Expand description
The bitwise OR operator |
.
Note that Rhs
is Self
by default, but this is not mandatory.
Examples
An implementation of BitOr
for a wrapper around bool
.
use std::ops::BitOr;
#[derive(Debug, PartialEq)]
struct Scalar(bool);
impl BitOr for Scalar {
type Output = Self;
// rhs is the "right-hand side" of the expression `a | b`
fn bitor(self, rhs: Self) -> Self::Output {
Self(self.0 | rhs.0)
}
}
assert_eq!(Scalar(true) | Scalar(true), Scalar(true));
assert_eq!(Scalar(true) | Scalar(false), Scalar(true));
assert_eq!(Scalar(false) | Scalar(true), Scalar(true));
assert_eq!(Scalar(false) | Scalar(false), Scalar(false));
An implementation of BitOr
for a wrapper around Vec<bool>
.
use std::ops::BitOr;
#[derive(Debug, PartialEq)]
struct BooleanVector(Vec<bool>);
impl BitOr for BooleanVector {
type Output = Self;
fn bitor(self, Self(rhs): Self) -> Self::Output {
let Self(lhs) = self;
assert_eq!(lhs.len(), rhs.len());
Self(
lhs.iter()
.zip(rhs.iter())
.map(|(x, y)| *x | *y)
.collect()
)
}
}
let bv1 = BooleanVector(vec![true, true, false, false]);
let bv2 = BooleanVector(vec![true, false, true, false]);
let expected = BooleanVector(vec![true, true, true, false]);
assert_eq!(bv1 | bv2, expected);
Associated Types
Required methods
Implementations on Foreign Types
Returns the union of self
and rhs
as a new HashSet<T, S>
.
Examples
use std::collections::HashSet;
let a = HashSet::from([1, 2, 3]);
let b = HashSet::from([3, 4, 5]);
let set = &a | &b;
let mut i = 0;
let expected = [1, 2, 3, 4, 5];
for x in &set {
assert!(expected.contains(x));
i += 1;
}
assert_eq!(i, expected.len());
type Output = NonZeroI16
type Output = NonZeroU32
type Output = Saturating<i16>
type Output = <Saturating<u64> as BitOr<Saturating<u64>>>::Output
pub fn bitor(
self,
other: &Saturating<u64>
) -> <Saturating<u64> as BitOr<Saturating<u64>>>::Output
type Output = <Saturating<usize> as BitOr<Saturating<usize>>>::Output
pub fn bitor(
self,
other: Saturating<usize>
) -> <Saturating<usize> as BitOr<Saturating<usize>>>::Output
type Output = <Saturating<i64> as BitOr<Saturating<i64>>>::Output
pub fn bitor(
self,
other: &Saturating<i64>
) -> <Saturating<i64> as BitOr<Saturating<i64>>>::Output
type Output = NonZeroIsize
pub fn bitor(self, rhs: NonZeroIsize) -> <isize as BitOr<NonZeroIsize>>::Output
type Output = NonZeroU128
type Output = NonZeroI64
pub fn bitor(self, rhs: NonZeroI64) -> <NonZeroI64 as BitOr<NonZeroI64>>::Output
type Output = <Saturating<u16> as BitOr<Saturating<u16>>>::Output
pub fn bitor(
self,
other: &Saturating<u16>
) -> <Saturating<u16> as BitOr<Saturating<u16>>>::Output
type Output = <Saturating<u128> as BitOr<Saturating<u128>>>::Output
pub fn bitor(
self,
other: Saturating<u128>
) -> <Saturating<u128> as BitOr<Saturating<u128>>>::Output
type Output = Saturating<i8>
type Output = NonZeroI32
pub fn bitor(self, rhs: NonZeroI32) -> <NonZeroI32 as BitOr<NonZeroI32>>::Output
type Output = NonZeroI32
type Output = NonZeroU128
pub fn bitor(
self,
rhs: NonZeroU128
) -> <NonZeroU128 as BitOr<NonZeroU128>>::Output
