Struct usvg_tree::Group

source ·
pub struct Group {
    pub id: String,
    pub transform: Transform,
    pub opacity: Opacity,
    pub blend_mode: BlendMode,
    pub isolate: bool,
    pub clip_path: Option<Rc<ClipPath>>,
    pub mask: Option<Rc<Mask>>,
    pub filters: Vec<Rc<Filter>>,
    pub filter_fill: Option<Paint>,
    pub filter_stroke: Option<Paint>,
    pub enable_background: Option<EnableBackground>,
}
Expand description

A group container.

The preprocessor will remove all groups that don’t impact rendering. Those that left is just an indicator that a new canvas should be created.

g element in SVG.

Fields§

§id: String

Element’s ID.

Taken from the SVG itself. Isn’t automatically generated. Can be empty.

§transform: Transform

Element transform.

§opacity: Opacity

Group opacity.

After the group is rendered we should combine it with a parent group using the specified opacity.

§blend_mode: BlendMode

Group blend mode.

mix-blend-mode in SVG.

§isolate: bool

Group isolation.

isolation in SVG.

§clip_path: Option<Rc<ClipPath>>

Element’s clip path.

§mask: Option<Rc<Mask>>

Element’s mask.

§filters: Vec<Rc<Filter>>

Element’s filters.

§filter_fill: Option<Paint>

Contains a fill color or paint server used by FilterInput::FillPaint.

Will be set only when filter actually has a FilterInput::FillPaint.

§filter_stroke: Option<Paint>

Contains a fill color or paint server used by FilterInput::StrokePaint.

Will be set only when filter actually has a FilterInput::StrokePaint.

§enable_background: Option<EnableBackground>

Indicates that this node can be accessed via filter.

None indicates an accumulate value.

Implementations§

source§

impl Group

source

pub fn should_isolate(&self) -> bool

Checks if this group should be isolated during rendering.

Trait Implementations§

source§

impl Clone for Group

source§

fn clone(&self) -> Group

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Group

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for Group

source§

fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

§

impl !RefUnwindSafe for Group

§

impl !Send for Group

§

impl !Sync for Group

§

impl Unpin for Group

§

impl !UnwindSafe for Group

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.