#[repr(C)]pub struct PhysicalDeviceSparseProperties {
pub residencyStandard2DBlockShape: Bool32,
pub residencyStandard2DMultisampleBlockShape: Bool32,
pub residencyStandard3DBlockShape: Bool32,
pub residencyAlignedMipSize: Bool32,
pub residencyNonResidentStrict: Bool32,
}
Fields§
§residencyStandard2DBlockShape: Bool32
§residencyStandard2DMultisampleBlockShape: Bool32
§residencyStandard3DBlockShape: Bool32
§residencyAlignedMipSize: Bool32
§residencyNonResidentStrict: Bool32
Auto Trait Implementations§
impl Freeze for PhysicalDeviceSparseProperties
impl RefUnwindSafe for PhysicalDeviceSparseProperties
impl Send for PhysicalDeviceSparseProperties
impl Sync for PhysicalDeviceSparseProperties
impl Unpin for PhysicalDeviceSparseProperties
impl UnwindSafe for PhysicalDeviceSparseProperties
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more