Struct ChildrenNodesOwned

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pub struct ChildrenNodesOwned<H>(/* private fields */);
Expand description

Owned children of a node.

The maximum size of the children is nibble_ops::NIBBLE_LENGTH, in order to save memory we represent only the children until the last missing one. For example, if the children are [Some(_), None, Some(_), None, None, None, None, None None, None, None, None, None, None, None, None] we will only store in the vector [Some(_), None, Some(_)].

This is useful to save space in the TrieCache when the children are not fully populated.

Before this struct was introduced, the children were stored in a fixed size array of length nibble_ops::NIBBLE_LENGTH, to make sure there aren’t any direct accesses to the array that we’ve missed, wrap it in its own struct, rather than directly use the Vec.

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impl<H> ChildrenNodesOwned<H>

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pub fn get(&self, index: usize) -> Option<&NodeHandleOwned<H>>

Returns the child at the given index.

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pub fn iter(&self) -> impl Iterator<Item = &Option<NodeHandleOwned<H>>>

Returns an iterator over all children.

The size of the iterator is always constant goes up to nibble_ops::NIBBLE_LENGTH, with None representing the missing children.

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pub fn allocated_len(&self) -> usize

Returns the number of allocated children.

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impl<H: Clone> Clone for ChildrenNodesOwned<H>

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fn clone(&self) -> ChildrenNodesOwned<H>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<H: Debug> Debug for ChildrenNodesOwned<H>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<H: PartialEq> PartialEq for ChildrenNodesOwned<H>

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fn eq(&self, other: &ChildrenNodesOwned<H>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<H: Eq> Eq for ChildrenNodesOwned<H>

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impl<H> StructuralPartialEq for ChildrenNodesOwned<H>

Auto Trait Implementations§

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impl<H> Freeze for ChildrenNodesOwned<H>

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impl<H> RefUnwindSafe for ChildrenNodesOwned<H>
where H: RefUnwindSafe,

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impl<H> Send for ChildrenNodesOwned<H>
where H: Send,

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impl<H> Sync for ChildrenNodesOwned<H>
where H: Sync,

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impl<H> Unpin for ChildrenNodesOwned<H>
where H: Unpin,

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impl<H> UnwindSafe for ChildrenNodesOwned<H>
where H: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> MaybeDebug for T
where T: Debug,