Struct web_sys::GpuRenderPassEncoder
source · pub struct GpuRenderPassEncoder { /* private fields */ }
Expand description
The GpuRenderPassEncoder
class.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
Implementations§
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn label(&self) -> String
pub fn label(&self) -> String
Getter for the label
field of this object.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_label(&self, value: &str)
pub fn set_label(&self, value: &str)
Setter for the label
field of this object.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn begin_occlusion_query(&self, query_index: u32)
pub fn begin_occlusion_query(&self, query_index: u32)
The beginOcclusionQuery()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn end(&self)
pub fn end(&self)
The end()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn end_occlusion_query(&self)
pub fn end_occlusion_query(&self)
The endOcclusionQuery()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn execute_bundles(&self, bundles: &JsValue)
pub fn execute_bundles(&self, bundles: &JsValue)
The executeBundles()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_blend_constant_with_f64_sequence(
&self,
color: &JsValue,
) -> Result<(), JsValue>
pub fn set_blend_constant_with_f64_sequence( &self, color: &JsValue, ) -> Result<(), JsValue>
The setBlendConstant()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_blend_constant_with_gpu_color_dict(
&self,
color: &GpuColorDict,
) -> Result<(), JsValue>
pub fn set_blend_constant_with_gpu_color_dict( &self, color: &GpuColorDict, ) -> Result<(), JsValue>
The setBlendConstant()
method.
This API requires the following crate features to be activated: GpuColorDict
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_scissor_rect(&self, x: u32, y: u32, width: u32, height: u32)
pub fn set_scissor_rect(&self, x: u32, y: u32, width: u32, height: u32)
The setScissorRect()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_stencil_reference(&self, reference: u32)
pub fn set_stencil_reference(&self, reference: u32)
The setStencilReference()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_viewport(
&self,
x: f32,
y: f32,
width: f32,
height: f32,
min_depth: f32,
max_depth: f32,
)
pub fn set_viewport( &self, x: f32, y: f32, width: f32, height: f32, min_depth: f32, max_depth: f32, )
The setViewport()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_bind_group(&self, index: u32, bind_group: Option<&GpuBindGroup>)
pub fn set_bind_group(&self, index: u32, bind_group: Option<&GpuBindGroup>)
The setBindGroup()
method.
This API requires the following crate features to be activated: GpuBindGroup
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_bind_group_with_u32_sequence(
&self,
index: u32,
bind_group: Option<&GpuBindGroup>,
dynamic_offsets: &JsValue,
)
pub fn set_bind_group_with_u32_sequence( &self, index: u32, bind_group: Option<&GpuBindGroup>, dynamic_offsets: &JsValue, )
The setBindGroup()
method.
This API requires the following crate features to be activated: GpuBindGroup
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_bind_group_with_u32_array_and_u32_and_dynamic_offsets_data_length(
&self,
index: u32,
bind_group: Option<&GpuBindGroup>,
dynamic_offsets_data: &[u32],
dynamic_offsets_data_start: u32,
dynamic_offsets_data_length: u32,
) -> Result<(), JsValue>
pub fn set_bind_group_with_u32_array_and_u32_and_dynamic_offsets_data_length( &self, index: u32, bind_group: Option<&GpuBindGroup>, dynamic_offsets_data: &[u32], dynamic_offsets_data_start: u32, dynamic_offsets_data_length: u32, ) -> Result<(), JsValue>
The setBindGroup()
method.
This API requires the following crate features to be activated: GpuBindGroup
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_bind_group_with_u32_array_and_f64_and_dynamic_offsets_data_length(
&self,
index: u32,
bind_group: Option<&GpuBindGroup>,
dynamic_offsets_data: &[u32],
dynamic_offsets_data_start: f64,
dynamic_offsets_data_length: u32,
) -> Result<(), JsValue>
pub fn set_bind_group_with_u32_array_and_f64_and_dynamic_offsets_data_length( &self, index: u32, bind_group: Option<&GpuBindGroup>, dynamic_offsets_data: &[u32], dynamic_offsets_data_start: f64, dynamic_offsets_data_length: u32, ) -> Result<(), JsValue>
The setBindGroup()
method.
