Struct wayland_client::protocol::wl_surface::WlSurface
source · [−]pub struct WlSurface { /* private fields */ }
Implementations
sourceimpl WlSurface
impl WlSurface
pub fn destroy(&self, conn: &mut ConnectionHandle<'_>)
pub fn attach(
&self,
conn: &mut ConnectionHandle<'_>,
buffer: Option<&WlBuffer>,
x: i32,
y: i32
)
pub fn damage(
&self,
conn: &mut ConnectionHandle<'_>,
x: i32,
y: i32,
width: i32,
height: i32
)
pub fn frame<D: Dispatch<WlCallback> + 'static>(
&self,
conn: &mut ConnectionHandle<'_>,
qh: &QueueHandle<D>,
udata: <D as Dispatch<WlCallback>>::UserData
) -> Result<WlCallback, InvalidId>
pub fn set_opaque_region(
&self,
conn: &mut ConnectionHandle<'_>,
region: Option<&WlRegion>
)
pub fn set_input_region(
&self,
conn: &mut ConnectionHandle<'_>,
region: Option<&WlRegion>
)
pub fn commit(&self, conn: &mut ConnectionHandle<'_>)
pub fn set_buffer_transform(
&self,
conn: &mut ConnectionHandle<'_>,
transform: Transform
)
pub fn set_buffer_scale(&self, conn: &mut ConnectionHandle<'_>, scale: i32)
pub fn damage_buffer(
&self,
conn: &mut ConnectionHandle<'_>,
x: i32,
y: i32,
width: i32,
height: i32
)
pub fn offset(&self, conn: &mut ConnectionHandle<'_>, x: i32, y: i32)
Trait Implementations
sourceimpl Proxy for WlSurface
impl Proxy for WlSurface
sourcefn data<U: Send + Sync + 'static>(&self) -> Option<&U>
fn data<U: Send + Sync + 'static>(&self) -> Option<&U>
Access the user-data associated with this object
sourcefn from_id(
conn: &mut ConnectionHandle<'_>,
id: ObjectId
) -> Result<Self, InvalidId>
fn from_id(
conn: &mut ConnectionHandle<'_>,
id: ObjectId
) -> Result<Self, InvalidId>
Create an object proxy from its ID Read more
sourcefn parse_event(
conn: &mut ConnectionHandle<'_>,
msg: Message<ObjectId>
) -> Result<(Self, Self::Event), DispatchError>
fn parse_event(
conn: &mut ConnectionHandle<'_>,
msg: Message<ObjectId>
) -> Result<(Self, Self::Event), DispatchError>
Parse a event for this object Read more
sourcefn write_request(
&self,
conn: &mut ConnectionHandle<'_>,
msg: Self::Request
) -> Result<Message<ObjectId>, InvalidId>
fn write_request(
&self,
conn: &mut ConnectionHandle<'_>,
msg: Self::Request
) -> Result<Message<ObjectId>, InvalidId>
Serialize a request for this object Read more
impl Eq for WlSurface
Auto Trait Implementations
impl !RefUnwindSafe for WlSurface
impl Send for WlSurface
impl Sync for WlSurface
impl Unpin for WlSurface
impl !UnwindSafe for WlSurface
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more