Trait wasmtime_environ::__core::ops::BitAnd

1.0.0 · source ·
pub trait BitAnd<Rhs = Self> {
    type Output;

    // Required method
    fn bitand(self, rhs: Rhs) -> Self::Output;
}
Expand description

The bitwise AND operator &.

Note that Rhs is Self by default, but this is not mandatory.

Examples

An implementation of BitAnd for a wrapper around bool.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct Scalar(bool);

impl BitAnd for Scalar {
    type Output = Self;

    // rhs is the "right-hand side" of the expression `a & b`
    fn bitand(self, rhs: Self) -> Self::Output {
        Self(self.0 & rhs.0)
    }
}

assert_eq!(Scalar(true) & Scalar(true), Scalar(true));
assert_eq!(Scalar(true) & Scalar(false), Scalar(false));
assert_eq!(Scalar(false) & Scalar(true), Scalar(false));
assert_eq!(Scalar(false) & Scalar(false), Scalar(false));

An implementation of BitAnd for a wrapper around Vec<bool>.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct BooleanVector(Vec<bool>);

impl BitAnd for BooleanVector {
    type Output = Self;

    fn bitand(self, Self(rhs): Self) -> Self::Output {
        let Self(lhs) = self;
        assert_eq!(lhs.len(), rhs.len());
        Self(
            lhs.iter()
                .zip(rhs.iter())
                .map(|(x, y)| *x & *y)
                .collect()
        )
    }
}

let bv1 = BooleanVector(vec![true, true, false, false]);
let bv2 = BooleanVector(vec![true, false, true, false]);
let expected = BooleanVector(vec![true, false, false, false]);
assert_eq!(bv1 & bv2, expected);

Required Associated Types§

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type Output

The resulting type after applying the & operator.

Required Methods§

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fn bitand(self, rhs: Rhs) -> Self::Output

Performs the & operation.

Examples
assert_eq!(true & false, false);
assert_eq!(true & true, true);
assert_eq!(5u8 & 1u8, 1);
assert_eq!(5u8 & 2u8, 0);

Implementors§

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impl BitAnd<&bool> for &bool

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impl BitAnd<&bool> for bool

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impl BitAnd<&i8> for &i8

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type Output = <i8 as BitAnd<i8>>::Output

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impl BitAnd<&i8> for i8

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type Output = <i8 as BitAnd<i8>>::Output

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impl BitAnd<&i16> for &i16

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type Output = <i16 as BitAnd<i16>>::Output

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impl BitAnd<&i16> for i16

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type Output = <i16 as BitAnd<i16>>::Output

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impl BitAnd<&i32> for &i32

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type Output = <i32 as BitAnd<i32>>::Output

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impl BitAnd<&i32> for i32

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type Output = <i32 as BitAnd<i32>>::Output

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impl BitAnd<&i64> for &i64

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type Output = <i64 as BitAnd<i64>>::Output

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impl BitAnd<&i64> for i64

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type Output = <i64 as BitAnd<i64>>::Output

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impl BitAnd<&i128> for &i128

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impl BitAnd<&i128> for i128

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impl BitAnd<&isize> for &isize

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impl BitAnd<&isize> for isize

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impl BitAnd<&u8> for &u8

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type Output = <u8 as BitAnd<u8>>::Output

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impl BitAnd<&u8> for u8

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type Output = <u8 as BitAnd<u8>>::Output

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impl BitAnd<&u16> for &u16

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type Output = <u16 as BitAnd<u16>>::Output

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impl BitAnd<&u16> for u16

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type Output = <u16 as BitAnd<u16>>::Output

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impl BitAnd<&u32> for &u32

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type Output = <u32 as BitAnd<u32>>::Output

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impl BitAnd<&u32> for u32

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type Output = <u32 as BitAnd<u32>>::Output

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impl BitAnd<&u64> for &u64

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type Output = <u64 as BitAnd<u64>>::Output

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impl BitAnd<&u64> for u64

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type Output = <u64 as BitAnd<u64>>::Output

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impl BitAnd<&u128> for &u128

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impl BitAnd<&u128> for u128

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impl BitAnd<&usize> for &usize

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impl BitAnd<&usize> for usize

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impl BitAnd<&Saturating<i8>> for &Saturating<i8>

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impl BitAnd<&Saturating<i8>> for Saturating<i8>

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impl BitAnd<&Saturating<i16>> for &Saturating<i16>

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impl BitAnd<&Saturating<i16>> for Saturating<i16>

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impl BitAnd<&Saturating<i32>> for &Saturating<i32>

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impl BitAnd<&Saturating<i32>> for Saturating<i32>

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impl BitAnd<&Saturating<i64>> for &Saturating<i64>

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impl BitAnd<&Saturating<i64>> for Saturating<i64>

