tui_widget_list

Struct ListView

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pub struct ListView<'a, T> {
    pub item_count: usize,
    pub builder: ListBuilder<'a, T>,
    pub scroll_axis: ScrollAxis,
    pub style: Style,
    pub block: Option<Block<'a>>,
    /* private fields */
}
Expand description

A struct representing a list view. The widget displays a scrollable list of items.

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§item_count: usize

The total number of items in the list

§builder: ListBuilder<'a, T>

A ListBuilder<T> responsible for constructing the items in the list.

§scroll_axis: ScrollAxis

Specifies the scroll axis. Either Vertical or Horizontal.

§style: Style

The base style of the list view.

§block: Option<Block<'a>>

The base block surrounding the widget list.

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impl<'a, T> ListView<'a, T>

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pub fn new(builder: ListBuilder<'a, T>, item_count: usize) -> Self

Creates a new ListView with a builder an item count.

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pub fn is_empty(&self) -> bool

Checks whether the widget list is empty.

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pub fn len(&self) -> usize

Returns the length of the widget list.

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pub fn block(self, block: Block<'a>) -> Self

Sets the block style that surrounds the whole List.

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pub fn style<S: Into<Style>>(self, style: S) -> Self

Set the base style of the List.

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pub fn scroll_axis(self, scroll_axis: ScrollAxis) -> Self

Set the scroll axis of the list.

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pub fn scroll_padding(self, scroll_padding: u16) -> Self

Set the scroll padding of the list.

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pub fn infinite_scrolling(self, infinite_scrolling: bool) -> Self

Specify whether infinite scrolling should be enabled or not.

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impl<'a, T: Copy + 'a> From<Vec<T>> for ListView<'a, T>

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fn from(value: Vec<T>) -> Self

Converts to this type from the input type.
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impl<T: Widget> StatefulWidget for ListView<'_, T>

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type State = ListState

State associated with the stateful widget. Read more
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fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom stateful widget.
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impl<T> Styled for ListView<'_, T>

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type Item = ListView<'_, T>

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fn style(&self) -> Style

Returns the style of the object.
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fn set_style<S: Into<Style>>(self, style: S) -> Self::Item

Sets the style of the object. Read more

Auto Trait Implementations§

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impl<'a, T> Freeze for ListView<'a, T>

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impl<'a, T> !RefUnwindSafe for ListView<'a, T>

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impl<'a, T> !Send for ListView<'a, T>

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impl<'a, T> !Sync for ListView<'a, T>

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impl<'a, T> Unpin for ListView<'a, T>

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impl<'a, T> !UnwindSafe for ListView<'a, T>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<'a, T, U> Stylize<'a, T> for U
where U: Styled<Item = T>,

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fn bg<C>(self, color: C) -> T
where C: Into<Color>,

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fn fg<C>(self, color: C) -> T
where C: Into<Color>,

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fn add_modifier(self, modifier: Modifier) -> T

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fn remove_modifier(self, modifier: Modifier) -> T

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fn reset(self) -> T

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fn black(self) -> T

Sets the foreground color to black.
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fn on_black(self) -> T

Sets the background color to black.
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fn red(self) -> T

Sets the foreground color to red.
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fn on_red(self) -> T

Sets the background color to red.
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fn green(self) -> T

Sets the foreground color to green.
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fn on_green(self) -> T

Sets the background color to green.
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fn yellow(self) -> T

Sets the foreground color to yellow.
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fn on_yellow(self) -> T

Sets the background color to yellow.
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fn blue(self) -> T

Sets the foreground color to blue.
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fn on_blue(self) -> T

Sets the background color to blue.
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fn magenta(self) -> T

Sets the foreground color to magenta.
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fn on_magenta(self) -> T

Sets the background color to magenta.
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fn cyan(self) -> T

Sets the foreground color to cyan.
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fn on_cyan(self) -> T

Sets the background color to cyan.
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fn gray(self) -> T

Sets the foreground color to gray.
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fn on_gray(self) -> T

Sets the background color to gray.
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fn dark_gray(self) -> T

Sets the foreground color to dark_gray.
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fn on_dark_gray(self) -> T

Sets the background color to dark_gray.
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fn light_red(self) -> T

Sets the foreground color to light_red.
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fn on_light_red(self) -> T

Sets the background color to light_red.
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fn light_green(self) -> T

Sets the foreground color to light_green.
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fn on_light_green(self) -> T

Sets the background color to light_green.
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fn light_yellow(self) -> T

Sets the foreground color to light_yellow.
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fn on_light_yellow(self) -> T

Sets the background color to light_yellow.
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fn light_blue(self) -> T

Sets the foreground color to light_blue.
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fn on_light_blue(self) -> T

Sets the background color to light_blue.
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fn light_magenta(self) -> T

Sets the foreground color to light_magenta.
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fn on_light_magenta(self) -> T

Sets the background color to light_magenta.
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fn light_cyan(self) -> T

Sets the foreground color to light_cyan.
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fn on_light_cyan(self) -> T

Sets the background color to light_cyan.
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fn white(self) -> T

Sets the foreground color to white.
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fn on_white(self) -> T

Sets the background color to white.
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fn bold(self) -> T

Adds the BOLD modifier.
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fn not_bold(self) -> T

Removes the BOLD modifier.
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fn dim(self) -> T

Adds the DIM modifier.
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fn not_dim(self) -> T

Removes the DIM modifier.
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fn italic(self) -> T

Adds the ITALIC modifier.
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fn not_italic(self) -> T

Removes the ITALIC modifier.
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fn underlined(self) -> T

Adds the UNDERLINED modifier.
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fn not_underlined(self) -> T

Removes the UNDERLINED modifier.
Adds the SLOW_BLINK modifier.
Removes the SLOW_BLINK modifier.
Adds the RAPID_BLINK modifier.
Removes the RAPID_BLINK modifier.
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fn reversed(self) -> T

Adds the REVERSED modifier.
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fn not_reversed(self) -> T

Removes the REVERSED modifier.
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fn hidden(self) -> T

Adds the HIDDEN modifier.
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fn not_hidden(self) -> T

Removes the HIDDEN modifier.
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fn crossed_out(self) -> T

Adds the CROSSED_OUT modifier.
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fn not_crossed_out(self) -> T

Removes the CROSSED_OUT modifier.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.