pub struct Group {
pub id: String,
pub transform: Transform,
pub opacity: Opacity,
pub blend_mode: BlendMode,
pub isolate: bool,
pub clip_path: Option<Rc<ClipPath>>,
pub mask: Option<Rc<Mask>>,
pub filters: Vec<Rc<Filter>>,
}
Expand description
A group container.
The preprocessor will remove all groups that don’t impact rendering. Those that left is just an indicator that a new canvas should be created.
g
element in SVG.
Fields§
§id: String
Element’s ID.
Taken from the SVG itself. Isn’t automatically generated. Can be empty.
transform: Transform
Element transform.
opacity: Opacity
Group opacity.
After the group is rendered we should combine it with a parent group using the specified opacity.
blend_mode: BlendMode
Group blend mode.
mix-blend-mode
in SVG.
isolate: bool
Group isolation.
isolation
in SVG.
clip_path: Option<Rc<ClipPath>>
Element’s clip path.
mask: Option<Rc<Mask>>
Element’s mask.
filters: Vec<Rc<Filter>>
Element’s filters.
Implementations§
source§impl Group
impl Group
sourcepub fn should_isolate(&self) -> bool
pub fn should_isolate(&self) -> bool
Checks if this group should be isolated during rendering.
sourcepub fn filter_fill_paint(&self) -> Option<&Paint>
pub fn filter_fill_paint(&self) -> Option<&Paint>
Contains a fill paint used by FilterInput::FillPaint
.
sourcepub fn filter_stroke_paint(&self) -> Option<&Paint>
pub fn filter_stroke_paint(&self) -> Option<&Paint>
Contains a stroke paint used by FilterInput::StrokePaint
.
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Group
impl !Send for Group
impl !Sync for Group
impl Unpin for Group
impl !UnwindSafe for Group
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more