Crate wasmtime_slab
source ·Expand description
A very simple, uniformly-typed slab arena that supports deallocation and reusing deallocated entries’ space.
The free list of vacant entries in the slab are stored inline in the slab’s existing storage.
§Example
use wasmtime_slab::{Id, Slab};
let mut slab = Slab::new();
// Insert some values into the slab.
let rza = slab.alloc("Robert Fitzgerald Diggs");
let gza = slab.alloc("Gary Grice");
let bill = slab.alloc("Bill Gates");
// Alloced elements can be accessed infallibly via indexing (and missing and
// deallocated entries will panic).
assert_eq!(slab[rza], "Robert Fitzgerald Diggs");
// Alternatively, the `get` and `get_mut` methods provide fallible lookup.
if let Some(genius) = slab.get(gza) {
println!("The gza gza genius: {}", genius);
}
if let Some(val) = slab.get_mut(bill) {
*val = "Bill Gates doesn't belong in this set...";
}
// We can remove values from the slab.
slab.dealloc(bill);
// Allocate a new entry.
let bill = slab.alloc("Bill Murray");
§Using Id
s with the Wrong Slab
Slab
does NOT check that Id
s used to access previously-allocated values
came from the current Slab
instance (as opposed to a different Slab
instance). Using Id
s from a different Slab
is safe, but will yield an
unrelated value, if any at all.
If you desire checking that an Id
came from the correct Slab
instance,
it should be easy to layer that functionality on top of this crate by
wrapping Slab
and Id
in types that additionally maintain a slab instance
identifier.
§The ABA Problem
This Slab
type does NOT protect against ABA bugs, such as the following
sequence:
-
Value
A
is allocated into the slab, yielding idi
. -
A
is deallocated, and soi
’s associated entry is added to the slab’s free list. -
Value
B
is allocated into the slab, reusingi
’s associated entry, yielding idi
. -
The “original” id
i
is used to access the arena, expecting the deallocated valueA
, but getting the new valueB
.
That is, it does not detect and prevent against the memory-safe version of use-after-free bugs.
If you need to protect against ABA bugs, it should be easy to layer that
functionality on top of this crate by wrapping Slab
with something like
the following:
pub struct GenerationalId {
id: wasmtime_slab::Id,
generation: u32,
}
struct GenerationalEntry<T> {
value: T,
generation: u32,
}
pub struct GenerationalSlab<T> {
slab: wasmtime_slab::Slab<GenerationalEntry<T>>,
generation: u32,
}
impl<T> GenerationalSlab<T> {
pub fn alloc(&mut self, value: T) -> GenerationalId {
let generation = self.generation;
let id = self.slab.alloc(GenerationalEntry { value, generation });
GenerationalId { id, generation }
}
pub fn get(&self, id: GenerationalId) -> Option<&T> {
let entry = self.slab.get(id.id)?;
// Check that the entry's generation matches the id's generation,
// else we have an ABA bug. (Alternatively, return `None` instead
// of panicking.)
assert_eq!(id.generation, entry.generation);
Some(&entry.value)
}
pub fn dealloc(&mut self, id: GenerationalId) {
// Check that the entry's generation matches the id's generation,
// else we have an ABA bug. (Alternatively, silently return on
// double-free instead of panicking.)
assert_eq!(id.generation, self.slab[id.id].generation);
self.slab.dealloc(id.id);
// Increment our generation whenever we deallocate so that any new
// value placed in this same entry will have a different generation
// and we can detect ABA bugs.
self.generation += 1;
}
}
Structs§
- An identifier for an allocated value inside a
slab
. - A simple, uni-typed slab arena.