Struct web_sys::GpuStencilFaceState
source · pub struct GpuStencilFaceState { /* private fields */ }
Expand description
The GpuStencilFaceState
dictionary.
This API requires the following crate features to be activated: GpuStencilFaceState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
Implementations§
source§impl GpuStencilFaceState
impl GpuStencilFaceState
sourcepub fn get_compare(&self) -> Option<GpuCompareFunction>
pub fn get_compare(&self) -> Option<GpuCompareFunction>
Get the compare
field of this object.
This API requires the following crate features to be activated: GpuCompareFunction
, GpuStencilFaceState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuStencilFaceState
impl GpuStencilFaceState
sourcepub fn set_compare(&self, val: GpuCompareFunction)
pub fn set_compare(&self, val: GpuCompareFunction)
Change the compare
field of this object.
This API requires the following crate features to be activated: GpuCompareFunction
, GpuStencilFaceState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuStencilFaceState
impl GpuStencilFaceState
sourcepub fn get_depth_fail_op(&self) -> Option<GpuStencilOperation>
pub fn get_depth_fail_op(&self) -> Option<GpuStencilOperation>
Get the depthFailOp
field of this object.
This API requires the following crate features to be activated: GpuStencilFaceState
, GpuStencilOperation
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuStencilFaceState
impl GpuStencilFaceState
sourcepub fn set_depth_fail_op(&self, val: GpuStencilOperation)
pub fn set_depth_fail_op(&self, val: GpuStencilOperation)
Change the depthFailOp
field of this object.
This API requires the following crate features to be activated: GpuStencilFaceState
, GpuStencilOperation
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuStencilFaceState
impl GpuStencilFaceState
sourcepub fn get_fail_op(&self) -> Option<GpuStencilOperation>
pub fn get_fail_op(&self) -> Option<GpuStencilOperation>
Get the failOp
field of this object.
This API requires the following crate features to be activated: GpuStencilFaceState
, GpuStencilOperation
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuStencilFaceState
impl GpuStencilFaceState
sourcepub fn set_fail_op(&self, val: GpuStencilOperation)
pub fn set_fail_op(&self, val: GpuStencilOperation)
Change the failOp
field of this object.
This API requires the following crate features to be activated: GpuStencilFaceState
, GpuStencilOperation
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuStencilFaceState
impl GpuStencilFaceState
sourcepub fn get_pass_op(&self) -> Option<GpuStencilOperation>
pub fn get_pass_op(&self) -> Option<GpuStencilOperation>
Get the passOp
field of this object.
This API requires the following crate features to be activated: GpuStencilFaceState
, GpuStencilOperation
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuStencilFaceState
impl GpuStencilFaceState
sourcepub fn set_pass_op(&self, val: GpuStencilOperation)
pub fn set_pass_op(&self, val: GpuStencilOperation)
Change the passOp
field of this object.
This API requires the following crate features to be activated: GpuStencilFaceState
, GpuStencilOperation
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuStencilFaceState
impl GpuStencilFaceState
sourcepub fn new() -> Self
pub fn new() -> Self
Construct a new GpuStencilFaceState
.
This API requires the following crate features to be activated: GpuStencilFaceState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
pub fn compare(&mut self, val: GpuCompareFunction) -> &mut Self
set_compare()
instead.pub fn depth_fail_op(&mut self, val: GpuStencilOperation) -> &mut Self
set_depth_fail_op()
instead.pub fn fail_op(&mut self, val: GpuStencilOperation) -> &mut Self
set_fail_op()
instead.pub fn pass_op(&mut self, val: GpuStencilOperation) -> &mut Self
set_pass_op()
instead.Methods from Deref<Target = Object>§
sourcepub fn constructor(&self) -> Function
pub fn constructor(&self) -> Function
The constructor property returns a reference to the Object
constructor
function that created the instance object.
sourcepub fn has_own_property(&self, property: &JsValue) -> bool
pub fn has_own_property(&self, property: &JsValue) -> bool
The hasOwnProperty()
method returns a boolean indicating whether the
object has the specified property as its own property (as opposed to
inheriting it).
sourcepub fn is_prototype_of(&self, value: &JsValue) -> bool
pub fn is_prototype_of(&self, value: &JsValue) -> bool
The isPrototypeOf()
method checks if an object exists in another
object’s prototype chain.
sourcepub fn property_is_enumerable(&self, property: &JsValue) -> bool
pub fn property_is_enumerable(&self, property: &JsValue) -> bool
The propertyIsEnumerable()
method returns a Boolean indicating
whether the specified property is enumerable.
sourcepub fn to_locale_string(&self) -> JsString
pub fn to_locale_string(&self) -> JsString
The toLocaleString()
method returns a string representing the object.