type Output = <Saturating<i32> as BitOr<Saturating<i32>>>::Output
pub fn bitor(
self,
other: &Saturating<i32>
) -> <Saturating<i32> as BitOr<Saturating<i32>>>::Output
type Output = Saturating<i8>
type Output = <Saturating<isize> as BitOr<Saturating<isize>>>::Output
pub fn bitor(
self,
other: Saturating<isize>
) -> <Saturating<isize> as BitOr<Saturating<isize>>>::Output
type Output = NonZeroI128
pub fn bitor(
self,
rhs: NonZeroI128
) -> <NonZeroI128 as BitOr<NonZeroI128>>::Output
type Output = NonZeroI32
type Output = <Saturating<i8> as BitOr<Saturating<i8>>>::Output
pub fn bitor(
self,
other: &Saturating<i8>
) -> <Saturating<i8> as BitOr<Saturating<i8>>>::Output
type Output = <Saturating<i8> as BitOr<Saturating<i8>>>::Output
pub fn bitor(
self,
other: Saturating<i8>
) -> <Saturating<i8> as BitOr<Saturating<i8>>>::Output
type Output = NonZeroU64
type Output = Saturating<i32>
type Output = <Saturating<u64> as BitOr<Saturating<u64>>>::Output
pub fn bitor(
self,
other: Saturating<u64>
) -> <Saturating<u64> as BitOr<Saturating<u64>>>::Output
type Output = Saturating<i64>
type Output = NonZeroUsize
type Output = <Saturating<usize> as BitOr<Saturating<usize>>>::Output
pub fn bitor(
self,
other: &Saturating<usize>
) -> <Saturating<usize> as BitOr<Saturating<usize>>>::Output
type Output = <Saturating<u128> as BitOr<Saturating<u128>>>::Output
pub fn bitor(
self,
other: &Saturating<u128>
) -> <Saturating<u128> as BitOr<Saturating<u128>>>::Output
type Output = <Saturating<u32> as BitOr<Saturating<u32>>>::Output
pub fn bitor(
self,
other: Saturating<u32>
) -> <Saturating<u32> as BitOr<Saturating<u32>>>::Output
type Output = Saturating<u16>
type Output = Saturating<usize>
type Output = <Saturating<u64> as BitOr<Saturating<u64>>>::Output
pub fn bitor(
self,
other: &Saturating<u64>
) -> <Saturating<u64> as BitOr<Saturating<u64>>>::Output
type Output = Saturating<u128>
type Output = Saturating<i64>
type Output = Saturating<i16>
type Output = <Saturating<i16> as BitOr<Saturating<i16>>>::Output
pub fn bitor(
self,
other: &Saturating<i16>
) -> <Saturating<i16> as BitOr<Saturating<i16>>>::Output
type Output = <Saturating<i64> as BitOr<Saturating<i64>>>::Output
pub fn bitor(
self,
other: &Saturating<i64>
) -> <Saturating<i64> as BitOr<Saturating<i64>>>::Output
type Output = <Saturating<i128> as BitOr<Saturating<i128>>>::Output
pub fn bitor(
self,
other: Saturating<i128>
) -> <Saturating<i128> as BitOr<Saturating<i128>>>::Output
type Output = NonZeroUsize
pub fn bitor(
self,
rhs: NonZeroUsize
) -> <NonZeroUsize as BitOr<NonZeroUsize>>::Output
type Output = <Saturating<u8> as BitOr<Saturating<u8>>>::Output
pub fn bitor(
self,
other: Saturating<u8>
) -> <Saturating<u8> as BitOr<Saturating<u8>>>::Output
type Output = NonZeroU32
pub fn bitor(self, rhs: NonZeroU32) -> <NonZeroU32 as BitOr<NonZeroU32>>::Output
type Output = <Saturating<i32> as BitOr<Saturating<i32>>>::Output
pub fn bitor(
self,
other: Saturating<i32>
) -> <Saturating<i32> as BitOr<Saturating<i32>>>::Output