This API requires the following crate features to be activated: GpuBindGroup
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn insert_debug_marker(&self, marker_label: &str)
pub fn insert_debug_marker(&self, marker_label: &str)
The insertDebugMarker()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn pop_debug_group(&self)
pub fn pop_debug_group(&self)
The popDebugGroup()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn push_debug_group(&self, group_label: &str)
pub fn push_debug_group(&self, group_label: &str)
The pushDebugGroup()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn draw(&self, vertex_count: u32)
pub fn draw(&self, vertex_count: u32)
The draw()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn draw_with_instance_count(&self, vertex_count: u32, instance_count: u32)
pub fn draw_with_instance_count(&self, vertex_count: u32, instance_count: u32)
The draw()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn draw_with_instance_count_and_first_vertex(
&self,
vertex_count: u32,
instance_count: u32,
first_vertex: u32,
)
pub fn draw_with_instance_count_and_first_vertex( &self, vertex_count: u32, instance_count: u32, first_vertex: u32, )
The draw()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn draw_with_instance_count_and_first_vertex_and_first_instance(
&self,
vertex_count: u32,
instance_count: u32,
first_vertex: u32,
first_instance: u32,
)
pub fn draw_with_instance_count_and_first_vertex_and_first_instance( &self, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32, )
The draw()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn draw_indexed(&self, index_count: u32)
pub fn draw_indexed(&self, index_count: u32)
The drawIndexed()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn draw_indexed_with_instance_count(
&self,
index_count: u32,
instance_count: u32,
)
pub fn draw_indexed_with_instance_count( &self, index_count: u32, instance_count: u32, )
The drawIndexed()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn draw_indexed_with_instance_count_and_first_index(
&self,
index_count: u32,
instance_count: u32,
first_index: u32,
)
pub fn draw_indexed_with_instance_count_and_first_index( &self, index_count: u32, instance_count: u32, first_index: u32, )
The drawIndexed()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn draw_indexed_with_instance_count_and_first_index_and_base_vertex(
&self,
index_count: u32,
instance_count: u32,
first_index: u32,
base_vertex: i32,
)
pub fn draw_indexed_with_instance_count_and_first_index_and_base_vertex( &self, index_count: u32, instance_count: u32, first_index: u32, base_vertex: i32, )
The drawIndexed()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn draw_indexed_with_instance_count_and_first_index_and_base_vertex_and_first_instance(
&self,
index_count: u32,
instance_count: u32,
first_index: u32,
base_vertex: i32,
first_instance: u32,
)
pub fn draw_indexed_with_instance_count_and_first_index_and_base_vertex_and_first_instance( &self, index_count: u32, instance_count: u32, first_index: u32, base_vertex: i32, first_instance: u32, )
The drawIndexed()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn draw_indexed_indirect_with_u32(
&self,
indirect_buffer: &GpuBuffer,
indirect_offset: u32,
)
pub fn draw_indexed_indirect_with_u32( &self, indirect_buffer: &GpuBuffer, indirect_offset: u32, )
The drawIndexedIndirect()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn draw_indexed_indirect_with_f64(
&self,
indirect_buffer: &GpuBuffer,
indirect_offset: f64,
)
pub fn draw_indexed_indirect_with_f64( &self, indirect_buffer: &GpuBuffer, indirect_offset: f64, )
The drawIndexedIndirect()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn draw_indirect_with_u32(
&self,
indirect_buffer: &GpuBuffer,
indirect_offset: u32,
)
pub fn draw_indirect_with_u32( &self, indirect_buffer: &GpuBuffer, indirect_offset: u32, )
The drawIndirect()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn draw_indirect_with_f64(
&self,
indirect_buffer: &GpuBuffer,
indirect_offset: f64,
)
pub fn draw_indirect_with_f64( &self, indirect_buffer: &GpuBuffer, indirect_offset: f64, )
The drawIndirect()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_index_buffer(&self, buffer: &GpuBuffer, index_format: GpuIndexFormat)
pub fn set_index_buffer(&self, buffer: &GpuBuffer, index_format: GpuIndexFormat)
The setIndexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuIndexFormat
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_index_buffer_with_u32(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: u32,
)
pub fn set_index_buffer_with_u32( &self, buffer: &GpuBuffer, index_format: GpuIndexFormat, offset: u32, )
The setIndexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuIndexFormat
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_index_buffer_with_f64(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: f64,
)
pub fn set_index_buffer_with_f64( &self, buffer: &GpuBuffer, index_format: GpuIndexFormat, offset: f64, )
The setIndexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuIndexFormat
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_index_buffer_with_u32_and_u32(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: u32,
size: u32,
)
pub fn set_index_buffer_with_u32_and_u32( &self, buffer: &GpuBuffer, index_format: GpuIndexFormat, offset: u32, size: u32, )
The setIndexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuIndexFormat
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_index_buffer_with_f64_and_u32(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: f64,
size: u32,
)
pub fn set_index_buffer_with_f64_and_u32( &self, buffer: &GpuBuffer, index_format: GpuIndexFormat, offset: f64, size: u32, )
The setIndexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuIndexFormat
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_index_buffer_with_u32_and_f64(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: u32,
size: f64,
)
pub fn set_index_buffer_with_u32_and_f64( &self, buffer: &GpuBuffer, index_format: GpuIndexFormat, offset: u32, size: f64, )
The setIndexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuIndexFormat
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_index_buffer_with_f64_and_f64(
&self,
buffer: &GpuBuffer,
index_format: GpuIndexFormat,
offset: f64,
size: f64,
)
pub fn set_index_buffer_with_f64_and_f64( &self, buffer: &GpuBuffer, index_format: GpuIndexFormat, offset: f64, size: f64, )
The setIndexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuIndexFormat
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_pipeline(&self, pipeline: &GpuRenderPipeline)
pub fn set_pipeline(&self, pipeline: &GpuRenderPipeline)
The setPipeline()
method.