This method is meant to be overridden by derived objects for
locale-specific purposes.
sourcepub fn to_string(&self) -> JsString
pub fn to_string(&self) -> JsString
The toString()
method returns a string representing the object.
Methods from Deref<Target = JsValue>§
pub const NULL: JsValue = _
pub const UNDEFINED: JsValue = _
pub const TRUE: JsValue = _
pub const FALSE: JsValue = _
sourcepub fn as_f64(&self) -> Option<f64>
pub fn as_f64(&self) -> Option<f64>
Returns the f64
value of this JS value if it’s an instance of a
number.
If this JS value is not an instance of a number then this returns
None
.
sourcepub fn as_string(&self) -> Option<String>
pub fn as_string(&self) -> Option<String>
If this JS value is a string value, this function copies the JS string
value into wasm linear memory, encoded as UTF-8, and returns it as a
Rust String
.
To avoid the copying and re-encoding, consider the
JsString::try_from()
function from js-sys
instead.
If this JS value is not an instance of a string or if it’s not valid
utf-8 then this returns None
.
§UTF-16 vs UTF-8
JavaScript strings in general are encoded as UTF-16, but Rust strings
are encoded as UTF-8. This can cause the Rust string to look a bit
different than the JS string sometimes. For more details see the
documentation about the str
type which contains a few
caveats about the encodings.
sourcepub fn as_bool(&self) -> Option<bool>
pub fn as_bool(&self) -> Option<bool>
Returns the bool
value of this JS value if it’s an instance of a
boolean.
If this JS value is not an instance of a boolean then this returns
None
.
sourcepub fn is_undefined(&self) -> bool
pub fn is_undefined(&self) -> bool
Tests whether this JS value is undefined
sourcepub fn is_function(&self) -> bool
pub fn is_function(&self) -> bool
Tests whether the type of this JS value is function
.
sourcepub fn js_in(&self, obj: &JsValue) -> bool
pub fn js_in(&self, obj: &JsValue) -> bool
Applies the binary in
JS operator on the two JsValue
s.
sourcepub fn loose_eq(&self, other: &JsValue) -> bool
pub fn loose_eq(&self, other: &JsValue) -> bool
Compare two JsValue
s for equality, using the ==
operator in JS.
sourcepub fn unsigned_shr(&self, rhs: &JsValue) -> u32
pub fn unsigned_shr(&self, rhs: &JsValue) -> u32
Applies the binary >>>
JS operator on the two JsValue
s.
sourcepub fn checked_div(&self, rhs: &JsValue) -> JsValue
pub fn checked_div(&self, rhs: &JsValue) -> JsValue
Applies the binary /
JS operator on two JsValue
s, catching and returning any RangeError
thrown.
sourcepub fn pow(&self, rhs: &JsValue) -> JsValue
pub fn pow(&self, rhs: &JsValue) -> JsValue
Applies the binary **
JS operator on the two JsValue
s.
sourcepub fn lt(&self, other: &JsValue) -> bool
pub fn lt(&self, other: &JsValue) -> bool
Applies the binary <
JS operator on the two JsValue
s.
sourcepub fn le(&self, other: &JsValue) -> bool
pub fn le(&self, other: &JsValue) -> bool
Applies the binary <=
JS operator on the two JsValue
s.
sourcepub fn ge(&self, other: &JsValue) -> bool
pub fn ge(&self, other: &JsValue) -> bool
Applies the binary >=
JS operator on the two JsValue
s.
sourcepub fn gt(&self, other: &JsValue) -> bool
pub fn gt(&self, other: &JsValue) -> bool
Applies the binary >
JS operator on the two JsValue
s.
sourcepub fn unchecked_into_f64(&self) -> f64
pub fn unchecked_into_f64(&self) -> f64
Applies the unary +
JS operator on a JsValue
. Can throw.