type Output = Saturating<i32>
type Output = <Saturating<i128> as BitOr<Saturating<i128>>>::Output
pub fn bitor(
self,
other: &Saturating<i128>
) -> <Saturating<i128> as BitOr<Saturating<i128>>>::Output
type Output = NonZeroI128
pub fn bitor(self, rhs: NonZeroI128) -> <i128 as BitOr<NonZeroI128>>::Output
type Output = Saturating<u128>
type Output = <Saturating<u8> as BitOr<Saturating<u8>>>::Output
pub fn bitor(
self,
other: &Saturating<u8>
) -> <Saturating<u8> as BitOr<Saturating<u8>>>::Output
type Output = NonZeroI64
type Output = NonZeroU64
pub fn bitor(self, rhs: NonZeroU64) -> <NonZeroU64 as BitOr<NonZeroU64>>::Output
type Output = Saturating<i128>
type Output = <Saturating<u32> as BitOr<Saturating<u32>>>::Output
pub fn bitor(
self,
other: &Saturating<u32>
) -> <Saturating<u32> as BitOr<Saturating<u32>>>::Output
type Output = <Saturating<i64> as BitOr<Saturating<i64>>>::Output
pub fn bitor(
self,
other: Saturating<i64>
) -> <Saturating<i64> as BitOr<Saturating<i64>>>::Output
type Output = NonZeroU32
type Output = Saturating<u8>
type Output = NonZeroI64
type Output = Saturating<u64>
type Output = Saturating<u8>
type Output = <Saturating<u16> as BitOr<Saturating<u16>>>::Output
pub fn bitor(
self,
other: Saturating<u16>
) -> <Saturating<u16> as BitOr<Saturating<u16>>>::Output
type Output = NonZeroU16
type Output = <Saturating<u8> as BitOr<Saturating<u8>>>::Output
pub fn bitor(
self,
other: &Saturating<u8>
) -> <Saturating<u8> as BitOr<Saturating<u8>>>::Output
type Output = Saturating<u16>
type Output = <Saturating<i32> as BitOr<Saturating<i32>>>::Output
pub fn bitor(
self,
other: &Saturating<i32>
) -> <Saturating<i32> as BitOr<Saturating<i32>>>::Output
type Output = NonZeroI16
pub fn bitor(self, rhs: NonZeroI16) -> <NonZeroI16 as BitOr<NonZeroI16>>::Output
type Output = <Saturating<u16> as BitOr<Saturating<u16>>>::Output
pub fn bitor(
self,
other: &Saturating<u16>
) -> <Saturating<u16> as BitOr<Saturating<u16>>>::Output
type Output = NonZeroUsize
pub fn bitor(self, rhs: NonZeroUsize) -> <usize as BitOr<NonZeroUsize>>::Output
type Output = Saturating<usize>
impl<T, const LANES: usize> BitOr<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitOr<bool> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
type Output = Saturating<i128>
type Output = <Saturating<u128> as BitOr<Saturating<u128>>>::Output
pub fn bitor(
self,
other: &Saturating<u128>
) -> <Saturating<u128> as BitOr<Saturating<u128>>>::Output
type Output = NonZeroU128
pub fn bitor(self, rhs: NonZeroU128) -> <u128 as BitOr<NonZeroU128>>::Output
type Output = Saturating<u64>
type Output = <Saturating<i16> as BitOr<Saturating<i16>>>::Output
pub fn bitor(
self,
other: Saturating<i16>
) -> <Saturating<i16> as BitOr<Saturating<i16>>>::Output
type Output = Saturating<u32>
type Output = NonZeroU64
type Output = Saturating<isize>
type Output = <Saturating<i16> as BitOr<Saturating<i16>>>::Output
pub fn bitor(
self,
other: &Saturating<i16>
) -> <Saturating<i16> as BitOr<Saturating<i16>>>::Output