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impl BitAnd<&Saturating<i128>> for &Saturating<i128>

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impl BitAnd<&Saturating<i128>> for Saturating<i128>

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impl BitAnd<&Saturating<isize>> for &Saturating<isize>

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impl BitAnd<&Saturating<isize>> for Saturating<isize>

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impl BitAnd<&Saturating<u8>> for &Saturating<u8>

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impl BitAnd<&Saturating<u8>> for Saturating<u8>

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impl BitAnd<&Saturating<u16>> for &Saturating<u16>

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impl BitAnd<&Saturating<u16>> for Saturating<u16>

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impl BitAnd<&Saturating<u32>> for &Saturating<u32>

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impl BitAnd<&Saturating<u32>> for Saturating<u32>

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impl BitAnd<&Saturating<u64>> for &Saturating<u64>

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impl BitAnd<&Saturating<u64>> for Saturating<u64>

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impl BitAnd<&Saturating<u128>> for &Saturating<u128>

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impl BitAnd<&Saturating<u128>> for Saturating<u128>

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impl BitAnd<&Saturating<usize>> for &Saturating<usize>

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impl BitAnd<&Saturating<usize>> for Saturating<usize>

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impl BitAnd<&Wrapping<i8>> for &Wrapping<i8>

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impl BitAnd<&Wrapping<i8>> for Wrapping<i8>

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impl BitAnd<&Wrapping<i16>> for &Wrapping<i16>

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impl BitAnd<&Wrapping<i16>> for Wrapping<i16>

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impl BitAnd<&Wrapping<i32>> for &Wrapping<i32>

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impl BitAnd<&Wrapping<i32>> for Wrapping<i32>

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impl BitAnd<&Wrapping<i64>> for &Wrapping<i64>

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impl BitAnd<&Wrapping<i64>> for Wrapping<i64>

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impl BitAnd<&Wrapping<i128>> for &Wrapping<i128>

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impl BitAnd<&Wrapping<i128>> for Wrapping<i128>

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impl BitAnd<&Wrapping<isize>> for &Wrapping<isize>

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impl BitAnd<&Wrapping<isize>> for Wrapping<isize>

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impl BitAnd<&Wrapping<u8>> for &Wrapping<u8>

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impl BitAnd<&Wrapping<u8>> for Wrapping<u8>

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impl BitAnd<&Wrapping<u16>> for &Wrapping<u16>

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impl BitAnd<&Wrapping<u16>> for Wrapping<u16>

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impl BitAnd<&Wrapping<u32>> for &Wrapping<u32>

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impl BitAnd<&Wrapping<u32>> for Wrapping<u32>

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impl BitAnd<&Wrapping<u64>> for &Wrapping<u64>

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impl BitAnd<&Wrapping<u64>> for Wrapping<u64>

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impl BitAnd<&Wrapping<u128>> for &Wrapping<u128>

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impl BitAnd<&Wrapping<u128>> for Wrapping<u128>

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impl BitAnd<&Wrapping<usize>> for &Wrapping<usize>

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impl BitAnd<&Wrapping<usize>> for Wrapping<usize>

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impl BitAnd<bool> for bool

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type Output = bool

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impl BitAnd<i8> for i8

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type Output = i8

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impl BitAnd<i16> for i16

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type Output = i16

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impl BitAnd<i32> for i32

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type Output = i32

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impl BitAnd<i64> for i64

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type Output = i64

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impl BitAnd<i128> for i128

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type Output = i128

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impl BitAnd<isize> for isize

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impl BitAnd<u8> for u8

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type Output = u8

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impl BitAnd<u16> for u16

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type Output = u16

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impl BitAnd<u32> for u32

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type Output = u32

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impl BitAnd<u64> for u64

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type Output = u64

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impl BitAnd<u128> for u128

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type Output = u128

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impl BitAnd<usize> for usize

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impl BitAnd<Saturating<i8>> for Saturating<i8>

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impl BitAnd<Saturating<i16>> for Saturating<i16>

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impl BitAnd<Saturating<i32>> for Saturating<i32>

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impl BitAnd<Saturating<i64>> for Saturating<i64>

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impl BitAnd<Saturating<i128>> for Saturating<i128>

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impl BitAnd<Saturating<isize>> for Saturating<isize>

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impl BitAnd<Saturating<u8>> for Saturating<u8>

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impl BitAnd<Saturating<u16>> for Saturating<u16>

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impl BitAnd<Saturating<u32>> for Saturating<u32>

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impl BitAnd<Saturating<u64>> for Saturating<u64>

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impl BitAnd<Saturating<u128>> for Saturating<u128>

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impl BitAnd<Saturating<usize>> for Saturating<usize>

