pub struct WlPointer { /* private fields */ }
Expand description
pointer input device
The wl_pointer interface represents one or more input devices, such as mice, which control the pointer location and pointer_focus of a seat.
The wl_pointer interface generates motion, enter and leave events for the surfaces that the pointer is located over, and button and axis events for button presses, button releases and scrolling.
See also the Event enum for this interface.
Implementations§
source§impl WlPointer
impl WlPointer
sourcepub fn set_cursor(
&self,
serial: u32,
surface: Option<&WlSurface>,
hotspot_x: i32,
hotspot_y: i32,
)
pub fn set_cursor( &self, serial: u32, surface: Option<&WlSurface>, hotspot_x: i32, hotspot_y: i32, )
set the pointer surface
Set the pointer surface, i.e., the surface that contains the pointer image (cursor). This request gives the surface the role of a cursor. If the surface already has another role, it raises a protocol error.
The cursor actually changes only if the pointer focus for this device is one of the requesting client’s surfaces or the surface parameter is the current pointer surface. If there was a previous surface set with this request it is replaced. If surface is NULL, the pointer image is hidden.
The parameters hotspot_x and hotspot_y define the position of the pointer surface relative to the pointer location. Its top-left corner is always at (x, y) - (hotspot_x, hotspot_y), where (x, y) are the coordinates of the pointer location, in surface-local coordinates.
On wl_surface.offset requests to the pointer surface, hotspot_x and hotspot_y are decremented by the x and y parameters passed to the request. The offset must be applied by wl_surface.commit as usual.
The hotspot can also be updated by passing the currently set pointer surface to this request with new values for hotspot_x and hotspot_y.
The input region is ignored for wl_surfaces with the role of a cursor. When the use as a cursor ends, the wl_surface is unmapped.
The serial parameter must match the latest wl_pointer.enter serial number sent to the client. Otherwise the request will be ignored.
Trait Implementations§
source§impl Proxy for WlPointer
impl Proxy for WlPointer
source§fn data<U: Send + Sync + 'static>(&self) -> Option<&U>
fn data<U: Send + Sync + 'static>(&self) -> Option<&U>
source§fn object_data(&self) -> Option<&Arc<dyn ObjectData>>
fn object_data(&self) -> Option<&Arc<dyn ObjectData>>
source§fn backend(&self) -> &WeakBackend
fn backend(&self) -> &WeakBackend
source§fn send_request(&self, req: Self::Request<'_>) -> Result<(), InvalidId>
fn send_request(&self, req: Self::Request<'_>) -> Result<(), InvalidId>
source§fn send_constructor<I: Proxy>(
&self,
req: Self::Request<'_>,
data: Arc<dyn ObjectData>,
) -> Result<I, InvalidId>
fn send_constructor<I: Proxy>( &self, req: Self::Request<'_>, data: Arc<dyn ObjectData>, ) -> Result<I, InvalidId>
source§fn from_id(conn: &Connection, id: ObjectId) -> Result<Self, InvalidId>
fn from_id(conn: &Connection, id: ObjectId) -> Result<Self, InvalidId>
source§fn inert(backend: WeakBackend) -> Self
fn inert(backend: WeakBackend) -> Self
source§fn parse_event(
conn: &Connection,
msg: Message<ObjectId, OwnedFd>,
) -> Result<(Self, Self::Event), DispatchError>
fn parse_event( conn: &Connection, msg: Message<ObjectId, OwnedFd>, ) -> Result<(Self, Self::Event), DispatchError>
source§fn write_request<'a>(
&self,
conn: &Connection,
msg: Self::Request<'a>,
) -> Result<(Message<ObjectId, BorrowedFd<'a>>, Option<(&'static Interface, u32)>), InvalidId>
fn write_request<'a>( &self, conn: &Connection, msg: Self::Request<'a>, ) -> Result<(Message<ObjectId, BorrowedFd<'a>>, Option<(&'static Interface, u32)>), InvalidId>
impl Eq for WlPointer
Auto Trait Implementations§
impl Freeze for WlPointer
impl !RefUnwindSafe for WlPointer
impl Send for WlPointer
impl Sync for WlPointer
impl Unpin for WlPointer
impl !UnwindSafe for WlPointer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.