Struct web_sys::WebglMultiDraw
source · pub struct WebglMultiDraw { /* private fields */ }
Expand description
The WebglMultiDraw
class.
This API requires the following crate features to be activated: WebglMultiDraw
Implementations§
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_array_and_i32_array(
&self,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_array_and_i32_array( &self, mode: u32, firsts_list: &mut [i32], firsts_offset: u32, counts_list: &mut [i32], counts_offset: u32, instance_counts_list: &mut [i32], instance_counts_offset: u32, drawcount: i32, )
The multiDrawArraysInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_array(
&self,
mode: u32,
firsts_list: &JsValue,
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_array( &self, mode: u32, firsts_list: &JsValue, firsts_offset: u32, counts_list: &mut [i32], counts_offset: u32, instance_counts_list: &mut [i32], instance_counts_offset: u32, drawcount: i32, )
The multiDrawArraysInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_array(
&self,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &JsValue,
counts_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_array( &self, mode: u32, firsts_list: &mut [i32], firsts_offset: u32, counts_list: &JsValue, counts_offset: u32, instance_counts_list: &mut [i32], instance_counts_offset: u32, drawcount: i32, )
The multiDrawArraysInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_sequence_and_i32_array(
&self,
mode: u32,
firsts_list: &JsValue,
firsts_offset: u32,
counts_list: &JsValue,
counts_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_sequence_and_i32_array( &self, mode: u32, firsts_list: &JsValue, firsts_offset: u32, counts_list: &JsValue, counts_offset: u32, instance_counts_list: &mut [i32], instance_counts_offset: u32, drawcount: i32, )
The multiDrawArraysInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_array_and_i32_sequence(
&self,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
instance_counts_list: &JsValue,
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_array_and_i32_sequence( &self, mode: u32, firsts_list: &mut [i32], firsts_offset: u32, counts_list: &mut [i32], counts_offset: u32, instance_counts_list: &JsValue, instance_counts_offset: u32, drawcount: i32, )
The multiDrawArraysInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_sequence(
&self,
mode: u32,
firsts_list: &JsValue,
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
instance_counts_list: &JsValue,
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_sequence( &self, mode: u32, firsts_list: &JsValue, firsts_offset: u32, counts_list: &mut [i32], counts_offset: u32, instance_counts_list: &JsValue, instance_counts_offset: u32, drawcount: i32, )
The multiDrawArraysInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_sequence(
&self,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &JsValue,
counts_offset: u32,
instance_counts_list: &JsValue,
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_arrays_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_sequence( &self, mode: u32, firsts_list: &mut [i32], firsts_offset: u32, counts_list: &JsValue, counts_offset: u32, instance_counts_list: &JsValue, instance_counts_offset: u32, drawcount: i32, )
The multiDrawArraysInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_sequence_and_i32_sequence(
&self,
mode: u32,
firsts_list: &JsValue,
firsts_offset: u32,
counts_list: &JsValue,
counts_offset: u32,
instance_counts_list: &JsValue,
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_arrays_instanced_webgl_with_i32_sequence_and_i32_sequence_and_i32_sequence( &self, mode: u32, firsts_list: &JsValue, firsts_offset: u32, counts_list: &JsValue, counts_offset: u32, instance_counts_list: &JsValue, instance_counts_offset: u32, drawcount: i32, )
The multiDrawArraysInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_arrays_webgl_with_i32_array_and_i32_array(
&self,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_arrays_webgl_with_i32_array_and_i32_array( &self, mode: u32, firsts_list: &mut [i32], firsts_offset: u32, counts_list: &mut [i32], counts_offset: u32, drawcount: i32, )
The multiDrawArraysWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_arrays_webgl_with_i32_sequence_and_i32_array(
&self,
mode: u32,
firsts_list: &JsValue,
firsts_offset: u32,
counts_list: &mut [i32],
counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_arrays_webgl_with_i32_sequence_and_i32_array( &self, mode: u32, firsts_list: &JsValue, firsts_offset: u32, counts_list: &mut [i32], counts_offset: u32, drawcount: i32, )
The multiDrawArraysWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_arrays_webgl_with_i32_array_and_i32_sequence(
&self,
mode: u32,
firsts_list: &mut [i32],
firsts_offset: u32,
counts_list: &JsValue,
counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_arrays_webgl_with_i32_array_and_i32_sequence( &self, mode: u32, firsts_list: &mut [i32], firsts_offset: u32, counts_list: &JsValue, counts_offset: u32, drawcount: i32, )
The multiDrawArraysWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_arrays_webgl_with_i32_sequence_and_i32_sequence(
&self,
mode: u32,
firsts_list: &JsValue,
firsts_offset: u32,
counts_list: &JsValue,
counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_arrays_webgl_with_i32_sequence_and_i32_sequence( &self, mode: u32, firsts_list: &JsValue, firsts_offset: u32, counts_list: &JsValue, counts_offset: u32, drawcount: i32, )
The multiDrawArraysWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_array_and_i32_array(
&self,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_array_and_i32_array( &self, mode: u32, counts_list: &mut [i32], counts_offset: u32, type_: u32, offsets_list: &mut [i32], offsets_offset: u32, instance_counts_list: &mut [i32], instance_counts_offset: u32, drawcount: i32, )
The multiDrawElementsInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_array(
&self,
mode: u32,
