pub struct Group {
pub id: String,
pub transform: Transform,
pub abs_transform: Transform,
pub opacity: Opacity,
pub blend_mode: BlendMode,
pub isolate: bool,
pub clip_path: Option<Rc<ClipPath>>,
pub mask: Option<Rc<Mask>>,
pub filters: Vec<Rc<Filter>>,
}
Expand description
A group container.
The preprocessor will remove all groups that don’t impact rendering. Those that left is just an indicator that a new canvas should be created.
g
element in SVG.
Fields§
§id: String
Element’s ID.
Taken from the SVG itself. Isn’t automatically generated. Can be empty.
transform: Transform
Element’s transform.
abs_transform: Transform
Element’s absolute transform.
Contains all ancestors transforms.
Will be set automatically by the parser or can be recalculated manually using
Tree::calculate_abs_transforms
.
Note that subroots, like clipPaths, masks and patterns, have their own root transform, which isn’t affected by the node that references this subroot.
opacity: Opacity
Group opacity.
After the group is rendered we should combine it with a parent group using the specified opacity.
blend_mode: BlendMode
Group blend mode.
mix-blend-mode
in SVG.
isolate: bool
Group isolation.
isolation
in SVG.
clip_path: Option<Rc<ClipPath>>
Element’s clip path.
mask: Option<Rc<Mask>>
Element’s mask.
filters: Vec<Rc<Filter>>
Element’s filters.