Struct usvg_tree::Text

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pub struct Text {
    pub id: String,
    pub rendering_mode: TextRendering,
    pub dx: Vec<f32>,
    pub dy: Vec<f32>,
    pub rotate: Vec<f32>,
    pub writing_mode: WritingMode,
    pub chunks: Vec<TextChunk>,
    pub bounding_box: Option<NonZeroRect>,
    pub flattened: Option<Node>,
}
Expand description

A text element.

text element in SVG.

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§id: String

Element’s ID.

Taken from the SVG itself. Isn’t automatically generated. Can be empty.

§rendering_mode: TextRendering

Rendering mode.

text-rendering in SVG.

§dx: Vec<f32>

A relative X axis offsets.

One offset for each Unicode codepoint. Aka char in Rust.

§dy: Vec<f32>

A relative Y axis offsets.

One offset for each Unicode codepoint. Aka char in Rust.

§rotate: Vec<f32>

A list of rotation angles.

One angle for each Unicode codepoint. Aka char in Rust.

§writing_mode: WritingMode

A writing mode.

§chunks: Vec<TextChunk>

A list of text chunks.

§bounding_box: Option<NonZeroRect>

Contains a text bounding box.

Text bounding box is special in SVG and doesn’t represent a tight bounding box of the element’s content. You can find more about it here.

Will be set by usvg_text_layout::TreeTextToPath::convert_text

§flattened: Option<Node>

Text converted into paths, ready to render.

Will be set by usvg_text_layout::TreeTextToPath::convert_text

Trait Implementations§

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impl Clone for Text

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fn clone(&self) -> Text

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Text

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl !RefUnwindSafe for Text

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impl !Send for Text

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impl !Sync for Text

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impl Unpin for Text

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impl !UnwindSafe for Text

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.