Trait Implementations§
source§impl AsRef<GpuStencilFaceState> for GpuStencilFaceState
impl AsRef<GpuStencilFaceState> for GpuStencilFaceState
source§fn as_ref(&self) -> &GpuStencilFaceState
fn as_ref(&self) -> &GpuStencilFaceState
source§impl AsRef<JsValue> for GpuStencilFaceState
impl AsRef<JsValue> for GpuStencilFaceState
source§impl AsRef<Object> for GpuStencilFaceState
impl AsRef<Object> for GpuStencilFaceState
source§impl Clone for GpuStencilFaceState
impl Clone for GpuStencilFaceState
source§fn clone(&self) -> GpuStencilFaceState
fn clone(&self) -> GpuStencilFaceState
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for GpuStencilFaceState
impl Debug for GpuStencilFaceState
source§impl Default for GpuStencilFaceState
impl Default for GpuStencilFaceState
source§impl Deref for GpuStencilFaceState
impl Deref for GpuStencilFaceState
source§impl From<GpuStencilFaceState> for JsValue
impl From<GpuStencilFaceState> for JsValue
source§fn from(obj: GpuStencilFaceState) -> JsValue
fn from(obj: GpuStencilFaceState) -> JsValue
source§impl From<GpuStencilFaceState> for Object
impl From<GpuStencilFaceState> for Object
source§fn from(obj: GpuStencilFaceState) -> Object
fn from(obj: GpuStencilFaceState) -> Object
source§impl From<JsValue> for GpuStencilFaceState
impl From<JsValue> for GpuStencilFaceState
source§fn from(obj: JsValue) -> GpuStencilFaceState
fn from(obj: JsValue) -> GpuStencilFaceState
source§impl FromWasmAbi for GpuStencilFaceState
impl FromWasmAbi for GpuStencilFaceState
source§impl<'a> IntoWasmAbi for &'a GpuStencilFaceState
impl<'a> IntoWasmAbi for &'a GpuStencilFaceState
source§impl IntoWasmAbi for GpuStencilFaceState
impl IntoWasmAbi for GpuStencilFaceState
source§impl JsCast for GpuStencilFaceState
impl JsCast for GpuStencilFaceState
source§fn instanceof(val: &JsValue) -> bool
fn instanceof(val: &JsValue) -> bool
instanceof
check to see whether the JsValue
provided is an instance of this type. Read moresource§fn unchecked_from_js(val: JsValue) -> Self
fn unchecked_from_js(val: JsValue) -> Self
source§fn unchecked_from_js_ref(val: &JsValue) -> &Self
fn unchecked_from_js_ref(val: &JsValue) -> &Self
source§fn has_type<T>(&self) -> boolwhere
T: JsCast,
fn has_type<T>(&self) -> boolwhere
T: JsCast,
T
. Read moresource§fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
T
. Read moresource§fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
T
. Read moresource§fn unchecked_into<T>(self) -> Twhere
T: JsCast,
fn unchecked_into<T>(self) -> Twhere
T: JsCast,
source§fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
source§impl LongRefFromWasmAbi for GpuStencilFaceState
impl LongRefFromWasmAbi for GpuStencilFaceState
§type Abi = <JsValue as LongRefFromWasmAbi>::Abi
type Abi = <JsValue as LongRefFromWasmAbi>::Abi
RefFromWasmAbi::Abi
§type Anchor = GpuStencilFaceState
type Anchor = GpuStencilFaceState
RefFromWasmAbi::Anchor
source§unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
RefFromWasmAbi::ref_from_abi
source§impl<'a> OptionIntoWasmAbi for &'a GpuStencilFaceState
impl<'a> OptionIntoWasmAbi for &'a GpuStencilFaceState
source§impl PartialEq for GpuStencilFaceState
impl PartialEq for GpuStencilFaceState
source§impl RefFromWasmAbi for GpuStencilFaceState
impl RefFromWasmAbi for GpuStencilFaceState
§type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
Self
are recovered from.§type Anchor = ManuallyDrop<GpuStencilFaceState>
type Anchor = ManuallyDrop<GpuStencilFaceState>
Self
for the duration of the
invocation of the function that has an &Self
parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous.impl Eq for GpuStencilFaceState
impl StructuralPartialEq for GpuStencilFaceState
Auto Trait Implementations§
impl Freeze for GpuStencilFaceState
impl RefUnwindSafe for GpuStencilFaceState
impl !Send for GpuStencilFaceState
impl !Sync for GpuStencilFaceState
impl Unpin for GpuStencilFaceState
impl UnwindSafe for GpuStencilFaceState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
IntoWasmAbi::Abi
source§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
.