This API requires the following crate features to be activated: GpuRenderPassEncoder
, GpuRenderPipeline
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_vertex_buffer(&self, slot: u32, buffer: Option<&GpuBuffer>)
pub fn set_vertex_buffer(&self, slot: u32, buffer: Option<&GpuBuffer>)
The setVertexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_vertex_buffer_with_u32(
&self,
slot: u32,
buffer: Option<&GpuBuffer>,
offset: u32,
)
pub fn set_vertex_buffer_with_u32( &self, slot: u32, buffer: Option<&GpuBuffer>, offset: u32, )
The setVertexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_vertex_buffer_with_f64(
&self,
slot: u32,
buffer: Option<&GpuBuffer>,
offset: f64,
)
pub fn set_vertex_buffer_with_f64( &self, slot: u32, buffer: Option<&GpuBuffer>, offset: f64, )
The setVertexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_vertex_buffer_with_u32_and_u32(
&self,
slot: u32,
buffer: Option<&GpuBuffer>,
offset: u32,
size: u32,
)
pub fn set_vertex_buffer_with_u32_and_u32( &self, slot: u32, buffer: Option<&GpuBuffer>, offset: u32, size: u32, )
The setVertexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_vertex_buffer_with_f64_and_u32(
&self,
slot: u32,
buffer: Option<&GpuBuffer>,
offset: f64,
size: u32,
)
pub fn set_vertex_buffer_with_f64_and_u32( &self, slot: u32, buffer: Option<&GpuBuffer>, offset: f64, size: u32, )
The setVertexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_vertex_buffer_with_u32_and_f64(
&self,
slot: u32,
buffer: Option<&GpuBuffer>,
offset: u32,
size: f64,
)
pub fn set_vertex_buffer_with_u32_and_f64( &self, slot: u32, buffer: Option<&GpuBuffer>, offset: u32, size: f64, )
The setVertexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuRenderPassEncoder
impl GpuRenderPassEncoder
sourcepub fn set_vertex_buffer_with_f64_and_f64(
&self,
slot: u32,
buffer: Option<&GpuBuffer>,
offset: f64,
size: f64,
)
pub fn set_vertex_buffer_with_f64_and_f64( &self, slot: u32, buffer: Option<&GpuBuffer>, offset: f64, size: f64, )
The setVertexBuffer()
method.
This API requires the following crate features to be activated: GpuBuffer
, GpuRenderPassEncoder
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
Methods from Deref<Target = Object>§
sourcepub fn constructor(&self) -> Function
pub fn constructor(&self) -> Function
The constructor property returns a reference to the Object
constructor
function that created the instance object.
sourcepub fn has_own_property(&self, property: &JsValue) -> bool
pub fn has_own_property(&self, property: &JsValue) -> bool
The hasOwnProperty()
method returns a boolean indicating whether the
object has the specified property as its own property (as opposed to
inheriting it).
sourcepub fn is_prototype_of(&self, value: &JsValue) -> bool
pub fn is_prototype_of(&self, value: &JsValue) -> bool
The isPrototypeOf()
method checks if an object exists in another
object’s prototype chain.
sourcepub fn property_is_enumerable(&self, property: &JsValue) -> bool
pub fn property_is_enumerable(&self, property: &JsValue) -> bool
The propertyIsEnumerable()
method returns a Boolean indicating
whether the specified property is enumerable.
sourcepub fn to_locale_string(&self) -> JsString
pub fn to_locale_string(&self) -> JsString
The toLocaleString()
method returns a string representing the object.