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impl BitAnd<Wrapping<i8>> for Wrapping<i8>

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impl BitAnd<Wrapping<i16>> for Wrapping<i16>

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impl BitAnd<Wrapping<i32>> for Wrapping<i32>

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impl BitAnd<Wrapping<i64>> for Wrapping<i64>

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impl BitAnd<Wrapping<i128>> for Wrapping<i128>

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impl BitAnd<Wrapping<isize>> for Wrapping<isize>

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impl BitAnd<Wrapping<u8>> for Wrapping<u8>

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impl BitAnd<Wrapping<u16>> for Wrapping<u16>

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impl BitAnd<Wrapping<u32>> for Wrapping<u32>

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impl BitAnd<Wrapping<u64>> for Wrapping<u64>

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impl BitAnd<Wrapping<u128>> for Wrapping<u128>

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impl BitAnd<Wrapping<usize>> for Wrapping<usize>

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impl<'a> BitAnd<bool> for &'a bool

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impl<'a> BitAnd<i8> for &'a i8

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type Output = <i8 as BitAnd<i8>>::Output

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impl<'a> BitAnd<i16> for &'a i16

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type Output = <i16 as BitAnd<i16>>::Output

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impl<'a> BitAnd<i32> for &'a i32

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type Output = <i32 as BitAnd<i32>>::Output

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impl<'a> BitAnd<i64> for &'a i64

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type Output = <i64 as BitAnd<i64>>::Output

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impl<'a> BitAnd<i128> for &'a i128

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impl<'a> BitAnd<isize> for &'a isize

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impl<'a> BitAnd<u8> for &'a u8

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type Output = <u8 as BitAnd<u8>>::Output

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impl<'a> BitAnd<u16> for &'a u16

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type Output = <u16 as BitAnd<u16>>::Output

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impl<'a> BitAnd<u32> for &'a u32

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type Output = <u32 as BitAnd<u32>>::Output

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impl<'a> BitAnd<u64> for &'a u64

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type Output = <u64 as BitAnd<u64>>::Output

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impl<'a> BitAnd<u128> for &'a u128

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impl<'a> BitAnd<usize> for &'a usize

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impl<'a> BitAnd<Saturating<i8>> for &'a Saturating<i8>

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impl<'a> BitAnd<Saturating<i16>> for &'a Saturating<i16>

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impl<'a> BitAnd<Saturating<i32>> for &'a Saturating<i32>

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impl<'a> BitAnd<Saturating<i64>> for &'a Saturating<i64>

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impl<'a> BitAnd<Saturating<i128>> for &'a Saturating<i128>

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impl<'a> BitAnd<Saturating<isize>> for &'a Saturating<isize>

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impl<'a> BitAnd<Saturating<u8>> for &'a Saturating<u8>

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impl<'a> BitAnd<Saturating<u16>> for &'a Saturating<u16>

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impl<'a> BitAnd<Saturating<u32>> for &'a Saturating<u32>

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impl<'a> BitAnd<Saturating<u64>> for &'a Saturating<u64>

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impl<'a> BitAnd<Saturating<u128>> for &'a Saturating<u128>

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impl<'a> BitAnd<Saturating<usize>> for &'a Saturating<usize>

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impl<'a> BitAnd<Wrapping<i8>> for &'a Wrapping<i8>

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impl<'a> BitAnd<Wrapping<i16>> for &'a Wrapping<i16>

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impl<'a> BitAnd<Wrapping<i32>> for &'a Wrapping<i32>

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impl<'a> BitAnd<Wrapping<i64>> for &'a Wrapping<i64>

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impl<'a> BitAnd<Wrapping<i128>> for &'a Wrapping<i128>

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impl<'a> BitAnd<Wrapping<isize>> for &'a Wrapping<isize>

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impl<'a> BitAnd<Wrapping<u8>> for &'a Wrapping<u8>

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impl<'a> BitAnd<Wrapping<u16>> for &'a Wrapping<u16>

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impl<'a> BitAnd<Wrapping<u32>> for &'a Wrapping<u32>

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impl<'a> BitAnd<Wrapping<u64>> for &'a Wrapping<u64>

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impl<'a> BitAnd<Wrapping<u128>> for &'a Wrapping<u128>

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impl<'a> BitAnd<Wrapping<usize>> for &'a Wrapping<usize>

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impl<'lhs, 'rhs, T, const LANES: usize> BitAnd<&'rhs Simd<T, LANES>> for &'lhs Simd<T, LANES>where T: SimdElement, Simd<T, LANES>: BitAnd<Simd<T, LANES>, Output = Simd<T, LANES>>, LaneCount<LANES>: SupportedLaneCount,

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type Output = Simd<T, LANES>

