#[repr(C)]pub struct RenderPassBeginInfo {
pub sType: StructureType,
pub pNext: *const c_void,
pub renderPass: RenderPass,
pub framebuffer: Framebuffer,
pub renderArea: Rect2D,
pub clearValueCount: u32,
pub pClearValues: *const ClearValue,
}
Fields§
§sType: StructureType
§pNext: *const c_void
§renderPass: RenderPass
§framebuffer: Framebuffer
§renderArea: Rect2D
§clearValueCount: u32
§pClearValues: *const ClearValue
Auto Trait Implementations§
impl Freeze for RenderPassBeginInfo
impl RefUnwindSafe for RenderPassBeginInfo
impl !Send for RenderPassBeginInfo
impl !Sync for RenderPassBeginInfo
impl Unpin for RenderPassBeginInfo
impl UnwindSafe for RenderPassBeginInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more