pub trait PackageLoader:
Send
+ Sync
+ Debug {
// Required methods
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
summary: &'life1 PackageSummary,
) -> Pin<Box<dyn Future<Output = Result<Container, Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn load_package_tree<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
root: &'life1 Container,
resolution: &'life2 Resolution,
root_is_local_dir: bool,
) -> Pin<Box<dyn Future<Output = Result<BinaryPackage, Error>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
}
Required Methods§
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
summary: &'life1 PackageSummary,
) -> Pin<Box<dyn Future<Output = Result<Container, Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Sourcefn load_package_tree<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
root: &'life1 Container,
resolution: &'life2 Resolution,
root_is_local_dir: bool,
) -> Pin<Box<dyn Future<Output = Result<BinaryPackage, Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn load_package_tree<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
root: &'life1 Container,
resolution: &'life2 Resolution,
root_is_local_dir: bool,
) -> Pin<Box<dyn Future<Output = Result<BinaryPackage, Error>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Load a resolved package into memory so it can be executed.
A good default implementation is to just call
load_package_tree()
.