This method is meant to be overridden by derived objects for
locale-specific purposes.
sourcepub fn to_string(&self) -> JsString
pub fn to_string(&self) -> JsString
The toString()
method returns a string representing the object.
Methods from Deref<Target = JsValue>§
pub const NULL: JsValue = _
pub const UNDEFINED: JsValue = _
pub const TRUE: JsValue = _
pub const FALSE: JsValue = _
sourcepub fn as_f64(&self) -> Option<f64>
pub fn as_f64(&self) -> Option<f64>
Returns the f64
value of this JS value if it’s an instance of a
number.
If this JS value is not an instance of a number then this returns
None
.
sourcepub fn as_string(&self) -> Option<String>
pub fn as_string(&self) -> Option<String>
If this JS value is a string value, this function copies the JS string
value into wasm linear memory, encoded as UTF-8, and returns it as a
Rust String
.
To avoid the copying and re-encoding, consider the
JsString::try_from()
function from js-sys
instead.
If this JS value is not an instance of a string or if it’s not valid
utf-8 then this returns None
.
§UTF-16 vs UTF-8
JavaScript strings in general are encoded as UTF-16, but Rust strings
are encoded as UTF-8. This can cause the Rust string to look a bit
different than the JS string sometimes. For more details see the
documentation about the str
type which contains a few
caveats about the encodings.
sourcepub fn as_bool(&self) -> Option<bool>
pub fn as_bool(&self) -> Option<bool>
Returns the bool
value of this JS value if it’s an instance of a
boolean.
If this JS value is not an instance of a boolean then this returns
None
.
sourcepub fn is_undefined(&self) -> bool
pub fn is_undefined(&self) -> bool
Tests whether this JS value is undefined
sourcepub fn is_function(&self) -> bool
pub fn is_function(&self) -> bool
Tests whether the type of this JS value is function
.
sourcepub fn js_in(&self, obj: &JsValue) -> bool
pub fn js_in(&self, obj: &JsValue) -> bool
Applies the binary in
JS operator on the two JsValue
s.
sourcepub fn loose_eq(&self, other: &JsValue) -> bool
pub fn loose_eq(&self, other: &JsValue) -> bool
Compare two JsValue
s for equality, using the ==
operator in JS.
sourcepub fn unsigned_shr(&self, rhs: &JsValue) -> u32
pub fn unsigned_shr(&self, rhs: &JsValue) -> u32
Applies the binary >>>
JS operator on the two JsValue
s.
sourcepub fn checked_div(&self, rhs: &JsValue) -> JsValue
pub fn checked_div(&self, rhs: &JsValue) -> JsValue
Applies the binary /
JS operator on two JsValue
s, catching and returning any RangeError
thrown.
sourcepub fn pow(&self, rhs: &JsValue) -> JsValue
pub fn pow(&self, rhs: &JsValue) -> JsValue
Applies the binary **
JS operator on the two JsValue
s.
sourcepub fn lt(&self, other: &JsValue) -> bool
pub fn lt(&self, other: &JsValue) -> bool
Applies the binary <
JS operator on the two JsValue
s.
sourcepub fn le(&self, other: &JsValue) -> bool
pub fn le(&self, other: &JsValue) -> bool
Applies the binary <=
JS operator on the two JsValue
s.
sourcepub fn ge(&self, other: &JsValue) -> bool
pub fn ge(&self, other: &JsValue) -> bool
Applies the binary >=
JS operator on the two JsValue
s.
sourcepub fn gt(&self, other: &JsValue) -> bool
pub fn gt(&self, other: &JsValue) -> bool
Applies the binary >
JS operator on the two JsValue
s.
sourcepub fn unchecked_into_f64(&self) -> f64
pub fn unchecked_into_f64(&self) -> f64
Applies the unary +
JS operator on a JsValue
. Can throw.
