pub trait VirtualConnectedSocket:
VirtualSocket
+ Debug
+ Send
+ Sync
+ 'static {
// Required methods
fn set_linger(&mut self, linger: Option<Duration>) -> Result<()>;
fn linger(&self) -> Result<Option<Duration>>;
fn try_send(&mut self, data: &[u8]) -> Result<usize>;
fn try_flush(&mut self) -> Result<()>;
fn close(&mut self) -> Result<()>;
fn try_recv(&mut self, buf: &mut [MaybeUninit<u8>]) -> Result<usize>;
}
Expand description
Connected sockets have a persistent connection to a remote peer
Required Methods§
Sourcefn set_linger(&mut self, linger: Option<Duration>) -> Result<()>
fn set_linger(&mut self, linger: Option<Duration>) -> Result<()>
Determines how long the socket will remain in a TIME_WAIT after it disconnects (only the one that initiates the close will be in a TIME_WAIT state thus the clients should always do this rather than the server)
Sourcefn linger(&self) -> Result<Option<Duration>>
fn linger(&self) -> Result<Option<Duration>>
Returns how long the socket will remain in a TIME_WAIT after it disconnects
Sourcefn try_send(&mut self, data: &[u8]) -> Result<usize>
fn try_send(&mut self, data: &[u8]) -> Result<usize>
Tries to send out a datagram or stream of bytes on this socket
fn try_flush(&mut self) -> Result<()>
Implementors§
impl VirtualConnectedSocket for LocalTcpStream
Available on crate feature
host-net
only.