wasmer_vnet

Trait VirtualNetworking

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pub trait VirtualNetworking:
    Debug
    + Send
    + Sync
    + 'static {
Show 21 methods // Required methods fn ws_connect(&self, url: &str) -> Result<Box<dyn VirtualWebSocket + Sync>>; fn http_request( &self, url: &str, method: &str, headers: &str, gzip: bool, ) -> Result<SocketHttpRequest>; fn bridge( &self, network: &str, access_token: &str, security: StreamSecurity, ) -> Result<()>; fn unbridge(&self) -> Result<()>; fn dhcp_acquire(&self) -> Result<Vec<IpAddr>>; fn ip_add(&self, ip: IpAddr, prefix: u8) -> Result<()>; fn ip_remove(&self, ip: IpAddr) -> Result<()>; fn ip_clear(&self) -> Result<()>; fn ip_list(&self) -> Result<Vec<IpCidr>>; fn mac(&self) -> Result<[u8; 6]>; fn gateway_set(&self, ip: IpAddr) -> Result<()>; fn route_add( &self, cidr: IpCidr, via_router: IpAddr, preferred_until: Option<Duration>, expires_at: Option<Duration>, ) -> Result<()>; fn route_remove(&self, cidr: IpAddr) -> Result<()>; fn route_clear(&self) -> Result<()>; fn route_list(&self) -> Result<Vec<IpRoute>>; fn bind_raw(&self) -> Result<Box<dyn VirtualRawSocket + Sync>>; fn listen_tcp( &self, addr: SocketAddr, only_v6: bool, reuse_port: bool, reuse_addr: bool, ) -> Result<Box<dyn VirtualTcpListener + Sync>>; fn bind_udp( &self, addr: SocketAddr, reuse_port: bool, reuse_addr: bool, ) -> Result<Box<dyn VirtualUdpSocket + Sync>>; fn bind_icmp( &self, addr: IpAddr, ) -> Result<Box<dyn VirtualIcmpSocket + Sync>>; fn connect_tcp( &self, addr: SocketAddr, peer: SocketAddr, timeout: Option<Duration>, ) -> Result<Box<dyn VirtualTcpSocket + Sync>>; fn resolve( &self, host: &str, port: Option<u16>, dns_server: Option<IpAddr>, ) -> Result<Vec<IpAddr>>;
}
Expand description

An implementation of virtual networking

Required Methods§

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fn ws_connect(&self, url: &str) -> Result<Box<dyn VirtualWebSocket + Sync>>

Establishes a web socket connection (note: this does not use the virtual sockets and is standalone functionality that works without the network being connected)

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fn http_request( &self, url: &str, method: &str, headers: &str, gzip: bool, ) -> Result<SocketHttpRequest>

Makes a HTTP request to a remote web resource The headers are separated by line breaks (note: this does not use the virtual sockets and is standalone functionality that works without the network being connected)

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fn bridge( &self, network: &str, access_token: &str, security: StreamSecurity, ) -> Result<()>

Bridges this local network with a remote network, which is required in order to make lower level networking calls (such as UDP/TCP)

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fn unbridge(&self) -> Result<()>

Disconnects from the remote network essentially unbridging it

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fn dhcp_acquire(&self) -> Result<Vec<IpAddr>>

Acquires an IP address on the network and configures the routing tables

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fn ip_add(&self, ip: IpAddr, prefix: u8) -> Result<()>

Adds a static IP address to the interface with a netmask prefix

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fn ip_remove(&self, ip: IpAddr) -> Result<()>

Removes a static (or dynamic) IP address from the interface

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fn ip_clear(&self) -> Result<()>

Clears all the assigned IP addresses for this interface

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fn ip_list(&self) -> Result<Vec<IpCidr>>

Lists all the IP addresses currently assigned to this interface

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fn mac(&self) -> Result<[u8; 6]>

Returns the hardware MAC address for this interface

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fn gateway_set(&self, ip: IpAddr) -> Result<()>

Adds a default gateway to the routing table

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fn route_add( &self, cidr: IpCidr, via_router: IpAddr, preferred_until: Option<Duration>, expires_at: Option<Duration>, ) -> Result<()>

Adds a specific route to the routing table

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fn route_remove(&self, cidr: IpAddr) -> Result<()>

Removes a routing rule from the routing table

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fn route_clear(&self) -> Result<()>

Clears the routing table for this interface

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fn route_list(&self) -> Result<Vec<IpRoute>>

Lists all the routes defined in the routing table for this interface

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fn bind_raw(&self) -> Result<Box<dyn VirtualRawSocket + Sync>>

Creates a low level socket that can read and write Ethernet packets directly to the interface

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fn listen_tcp( &self, addr: SocketAddr, only_v6: bool, reuse_port: bool, reuse_addr: bool, ) -> Result<Box<dyn VirtualTcpListener + Sync>>

Lists for TCP connections on a specific IP and Port combination Multiple servers (processes or threads) can bind to the same port if they each set the reuse-port and-or reuse-addr flags

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fn bind_udp( &self, addr: SocketAddr, reuse_port: bool, reuse_addr: bool, ) -> Result<Box<dyn VirtualUdpSocket + Sync>>

Opens a UDP socket that listens on a specific IP and Port combination Multiple servers (processes or threads) can bind to the same port if they each set the reuse-port and-or reuse-addr flags

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fn bind_icmp(&self, addr: IpAddr) -> Result<Box<dyn VirtualIcmpSocket + Sync>>

Creates a socket that can be used to send and receive ICMP packets from a paritcular IP address

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fn connect_tcp( &self, addr: SocketAddr, peer: SocketAddr, timeout: Option<Duration>, ) -> Result<Box<dyn VirtualTcpSocket + Sync>>

Opens a TCP connection to a particular destination IP address and port

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fn resolve( &self, host: &str, port: Option<u16>, dns_server: Option<IpAddr>, ) -> Result<Vec<IpAddr>>

Performs DNS resolution for a specific hostname

Implementors§