pub struct Mask { /* private fields */ }
Expand description
A mask.
During drawing over Pixmap
, mask’s black (0) “pixels” would block rendering
and white (255) will allow it.
Anything in between is used for gradual masking and anti-aliasing.
Unlike Skia, we’re using just a simple 8bit alpha mask. It’s way slower, but easier to implement.
Implementations§
source§impl Mask
impl Mask
sourcepub fn new(width: u32, height: u32) -> Option<Self>
pub fn new(width: u32, height: u32) -> Option<Self>
Creates a new mask by taking ownership over a mask buffer.
The size needs to match the data provided.
Examples found in repository?
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fn main() {
let clip_path = {
let mut pb = PathBuilder::new();
pb.push_circle(250.0, 250.0, 200.0);
pb.push_circle(250.0, 250.0, 100.0);
pb.finish().unwrap()
};
let clip_path = clip_path
.transform(Transform::from_row(1.0, -0.3, 0.0, 1.0, 0.0, 75.0))
.unwrap();
let mut mask = Mask::new(500, 500).unwrap();
mask.fill_path(&clip_path, FillRule::EvenOdd, true, Transform::default());
let mut paint = Paint::default();
paint.anti_alias = false;
paint.set_color_rgba8(50, 127, 150, 200);
let mut pixmap = Pixmap::new(500, 500).unwrap();
pixmap.fill_rect(
Rect::from_xywh(0.0, 0.0, 500.0, 500.0).unwrap(),
&paint,
Transform::identity(),
Some(&mask),
);
pixmap.save_png("image.png").unwrap();
}
More examples
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fn main() {
let path1 = {
let mut pb = PathBuilder::new();
pb.move_to(1200.0, 1200.0);
pb.line_to(3200.0, 18800.0);
pb.cubic_to(7600.0, 16800.0, 13200.0, 16000.0, 18800.0, 16000.0);
pb.cubic_to(14800.0, 9200.0, 8800.0, 3200.0, 1200.0, 1200.0);
pb.close();
pb.finish().unwrap()
};
let path2 = {
let mut pb = PathBuilder::new();
pb.move_to(18800.0, 1200.0);
pb.line_to(16800.0, 18800.0);
pb.cubic_to(12400.0, 16800.0, 6800.0, 16000.0, 1200.0, 16000.0);
pb.cubic_to(5200.0, 9200.0, 11200.0, 3200.0, 18800.0, 1200.0);
pb.close();
pb.finish().unwrap()
};
let mut pixmap = Pixmap::new(20000, 20000).unwrap();
let clip_path = {
let mut pb = PathBuilder::new();
pb.push_circle(10000.0, 10000.0, 7000.0);
pb.finish().unwrap()
};
let mut mask = Mask::new(20000, 20000).unwrap();
mask.fill_path(&clip_path, FillRule::Winding, true, Transform::default());
let mut paint = Paint::default();
paint.set_color_rgba8(90, 175, 100, 150);
paint.anti_alias = true;
let large_rect = Rect::from_xywh(500.0, 500.0, 19000.0, 19000.0).unwrap();
pixmap.fill_rect(large_rect, &paint, Transform::identity(), None);
paint.set_color_rgba8(50, 127, 150, 200);
paint.anti_alias = true;
pixmap.fill_path(
&path1,
&paint,
FillRule::Winding,
Transform::default(),
Some(&mask),
);
paint.set_color_rgba8(220, 140, 75, 180);
paint.anti_alias = false;
pixmap.fill_path(
&path2,
&paint,
FillRule::Winding,
Transform::default(),
None,
);
paint.set_color_rgba8(255, 10, 15, 180);
paint.anti_alias = true;
let mut stroke = Stroke::default();
stroke.width = 0.8; // hairline
pixmap.stroke_path(&path2, &paint, &stroke, Transform::default(), None);
pixmap.save_png("image.png").unwrap();
}
sourcepub fn from_pixmap(pixmap: PixmapRef<'_>, mask_type: MaskType) -> Self
pub fn from_pixmap(pixmap: PixmapRef<'_>, mask_type: MaskType) -> Self
Creates a new mask from a PixmapRef
.
sourcepub fn from_vec(data: Vec<u8>, size: IntSize) -> Option<Self>
pub fn from_vec(data: Vec<u8>, size: IntSize) -> Option<Self>
Creates a new mask by taking ownership over a mask buffer.
The size needs to match the data provided.
sourcepub fn decode_png(data: &[u8]) -> Result<Self, DecodingError>
pub fn decode_png(data: &[u8]) -> Result<Self, DecodingError>
Loads a PNG file into a Mask
.