Trait Implementations§
source§impl AsRef<GpuRenderPassEncoder> for GpuRenderPassEncoder
impl AsRef<GpuRenderPassEncoder> for GpuRenderPassEncoder
source§fn as_ref(&self) -> &GpuRenderPassEncoder
fn as_ref(&self) -> &GpuRenderPassEncoder
source§impl AsRef<JsValue> for GpuRenderPassEncoder
impl AsRef<JsValue> for GpuRenderPassEncoder
source§impl AsRef<Object> for GpuRenderPassEncoder
impl AsRef<Object> for GpuRenderPassEncoder
source§impl Clone for GpuRenderPassEncoder
impl Clone for GpuRenderPassEncoder
source§fn clone(&self) -> GpuRenderPassEncoder
fn clone(&self) -> GpuRenderPassEncoder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for GpuRenderPassEncoder
impl Debug for GpuRenderPassEncoder
source§impl Deref for GpuRenderPassEncoder
impl Deref for GpuRenderPassEncoder
source§impl From<GpuRenderPassEncoder> for JsValue
impl From<GpuRenderPassEncoder> for JsValue
source§fn from(obj: GpuRenderPassEncoder) -> JsValue
fn from(obj: GpuRenderPassEncoder) -> JsValue
source§impl From<GpuRenderPassEncoder> for Object
impl From<GpuRenderPassEncoder> for Object
source§fn from(obj: GpuRenderPassEncoder) -> Object
fn from(obj: GpuRenderPassEncoder) -> Object
source§impl From<JsValue> for GpuRenderPassEncoder
impl From<JsValue> for GpuRenderPassEncoder
source§fn from(obj: JsValue) -> GpuRenderPassEncoder
fn from(obj: JsValue) -> GpuRenderPassEncoder
source§impl FromWasmAbi for GpuRenderPassEncoder
impl FromWasmAbi for GpuRenderPassEncoder
source§impl<'a> IntoWasmAbi for &'a GpuRenderPassEncoder
impl<'a> IntoWasmAbi for &'a GpuRenderPassEncoder
source§impl IntoWasmAbi for GpuRenderPassEncoder
impl IntoWasmAbi for GpuRenderPassEncoder
source§impl JsCast for GpuRenderPassEncoder
impl JsCast for GpuRenderPassEncoder
source§fn instanceof(val: &JsValue) -> bool
fn instanceof(val: &JsValue) -> bool
instanceof
check to see whether the JsValue
provided is an instance of this type. Read moresource§fn unchecked_from_js(val: JsValue) -> Self
fn unchecked_from_js(val: JsValue) -> Self
source§fn unchecked_from_js_ref(val: &JsValue) -> &Self
fn unchecked_from_js_ref(val: &JsValue) -> &Self
source§fn has_type<T>(&self) -> boolwhere
T: JsCast,
fn has_type<T>(&self) -> boolwhere
T: JsCast,
T
. Read moresource§fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
T
. Read moresource§fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
T
. Read moresource§fn unchecked_into<T>(self) -> Twhere
T: JsCast,
fn unchecked_into<T>(self) -> Twhere
T: JsCast,
source§fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
source§impl LongRefFromWasmAbi for GpuRenderPassEncoder
impl LongRefFromWasmAbi for GpuRenderPassEncoder
§type Abi = <JsValue as LongRefFromWasmAbi>::Abi
type Abi = <JsValue as LongRefFromWasmAbi>::Abi
RefFromWasmAbi::Abi
§type Anchor = GpuRenderPassEncoder
type Anchor = GpuRenderPassEncoder
RefFromWasmAbi::Anchor
source§unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
RefFromWasmAbi::ref_from_abi
source§impl<'a> OptionIntoWasmAbi for &'a GpuRenderPassEncoder
impl<'a> OptionIntoWasmAbi for &'a GpuRenderPassEncoder
source§impl PartialEq for GpuRenderPassEncoder
impl PartialEq for GpuRenderPassEncoder
source§impl RefFromWasmAbi for GpuRenderPassEncoder
impl RefFromWasmAbi for GpuRenderPassEncoder
§type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
Self
are recovered from.§type Anchor = ManuallyDrop<GpuRenderPassEncoder>
type Anchor = ManuallyDrop<GpuRenderPassEncoder>
Self
for the duration of the
invocation of the function that has an &Self
parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous.impl Eq for GpuRenderPassEncoder
impl StructuralPartialEq for GpuRenderPassEncoder
Auto Trait Implementations§
impl Freeze for GpuRenderPassEncoder
impl RefUnwindSafe for GpuRenderPassEncoder
impl !Send for GpuRenderPassEncoder
impl !Sync for GpuRenderPassEncoder
impl Unpin for GpuRenderPassEncoder
impl UnwindSafe for GpuRenderPassEncoder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
IntoWasmAbi::Abi
source§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
.