#[repr(u32)]
#[non_exhaustive]
pub enum State {
    Maximized,
    Fullscreen,
    Resizing,
    Activated,
}
Expand description

types of state on the surface

The different state values used on the surface. This is designed for state values like maximized, fullscreen. It is paired with the configure event to ensure that both the client and the compositor setting the state can be synchronized.

States set in this way are double-buffered. They will get applied on the next commit.

Desktop environments may extend this enum by taking up a range of values and documenting the range they chose in this description. They are not required to document the values for the range that they chose. Ideally, any good extensions from a desktop environment should make its way into standardization into this enum.

The current reserved ranges are:

0x0000 - 0x0FFF: xdg-shell core values, documented below. 0x1000 - 0x1FFF: GNOME 0x2000 - 0x2FFF: EFL

Variants (Non-exhaustive)

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.

Maximized

the surface is maximized

The surface is maximized. The window geometry specified in the configure event must be obeyed by the client.

Fullscreen

the surface is fullscreen

The surface is fullscreen. The window geometry specified in the configure event must be obeyed by the client.

Resizing

the surface is being resized

The surface is being resized. The window geometry specified in the configure event is a maximum; the client cannot resize beyond it. Clients that have aspect ratio or cell sizing configuration can use a smaller size, however.

Activated

the surface is now activated

Client window decorations should be painted as if the window is active. Do not assume this means that the window actually has keyboard or pointer focus.

Implementations

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.