Struct Language

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pub struct Language(/* private fields */);
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An opaque object that defines how to parse a particular language. The code for each Language is generated by the Tree-sitter CLI.

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impl Language

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pub const unsafe fn from_raw(ptr: *const TSLanguage) -> Self

Reconstructs a Language from a raw pointer.

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ptr must be non-null.

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pub fn into_raw(self) -> *const TSLanguage

Consumes the Language, returning a raw pointer to the underlying C structure.

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impl Language

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pub fn is_wasm(&self) -> bool

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impl Language

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pub fn new(builder: LanguageFn) -> Self

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pub fn name(&self) -> Option<&'static str>

Get the name of this language. This returns None in older parsers.

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pub fn version(&self) -> usize

👎Deprecated since 0.25.0: Use abi_version instead

Get the ABI version number that indicates which version of the Tree-sitter CLI that was used to generate this Language.

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pub fn abi_version(&self) -> usize

Get the ABI version number that indicates which version of the Tree-sitter CLI that was used to generate this Language.

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pub fn metadata(&self) -> Option<LanguageMetadata>

Get the metadata for this language. This information is generated by the CLI, and relies on the language author providing the correct metadata in the language’s tree-sitter.json file.

See also LanguageMetadata.

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pub fn node_kind_count(&self) -> usize

Get the number of distinct node types in this language.

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pub fn parse_state_count(&self) -> usize

Get the number of valid states in this language.

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pub fn supertypes(&self) -> &[u16]

Get a list of all supertype symbols for the language.

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pub fn subtypes_for_supertype(&self, supertype: u16) -> &[u16]

Get a list of all subtype symbols for a given supertype symbol.

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pub fn node_kind_for_id(&self, id: u16) -> Option<&'static str>

Get the name of the node kind for the given numerical id.

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pub fn id_for_node_kind(&self, kind: &str, named: bool) -> u16

Get the numeric id for the given node kind.

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pub fn node_kind_is_named(&self, id: u16) -> bool

Check if the node type for the given numerical id is named (as opposed to an anonymous node type).

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pub fn node_kind_is_visible(&self, id: u16) -> bool

Check if the node type for the given numerical id is visible (as opposed to a hidden node type).

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pub fn node_kind_is_supertype(&self, id: u16) -> bool

Check if the node type for the given numerical id is a supertype.

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pub fn field_count(&self) -> usize

Get the number of distinct field names in this language.

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pub fn field_name_for_id(&self, field_id: u16) -> Option<&'static str>

Get the field name for the given numerical id.

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pub fn field_id_for_name( &self, field_name: impl AsRef<[u8]>, ) -> Option<NonZeroU16>

Get the numerical id for the given field name.

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pub fn next_state(&self, state: u16, id: u16) -> u16

Get the next parse state. Combine this with lookahead_iterator to generate completion suggestions or valid symbols in error nodes.

Example:

let state = language.next_state(node.parse_state(), node.grammar_id());
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pub fn lookahead_iterator(&self, state: u16) -> Option<LookaheadIterator>

Create a new lookahead iterator for this language and parse state.

This returns None if state is invalid for this language.

Iterating LookaheadIterator will yield valid symbols in the given parse state. Newly created lookahead iterators will return the ERROR symbol from LookaheadIterator::current_symbol.

Lookahead iterators can be useful to generate suggestions and improve syntax error diagnostics. To get symbols valid in an ERROR node, use the lookahead iterator on its first leaf node state. For MISSING nodes, a lookahead iterator created on the previous non-extra leaf node may be appropriate.

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impl Clone for Language

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Language

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for Language

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl From<LanguageFn> for Language

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fn from(value: LanguageFn) -> Self

Converts to this type from the input type.
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impl Hash for Language

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Language

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fn eq(&self, other: &Language) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Language

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impl Send for Language

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impl StructuralPartialEq for Language

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impl Sync for Language

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.