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impl<T, A> BitAnd<&BTreeSet<T, A>> for &BTreeSet<T, A>where T: Ord + Clone, A: Allocator + Clone,

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type Output = BTreeSet<T, A>

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impl<T, S1, S2> BitAnd<&IndexSet<T, S2>> for &indexmap::set::IndexSet<T, S1>where T: Eq + Hash + Clone, S1: BuildHasher + Default, S2: BuildHasher,

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type Output = IndexSet<T, S1>

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impl<T, S1, S2> BitAnd<&IndexSet<T, S2>> for &indexmap::set::IndexSet<T, S1>where T: Eq + Hash + Clone, S1: BuildHasher + Default, S2: BuildHasher,

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type Output = IndexSet<T, S1>

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impl<T, S> BitAnd<&HashSet<T, S>> for &std::collections::hash::set::HashSet<T, S>where T: Eq + Hash + Clone, S: BuildHasher + Default,

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type Output = HashSet<T, S>

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impl<T, S, A> BitAnd<&HashSet<T, S, A>> for &HashSet<T, S, A>where T: Eq + Hash + Clone, S: BuildHasher + Default, A: Allocator + Clone,

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type Output = HashSet<T, S, Global>

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impl<T, S, A> BitAnd<&HashSet<T, S, A>> for &HashSet<T, S, A>where T: Eq + Hash + Clone, S: BuildHasher + Default, A: Allocator + Clone,

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type Output = HashSet<T, S, Global>

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impl<T, const LANES: usize> BitAnd<&Simd<T, LANES>> for Simd<T, LANES>where T: SimdElement, Simd<T, LANES>: BitAnd<Simd<T, LANES>, Output = Simd<T, LANES>>, LaneCount<LANES>: SupportedLaneCount,

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type Output = Simd<T, LANES>

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impl<T, const LANES: usize> BitAnd<bool> for Mask<T, LANES>where T: MaskElement, LaneCount<LANES>: SupportedLaneCount,

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type Output = Mask<T, LANES>

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impl<T, const LANES: usize> BitAnd<Mask<T, LANES>> for boolwhere T: MaskElement, LaneCount<LANES>: SupportedLaneCount,

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type Output = Mask<T, LANES>

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impl<T, const LANES: usize> BitAnd<Mask<T, LANES>> for Mask<T, LANES>where T: MaskElement, LaneCount<LANES>: SupportedLaneCount,

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type Output = Mask<T, LANES>

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impl<T, const LANES: usize> BitAnd<Simd<T, LANES>> for &Simd<T, LANES>where T: SimdElement, Simd<T, LANES>: BitAnd<Simd<T, LANES>, Output = Simd<T, LANES>>, LaneCount<LANES>: SupportedLaneCount,

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type Output = Simd<T, LANES>

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impl<const N: usize> BitAnd<Simd<i8, N>> for Simd<i8, N>where i8: SimdElement, LaneCount<N>: SupportedLaneCount,

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type Output = Simd<i8, N>

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impl<const N: usize> BitAnd<Simd<i16, N>> for Simd<i16, N>where i16: SimdElement, LaneCount<N>: SupportedLaneCount,

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type Output = Simd<i16, N>

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impl<const N: usize> BitAnd<Simd<i32, N>> for Simd<i32, N>where i32: SimdElement, LaneCount<N>: SupportedLaneCount,

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type Output = Simd<i32, N>

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impl<const N: usize> BitAnd<Simd<i64, N>> for Simd<i64, N>where i64: SimdElement, LaneCount<N>: SupportedLaneCount,

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type Output = Simd<i64, N>

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impl<const N: usize> BitAnd<Simd<isize, N>> for Simd<isize, N>where isize: SimdElement, LaneCount<N>: SupportedLaneCount,

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type Output = Simd<isize, N>

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impl<const N: usize> BitAnd<Simd<u8, N>> for Simd<u8, N>where u8: SimdElement, LaneCount<N>: SupportedLaneCount,

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type Output = Simd<u8, N>

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impl<const N: usize> BitAnd<Simd<u16, N>> for Simd<u16, N>where u16: SimdElement, LaneCount<N>: SupportedLaneCount,

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type Output = Simd<u16, N>

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impl<const N: usize> BitAnd<Simd<u32, N>> for Simd<u32, N>where u32: SimdElement, LaneCount<N>: SupportedLaneCount,

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type Output = Simd<u32, N>

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impl<const N: usize> BitAnd<Simd<u64, N>> for Simd<u64, N>where u64: SimdElement, LaneCount<N>: SupportedLaneCount,

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type Output = Simd<u64, N>

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impl<const N: usize> BitAnd<Simd<usize, N>> for Simd<usize, N>where usize: SimdElement, LaneCount<N>: SupportedLaneCount,

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type Output = Simd<usize, N>