[][src]Enum wayland_protocols::xdg_shell::client::xdg_toplevel::State

#[repr(u32)]
pub enum State { Maximized, Fullscreen, Resizing, Activated, TiledLeft, TiledRight, TiledTop, TiledBottom, }

types of state on the surface

The different state values used on the surface. This is designed for state values like maximized, fullscreen. It is paired with the configure event to ensure that both the client and the compositor setting the state can be synchronized.

States set in this way are double-buffered. They will get applied on the next commit.

Variants

Maximized

the surface is maximized

The surface is maximized. The window geometry specified in the configure event must be obeyed by the client.

The client should draw without shadow or other decoration outside of the window geometry.

Fullscreen

the surface is fullscreen

The surface is fullscreen. The window geometry specified in the configure event is a maximum; the client cannot resize beyond it. For a surface to cover the whole fullscreened area, the geometry dimensions must be obeyed by the client. For more details, see xdg_toplevel.set_fullscreen.

Resizing

the surface is being resized

The surface is being resized. The window geometry specified in the configure event is a maximum; the client cannot resize beyond it. Clients that have aspect ratio or cell sizing configuration can use a smaller size, however.

Activated

the surface is now activated

Client window decorations should be painted as if the window is active. Do not assume this means that the window actually has keyboard or pointer focus.

TiledLeft

the surface is tiled

The window is currently in a tiled layout and the left edge is considered to be adjacent to another part of the tiling grid.

TiledRight

the surface is tiled

The window is currently in a tiled layout and the right edge is considered to be adjacent to another part of the tiling grid.

TiledTop

the surface is tiled

The window is currently in a tiled layout and the top edge is considered to be adjacent to another part of the tiling grid.

TiledBottom

the surface is tiled

The window is currently in a tiled layout and the bottom edge is considered to be adjacent to another part of the tiling grid.

Methods

impl State[src]

pub fn from_raw(n: u32) -> Option<State>[src]

pub fn to_raw(&self) -> u32[src]

Trait Implementations

impl PartialEq<State> for State[src]

#[must_use]
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests for !=.

impl Clone for State[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Copy for State[src]

impl Debug for State[src]

Auto Trait Implementations

impl Send for State

impl Sync for State

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]