Struct usvg_tree::Path

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pub struct Path {
    pub id: String,
    pub transform: Transform,
    pub visibility: Visibility,
    pub fill: Option<Fill>,
    pub stroke: Option<Stroke>,
    pub paint_order: PaintOrder,
    pub rendering_mode: ShapeRendering,
    pub text_bbox: Option<Rect>,
    pub data: Rc<PathData>,
}
Expand description

A path element.

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§id: String

Element’s ID.

Taken from the SVG itself. Isn’t automatically generated. Can be empty.

§transform: Transform

Element transform.

§visibility: Visibility

Element visibility.

§fill: Option<Fill>

Fill style.

§stroke: Option<Stroke>

Stroke style.

§paint_order: PaintOrder

Fill and stroke paint order.

Since markers will be replaced with regular nodes automatically, usvg doesn’t provide the markers order type. It’s was already done.

paint-order in SVG.

§rendering_mode: ShapeRendering

Rendering mode.

shape-rendering in SVG.

§text_bbox: Option<Rect>

Contains a text bbox.

Text bbox is different from path bbox. The later one contains a tight path bbox, while the text bbox is based on the actual font metrics and usually larger than tight bbox.

Also, path bbox doesn’t include leading and trailing whitespaces, because there is nothing to include. But text bbox does.

As the name suggests, this property will be set only for paths that were converted from text.

§data: Rc<PathData>

Segments list.

All segments are in absolute coordinates.

Trait Implementations§

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impl Clone for Path

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fn clone(&self) -> Path

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Path

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Path

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl !RefUnwindSafe for Path

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impl !Send for Path

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impl !Sync for Path

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impl Unpin for Path

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impl !UnwindSafe for Path

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.