI_ENV_PLATFORM, TAURI_ENV_ARCH, TAURI_ENV_FAMILY, TAURI_ENV_PLATFORM_VERSION, TAURI_ENV_PLATFORM_TYPE and TAURI_ENV_DEBUG environment variables are set if you perform conditional compilation.

§before_build_command: Option<HookCommand>

A shell command to run before tauri build kicks in.

The TAURI_ENV_PLATFORM, TAURI_ENV_ARCH, TAURI_ENV_FAMILY, TAURI_ENV_PLATFORM_VERSION, TAURI_ENV_PLATFORM_TYPE and TAURI_ENV_DEBUG environment variables are set if you perform conditional compilation.

§before_bundle_command: Option<HookCommand>

A shell command to run before the bundling phase in tauri build kicks in.

The TAURI_ENV_PLATFORM, TAURI_ENV_ARCH, TAURI_ENV_FAMILY, TAURI_ENV_PLATFORM_VERSION, TAURI_ENV_PLATFORM_TYPE and TAURI_ENV_DEBUG environment variables are set if you perform conditional compilation.

§features: Option<Vec<String>>

Features passed to cargo commands.

Trait Implementations§

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impl Clone for BuildConfig

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fn clone(&self) -> BuildConfig

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BuildConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BuildConfig

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fn default() -> BuildConfig

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for BuildConfig

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for BuildConfig

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fn eq(&self, other: &BuildConfig) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for BuildConfig

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for BuildConfig

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impl StructuralPartialEq for BuildConfig

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