pub trait VirtualNetworking:
Debug
+ Send
+ Sync
+ 'static {
Show 21 methods
// Required methods
fn ws_connect(&self, url: &str) -> Result<Box<dyn VirtualWebSocket + Sync>>;
fn http_request(
&self,
url: &str,
method: &str,
headers: &str,
gzip: bool,
) -> Result<SocketHttpRequest>;
fn bridge(
&self,
network: &str,
access_token: &str,
security: StreamSecurity,
) -> Result<()>;
fn unbridge(&self) -> Result<()>;
fn dhcp_acquire(&self) -> Result<Vec<IpAddr>>;
fn ip_add(&self, ip: IpAddr, prefix: u8) -> Result<()>;
fn ip_remove(&self, ip: IpAddr) -> Result<()>;
fn ip_clear(&self) -> Result<()>;
fn ip_list(&self) -> Result<Vec<IpCidr>>;
fn mac(&self) -> Result<[u8; 6]>;
fn gateway_set(&self, ip: IpAddr) -> Result<()>;
fn route_add(
&self,
cidr: IpCidr,
via_router: IpAddr,
preferred_until: Option<Duration>,
expires_at: Option<Duration>,
) -> Result<()>;
fn route_remove(&self, cidr: IpAddr) -> Result<()>;
fn route_clear(&self) -> Result<()>;
fn route_list(&self) -> Result<Vec<IpRoute>>;
fn bind_raw(&self) -> Result<Box<dyn VirtualRawSocket + Sync>>;
fn listen_tcp(
&self,
addr: SocketAddr,
only_v6: bool,
reuse_port: bool,
reuse_addr: bool,
) -> Result<Box<dyn VirtualTcpListener + Sync>>;
fn bind_udp(
&self,
addr: SocketAddr,
reuse_port: bool,
reuse_addr: bool,
) -> Result<Box<dyn VirtualUdpSocket + Sync>>;
fn bind_icmp(
&self,
addr: IpAddr,
) -> Result<Box<dyn VirtualIcmpSocket + Sync>>;
fn connect_tcp(
&self,
addr: SocketAddr,
peer: SocketAddr,
timeout: Option<Duration>,
) -> Result<Box<dyn VirtualTcpSocket + Sync>>;
fn resolve(
&self,
host: &str,
port: Option<u16>,
dns_server: Option<IpAddr>,
) -> Result<Vec<IpAddr>>;
}
Expand description
An implementation of virtual networking
Required Methods§
Sourcefn ws_connect(&self, url: &str) -> Result<Box<dyn VirtualWebSocket + Sync>>
fn ws_connect(&self, url: &str) -> Result<Box<dyn VirtualWebSocket + Sync>>
Establishes a web socket connection (note: this does not use the virtual sockets and is standalone functionality that works without the network being connected)
Sourcefn http_request(
&self,
url: &str,
method: &str,
headers: &str,
gzip: bool,
) -> Result<SocketHttpRequest>
fn http_request( &self, url: &str, method: &str, headers: &str, gzip: bool, ) -> Result<SocketHttpRequest>
Makes a HTTP request to a remote web resource The headers are separated by line breaks (note: this does not use the virtual sockets and is standalone functionality that works without the network being connected)
Sourcefn bridge(
&self,
network: &str,
access_token: &str,
security: StreamSecurity,
) -> Result<()>
fn bridge( &self, network: &str, access_token: &str, security: StreamSecurity, ) -> Result<()>
Bridges this local network with a remote network, which is required in order to make lower level networking calls (such as UDP/TCP)
Sourcefn dhcp_acquire(&self) -> Result<Vec<IpAddr>>
fn dhcp_acquire(&self) -> Result<Vec<IpAddr>>
Acquires an IP address on the network and configures the routing tables
Sourcefn ip_add(&self, ip: IpAddr, prefix: u8) -> Result<()>
fn ip_add(&self, ip: IpAddr, prefix: u8) -> Result<()>
Adds a static IP address to the interface with a netmask prefix
Sourcefn ip_remove(&self, ip: IpAddr) -> Result<()>
fn ip_remove(&self, ip: IpAddr) -> Result<()>
Removes a static (or dynamic) IP address from the interface
Sourcefn ip_list(&self) -> Result<Vec<IpCidr>>
fn ip_list(&self) -> Result<Vec<IpCidr>>
Lists all the IP addresses currently assigned to this interface
Sourcefn gateway_set(&self, ip: IpAddr) -> Result<()>
fn gateway_set(&self, ip: IpAddr) -> Result<()>
Adds a default gateway to the routing table
Sourcefn route_add(
&self,
cidr: IpCidr,
via_router: IpAddr,
preferred_until: Option<Duration>,
expires_at: Option<Duration>,
) -> Result<()>
fn route_add( &self, cidr: IpCidr, via_router: IpAddr, preferred_until: Option<Duration>, expires_at: Option<Duration>, ) -> Result<()>
Adds a specific route to the routing table
Sourcefn route_remove(&self, cidr: IpAddr) -> Result<()>
fn route_remove(&self, cidr: IpAddr) -> Result<()>
Removes a routing rule from the routing table
Sourcefn route_clear(&self) -> Result<()>
fn route_clear(&self) -> Result<()>
Clears the routing table for this interface
Sourcefn route_list(&self) -> Result<Vec<IpRoute>>
fn route_list(&self) -> Result<Vec<IpRoute>>
Lists all the routes defined in the routing table for this interface
Sourcefn bind_raw(&self) -> Result<Box<dyn VirtualRawSocket + Sync>>
fn bind_raw(&self) -> Result<Box<dyn VirtualRawSocket + Sync>>
Creates a low level socket that can read and write Ethernet packets directly to the interface
Sourcefn listen_tcp(
&self,
addr: SocketAddr,
only_v6: bool,
reuse_port: bool,
reuse_addr: bool,
) -> Result<Box<dyn VirtualTcpListener + Sync>>
fn listen_tcp( &self, addr: SocketAddr, only_v6: bool, reuse_port: bool, reuse_addr: bool, ) -> Result<Box<dyn VirtualTcpListener + Sync>>
Lists for TCP connections on a specific IP and Port combination Multiple servers (processes or threads) can bind to the same port if they each set the reuse-port and-or reuse-addr flags
Sourcefn bind_udp(
&self,
addr: SocketAddr,
reuse_port: bool,
reuse_addr: bool,
) -> Result<Box<dyn VirtualUdpSocket + Sync>>
fn bind_udp( &self, addr: SocketAddr, reuse_port: bool, reuse_addr: bool, ) -> Result<Box<dyn VirtualUdpSocket + Sync>>
Opens a UDP socket that listens on a specific IP and Port combination Multiple servers (processes or threads) can bind to the same port if they each set the reuse-port and-or reuse-addr flags
Sourcefn bind_icmp(&self, addr: IpAddr) -> Result<Box<dyn VirtualIcmpSocket + Sync>>
fn bind_icmp(&self, addr: IpAddr) -> Result<Box<dyn VirtualIcmpSocket + Sync>>
Creates a socket that can be used to send and receive ICMP packets from a paritcular IP address
Sourcefn connect_tcp(
&self,
addr: SocketAddr,
peer: SocketAddr,
timeout: Option<Duration>,
) -> Result<Box<dyn VirtualTcpSocket + Sync>>
fn connect_tcp( &self, addr: SocketAddr, peer: SocketAddr, timeout: Option<Duration>, ) -> Result<Box<dyn VirtualTcpSocket + Sync>>
Opens a TCP connection to a particular destination IP address and port