Struct wayland_sys::cursor::wl_cursor_image
source · #[repr(C)]pub struct wl_cursor_image {
pub width: u32,
pub height: u32,
pub hotspot_x: u32,
pub hotspot_y: u32,
pub delay: u32,
}
Fields§
§width: u32
actual width
height: u32
actual height
hotspot_x: u32
hot spot x (must be inside image)
hotspot_y: u32
hot spot y (must be inside image)
delay: u32
animation delay to next frame