Only grayscale images are supported.
sourcepub fn load_png<P: AsRef<Path>>(path: P) -> Result<Self, DecodingError>
pub fn load_png<P: AsRef<Path>>(path: P) -> Result<Self, DecodingError>
Loads a PNG file into a Mask
.
Only grayscale images are supported.
sourcepub fn encode_png(&self) -> Result<Vec<u8>, EncodingError>
pub fn encode_png(&self) -> Result<Vec<u8>, EncodingError>
Encodes mask into a PNG data.
sourcepub fn save_png<P: AsRef<Path>>(&self, path: P) -> Result<(), EncodingError>
pub fn save_png<P: AsRef<Path>>(&self, path: P) -> Result<(), EncodingError>
Saves mask as a PNG file.
sourcepub fn fill_path(
&mut self,
path: &Path,
fill_rule: FillRule,
anti_alias: bool,
transform: Transform
)
pub fn fill_path( &mut self, path: &Path, fill_rule: FillRule, anti_alias: bool, transform: Transform )
Draws a filled path onto the mask.
In terms of RGB (no alpha) image, draws a white path on top of black mask.
Doesn’t reset the existing mask content and draws the path on top of existing data.
If the above behavior is undesired, Mask::clear()
should be called first.
This method is intended to be used for simple cases. For more complex masks
prefer Mask::from_pixmap()
.
Examples found in repository?
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fn main() {
let clip_path = {
let mut pb = PathBuilder::new();
pb.push_circle(250.0, 250.0, 200.0);
pb.push_circle(250.0, 250.0, 100.0);
pb.finish().unwrap()
};
let clip_path = clip_path
.transform(Transform::from_row(1.0, -0.3, 0.0, 1.0, 0.0, 75.0))
.unwrap();
let mut mask = Mask::new(500, 500).unwrap();
mask.fill_path(&clip_path, FillRule::EvenOdd, true, Transform::default());
let mut paint = Paint::default();
paint.anti_alias = false;
paint.set_color_rgba8(50, 127, 150, 200);
let mut pixmap = Pixmap::new(500, 500).unwrap();
pixmap.fill_rect(
Rect::from_xywh(0.0, 0.0, 500.0, 500.0).unwrap(),
&paint,
Transform::identity(),
Some(&mask),
);
pixmap.save_png("image.png").unwrap();
}
More examples
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fn main() {
let path1 = {
let mut pb = PathBuilder::new();
pb.move_to(1200.0, 1200.0);
pb.line_to(3200.0, 18800.0);
pb.cubic_to(7600.0, 16800.0, 13200.0, 16000.0, 18800.0, 16000.0);
pb.cubic_to(14800.0, 9200.0, 8800.0, 3200.0, 1200.0, 1200.0);
pb.close();
pb.finish().unwrap()
};
let path2 = {
let mut pb = PathBuilder::new();
pb.move_to(18800.0, 1200.0);
pb.line_to(16800.0, 18800.0);
pb.cubic_to(12400.0, 16800.0, 6800.0, 16000.0, 1200.0, 16000.0);
pb.cubic_to(5200.0, 9200.0, 11200.0, 3200.0, 18800.0, 1200.0);
pb.close();
pb.finish().unwrap()
};
let mut pixmap = Pixmap::new(20000, 20000).unwrap();
let clip_path = {
let mut pb = PathBuilder::new();
pb.push_circle(10000.0, 10000.0, 7000.0);
pb.finish().unwrap()
};
let mut mask = Mask::new(20000, 20000).unwrap();
mask.fill_path(&clip_path, FillRule::Winding, true, Transform::default());
let mut paint = Paint::default();
paint.set_color_rgba8(90, 175, 100, 150);
paint.anti_alias = true;
let large_rect = Rect::from_xywh(500.0, 500.0, 19000.0, 19000.0).unwrap();
pixmap.fill_rect(large_rect, &paint, Transform::identity(), None);
paint.set_color_rgba8(50, 127, 150, 200);
paint.anti_alias = true;
pixmap.fill_path(
&path1,
&paint,
FillRule::Winding,
Transform::default(),
Some(&mask),
);
paint.set_color_rgba8(220, 140, 75, 180);
paint.anti_alias = false;
pixmap.fill_path(
&path2,
&paint,
FillRule::Winding,
Transform::default(),
None,
);
paint.set_color_rgba8(255, 10, 15, 180);
paint.anti_alias = true;
let mut stroke = Stroke::default();
stroke.width = 0.8; // hairline
pixmap.stroke_path(&path2, &paint, &stroke, Transform::default(), None);
pixmap.save_png("image.png").unwrap();
}