pub struct WlTouch { /* private fields */ }
Expand description

touchscreen input device

The wl_touch interface represents a touchscreen associated with a seat.

Touch interactions can consist of one or more contacts. For each contact, a series of events is generated, starting with a down event, followed by zero or more motion events, and ending with an up event. Events relating to the same contact point can be identified by the ID of the sequence.

See also the Request enum for this interface.

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impl WlTouch

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pub fn down( &self, serial: u32, time: u32, surface: &WlSurface, id: i32, x: f64, y: f64 )

touch down event and beginning of a touch sequence

A new touch point has appeared on the surface. This touch point is assigned a unique ID. Future events from this touch point reference this ID. The ID ceases to be valid after a touch up event and may be reused in the future.

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pub fn up(&self, serial: u32, time: u32, id: i32)

end of a touch event sequence

The touch point has disappeared. No further events will be sent for this touch point and the touch point’s ID is released and may be reused in a future touch down event.

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pub fn motion(&self, time: u32, id: i32, x: f64, y: f64)

update of touch point coordinates

A touch point has changed coordinates.

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pub fn frame(&self)

end of touch frame event

Indicates the end of a set of events that logically belong together. A client is expected to accumulate the data in all events within the frame before proceeding.

A wl_touch.frame terminates at least one event but otherwise no guarantee is provided about the set of events within a frame. A client must assume that any state not updated in a frame is unchanged from the previously known state.

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pub fn cancel(&self)

touch session cancelled

Sent if the compositor decides the touch stream is a global gesture. No further events are sent to the clients from that particular gesture. Touch cancellation applies to all touch points currently active on this client’s surface. The client is responsible for finalizing the touch points, future touch points on this surface may reuse the touch point ID.

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pub fn shape(&self, id: i32, major: f64, minor: f64)

update shape of touch point

Sent when a touchpoint has changed its shape.

This event does not occur on its own. It is sent before a wl_touch.frame event and carries the new shape information for any previously reported, or new touch points of that frame.

Other events describing the touch point such as wl_touch.down, wl_touch.motion or wl_touch.orientation may be sent within the same wl_touch.frame. A client should treat these events as a single logical touch point update. The order of wl_touch.shape, wl_touch.orientation and wl_touch.motion is not guaranteed. A wl_touch.down event is guaranteed to occur before the first wl_touch.shape event for this touch ID but both events may occur within the same wl_touch.frame.

A touchpoint shape is approximated by an ellipse through the major and minor axis length. The major axis length describes the longer diameter of the ellipse, while the minor axis length describes the shorter diameter. Major and minor are orthogonal and both are specified in surface-local coordinates. The center of the ellipse is always at the touchpoint location as reported by wl_touch.down or wl_touch.move.

This event is only sent by the compositor if the touch device supports shape reports. The client has to make reasonable assumptions about the shape if it did not receive this event.

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pub fn orientation(&self, id: i32, orientation: f64)

update orientation of touch point

Sent when a touchpoint has changed its orientation.

This event does not occur on its own. It is sent before a wl_touch.frame event and carries the new shape information for any previously reported, or new touch points of that frame.

Other events describing the touch point such as wl_touch.down, wl_touch.motion or wl_touch.shape may be sent within the same wl_touch.frame. A client should treat these events as a single logical touch point update. The order of wl_touch.shape, wl_touch.orientation and wl_touch.motion is not guaranteed. A wl_touch.down event is guaranteed to occur before the first wl_touch.orientation event for this touch ID but both events may occur within the same wl_touch.frame.

The orientation describes the clockwise angle of a touchpoint’s major axis to the positive surface y-axis and is normalized to the -180 to +180 degree range. The granularity of orientation depends on the touch device, some devices only support binary rotation values between 0 and 90 degrees.

This event is only sent by the compositor if the touch device supports orientation reports.

Trait Implementations§

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impl Clone for WlTouch

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fn clone(&self) -> WlTouch

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WlTouch

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq<Weak<WlTouch>> for WlTouch

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fn eq(&self, other: &Weak<WlTouch>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq<WlTouch> for WlTouch

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fn eq(&self, other: &WlTouch) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Resource for WlTouch

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type Request = Request

The request enum for this interface
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type Event = Event

The event enum for this interface
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fn interface() -> &'static Interface

The interface description
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fn id(&self) -> ObjectId

The ID of this object
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fn version(&self) -> u32

The version of this object
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fn data<U: 'static>(&self) -> Option<&U>

Access the user-data associated with this object
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fn object_data(&self) -> Option<&Arc<dyn Any + Send + Sync>>

Access the raw data associated with this object. Read more
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fn handle(&self) -> &WeakHandle

Access the backend handle associated with this object
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fn from_id(conn: &DisplayHandle, id: ObjectId) -> Result<Self, InvalidId>

Create an object resource from its ID Read more
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fn send_event(&self, evt: Self::Event) -> Result<(), InvalidId>

Send an event to this object
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fn parse_request( conn: &DisplayHandle, msg: Message<ObjectId, OwnedFd> ) -> Result<(Self, Self::Request), DispatchError>

Parse a event for this object Read more
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fn write_event( &self, conn: &DisplayHandle, msg: Self::Event ) -> Result<Message<ObjectId, RawFd>, InvalidId>

Serialize an event for this object Read more
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fn client(&self) -> Option<Client>

The client owning this object Read more
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fn is_alive(&self) -> bool

Checks if the Wayland object associated with this proxy is still alive
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fn post_error(&self, code: impl Into<u32>, error: impl Into<String>)

Trigger a protocol error on this object Read more
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fn downgrade(&self) -> Weak<Self>

Creates a weak handle to this object Read more
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impl Eq for WlTouch

Auto Trait Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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Performs the conversion.
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