pub struct GameModeInfo {
pub mode: Option<u32>,
pub use_angle: Option<bool>,
pub resolution_downscale: Option<f32>,
pub fps: Option<f32>,
}
Fields§
§mode: Option<u32>
§use_angle: Option<bool>
§resolution_downscale: Option<f32>
§fps: Option<f32>
Implementations§
Source§impl GameModeInfo
impl GameModeInfo
Trait Implementations§
Source§impl Clone for GameModeInfo
impl Clone for GameModeInfo
Source§fn clone(&self) -> GameModeInfo
fn clone(&self) -> GameModeInfo
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GameModeInfo
impl Debug for GameModeInfo
Source§impl Default for GameModeInfo
impl Default for GameModeInfo
Source§impl Message for GameModeInfo
impl Message for GameModeInfo
Source§fn encoded_len(&self) -> usize
fn encoded_len(&self) -> usize
Returns the encoded length of the message without a length delimiter.
Source§fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError>
fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError>
Encodes the message to a buffer. Read more
Source§fn encode_to_vec(&self) -> Vec<u8>where
Self: Sized,
fn encode_to_vec(&self) -> Vec<u8>where
Self: Sized,
Encodes the message to a newly allocated buffer.
Source§fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError>
fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError>
Encodes the message with a length-delimiter to a buffer. Read more
Source§fn encode_length_delimited_to_vec(&self) -> Vec<u8>where
Self: Sized,
fn encode_length_delimited_to_vec(&self) -> Vec<u8>where
Self: Sized,
Encodes the message with a length-delimiter to a newly allocated buffer.
Source§fn decode<B>(buf: B) -> Result<Self, DecodeError>
fn decode<B>(buf: B) -> Result<Self, DecodeError>
Decodes an instance of the message from a buffer. Read more
Source§fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError>
fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError>
Decodes a length-delimited instance of the message from the buffer.
Source§fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError>
fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError>
Decodes an instance of the message from a buffer, and merges it into
self
. Read moreSource§fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError>
fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError>
Decodes a length-delimited instance of the message from buffer, and
merges it into
self
.Source§impl PartialEq for GameModeInfo
impl PartialEq for GameModeInfo
impl StructuralPartialEq for GameModeInfo
Auto Trait Implementations§
impl Freeze for GameModeInfo
impl RefUnwindSafe for GameModeInfo
impl Send for GameModeInfo
impl Sync for GameModeInfo
impl Unpin for GameModeInfo
impl UnwindSafe for GameModeInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more