#[repr(C)]pub struct DescriptorSetLayoutBinding {
pub binding: u32,
pub descriptorType: DescriptorType,
pub descriptorCount: u32,
pub stageFlags: ShaderStageFlags,
pub pImmutableSamplers: *const Sampler,
}
Fields§
§binding: u32
§descriptorType: DescriptorType
§descriptorCount: u32
§stageFlags: ShaderStageFlags
§pImmutableSamplers: *const Sampler
Auto Trait Implementations§
impl Freeze for DescriptorSetLayoutBinding
impl RefUnwindSafe for DescriptorSetLayoutBinding
impl !Send for DescriptorSetLayoutBinding
impl !Sync for DescriptorSetLayoutBinding
impl Unpin for DescriptorSetLayoutBinding
impl UnwindSafe for DescriptorSetLayoutBinding
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more