type Output = <Saturating<usize> as BitOr<Saturating<usize>>>::Output
pub fn bitor(
self,
other: &Saturating<usize>
) -> <Saturating<usize> as BitOr<Saturating<usize>>>::Output
type Output = <Saturating<isize> as BitOr<Saturating<isize>>>::Output
pub fn bitor(
self,
other: &Saturating<isize>
) -> <Saturating<isize> as BitOr<Saturating<isize>>>::Output
type Output = <Saturating<i8> as BitOr<Saturating<i8>>>::Output
pub fn bitor(
self,
other: &Saturating<i8>
) -> <Saturating<i8> as BitOr<Saturating<i8>>>::Output
type Output = NonZeroU16
pub fn bitor(self, rhs: NonZeroU16) -> <NonZeroU16 as BitOr<NonZeroU16>>::Output
type Output = <Saturating<u32> as BitOr<Saturating<u32>>>::Output
pub fn bitor(
self,
other: &Saturating<u32>
) -> <Saturating<u32> as BitOr<Saturating<u32>>>::Output
type Output = NonZeroU16
type Output = Saturating<u32>
type Output = <Saturating<i128> as BitOr<Saturating<i128>>>::Output
pub fn bitor(
self,
other: &Saturating<i128>
) -> <Saturating<i128> as BitOr<Saturating<i128>>>::Output
type Output = NonZeroI16
type Output = <Saturating<isize> as BitOr<Saturating<isize>>>::Output
pub fn bitor(
self,
other: &Saturating<isize>
) -> <Saturating<isize> as BitOr<Saturating<isize>>>::Output
type Output = NonZeroI128
type Output = Saturating<isize>
impl<T, const LANES: usize> BitOr<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitOr<Mask<T, LANES>> for Mask<T, LANES> where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitOr<Mask<T, LANES>> for bool where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
impl<T, const LANES: usize> BitOr<Mask<T, LANES>> for bool where
T: MaskElement,
LaneCount<LANES>: SupportedLaneCount,
type Output = NonZeroIsize
pub fn bitor(
self,
rhs: NonZeroIsize
) -> <NonZeroIsize as BitOr<NonZeroIsize>>::Output
type Output = NonZeroIsize
Returns the union of self
and rhs
as a new BTreeSet<T>
.
Examples
use std::collections::BTreeSet;
let a = BTreeSet::from([1, 2, 3]);
let b = BTreeSet::from([3, 4, 5]);
let result = &a | &b;
let result_vec: Vec<_> = result.into_iter().collect();
assert_eq!(result_vec, [1, 2, 3, 4, 5]);
impl<'_, '_, T, S1, S2> BitOr<&'_ IndexSet<T, S2>> for &'_ IndexSet<T, S1> where
T: Eq + Hash + Clone,
S1: BuildHasher + Default,
S2: BuildHasher,
impl<'_, '_, T, S1, S2> BitOr<&'_ IndexSet<T, S2>> for &'_ IndexSet<T, S1> where
T: Eq + Hash + Clone,
S1: BuildHasher + Default,
S2: BuildHasher,
Returns the set union, cloned into a new set.
Values from self
are collected in their original order, followed by
values that are unique to other
in their original order.
pub fn bitor(self, rhs: &HashSet<T, S, A>) -> HashSet<T, S, Global>
pub fn bitor(self, rhs: &HashSet<T, S, A>) -> HashSet<T, S, Global>
Returns the union of self
and rhs
as a new HashSet<T, S>
.
Examples
use hashbrown::HashSet;
let a: HashSet<_> = vec![1, 2, 3].into_iter().collect();
let b: HashSet<_> = vec![3, 4, 5].into_iter().collect();
let set = &a | &b;
let mut i = 0;
let expected = [1, 2, 3, 4, 5];
for x in &set {
assert!(expected.contains(x));
i += 1;
}
assert_eq!(i, expected.len());