counts_list: &JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_array( &self, mode: u32, counts_list: &JsValue, counts_offset: u32, type_: u32, offsets_list: &mut [i32], offsets_offset: u32, instance_counts_list: &mut [i32], instance_counts_offset: u32, drawcount: i32, )
The multiDrawElementsInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_array(
&self,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &JsValue,
offsets_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_array( &self, mode: u32, counts_list: &mut [i32], counts_offset: u32, type_: u32, offsets_list: &JsValue, offsets_offset: u32, instance_counts_list: &mut [i32], instance_counts_offset: u32, drawcount: i32, )
The multiDrawElementsInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_sequence_and_i32_array(
&self,
mode: u32,
counts_list: &JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &JsValue,
offsets_offset: u32,
instance_counts_list: &mut [i32],
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_sequence_and_i32_array( &self, mode: u32, counts_list: &JsValue, counts_offset: u32, type_: u32, offsets_list: &JsValue, offsets_offset: u32, instance_counts_list: &mut [i32], instance_counts_offset: u32, drawcount: i32, )
The multiDrawElementsInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_array_and_i32_sequence(
&self,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
instance_counts_list: &JsValue,
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_array_and_i32_sequence( &self, mode: u32, counts_list: &mut [i32], counts_offset: u32, type_: u32, offsets_list: &mut [i32], offsets_offset: u32, instance_counts_list: &JsValue, instance_counts_offset: u32, drawcount: i32, )
The multiDrawElementsInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_sequence(
&self,
mode: u32,
counts_list: &JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
instance_counts_list: &JsValue,
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_array_and_i32_sequence( &self, mode: u32, counts_list: &JsValue, counts_offset: u32, type_: u32, offsets_list: &mut [i32], offsets_offset: u32, instance_counts_list: &JsValue, instance_counts_offset: u32, drawcount: i32, )
The multiDrawElementsInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_sequence(
&self,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &JsValue,
offsets_offset: u32,
instance_counts_list: &JsValue,
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_elements_instanced_webgl_with_i32_array_and_i32_sequence_and_i32_sequence( &self, mode: u32, counts_list: &mut [i32], counts_offset: u32, type_: u32, offsets_list: &JsValue, offsets_offset: u32, instance_counts_list: &JsValue, instance_counts_offset: u32, drawcount: i32, )
The multiDrawElementsInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_sequence_and_i32_sequence(
&self,
mode: u32,
counts_list: &JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &JsValue,
offsets_offset: u32,
instance_counts_list: &JsValue,
instance_counts_offset: u32,
drawcount: i32,
)
pub fn multi_draw_elements_instanced_webgl_with_i32_sequence_and_i32_sequence_and_i32_sequence( &self, mode: u32, counts_list: &JsValue, counts_offset: u32, type_: u32, offsets_list: &JsValue, offsets_offset: u32, instance_counts_list: &JsValue, instance_counts_offset: u32, drawcount: i32, )
The multiDrawElementsInstancedWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_elements_webgl_with_i32_array_and_i32_array(
&self,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
drawcount: i32,
)
pub fn multi_draw_elements_webgl_with_i32_array_and_i32_array( &self, mode: u32, counts_list: &mut [i32], counts_offset: u32, type_: u32, offsets_list: &mut [i32], offsets_offset: u32, drawcount: i32, )
The multiDrawElementsWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_elements_webgl_with_i32_sequence_and_i32_array(
&self,
mode: u32,
counts_list: &JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &mut [i32],
offsets_offset: u32,
drawcount: i32,
)
pub fn multi_draw_elements_webgl_with_i32_sequence_and_i32_array( &self, mode: u32, counts_list: &JsValue, counts_offset: u32, type_: u32, offsets_list: &mut [i32], offsets_offset: u32, drawcount: i32, )
The multiDrawElementsWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_elements_webgl_with_i32_array_and_i32_sequence(
&self,
mode: u32,
counts_list: &mut [i32],
counts_offset: u32,
type_: u32,
offsets_list: &JsValue,
offsets_offset: u32,
drawcount: i32,
)
pub fn multi_draw_elements_webgl_with_i32_array_and_i32_sequence( &self, mode: u32, counts_list: &mut [i32], counts_offset: u32, type_: u32, offsets_list: &JsValue, offsets_offset: u32, drawcount: i32, )
The multiDrawElementsWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
source§impl WebglMultiDraw
impl WebglMultiDraw
sourcepub fn multi_draw_elements_webgl_with_i32_sequence_and_i32_sequence(
&self,
mode: u32,
counts_list: &JsValue,
counts_offset: u32,
type_: u32,
offsets_list: &JsValue,
offsets_offset: u32,
drawcount: i32,
)
pub fn multi_draw_elements_webgl_with_i32_sequence_and_i32_sequence( &self, mode: u32, counts_list: &JsValue, counts_offset: u32, type_: u32, offsets_list: &JsValue, offsets_offset: u32, drawcount: i32, )
The multiDrawElementsWEBGL()
method.
This API requires the following crate features to be activated: WebglMultiDraw
Methods from Deref<Target = Object>§
sourcepub fn constructor(&self) -> Function
pub fn constructor(&self) -> Function
The constructor property returns a reference to the Object
constructor
function that created the instance object.
sourcepub fn has_own_property(&self, property: &JsValue) -> bool
pub fn has_own_property(&self, property: &JsValue) -> bool
The hasOwnProperty()
method returns a boolean indicating whether the
object has the specified property as its own property (as opposed to
inheriting it).
sourcepub fn is_prototype_of(&self, value: &JsValue) -> bool
pub fn is_prototype_of(&self, value: &JsValue) -> bool
The isPrototypeOf()
method checks if an object exists in another
object’s prototype chain.
sourcepub fn property_is_enumerable(&self, property: &JsValue) -> bool
pub fn property_is_enumerable(&self, property: &JsValue) -> bool
The propertyIsEnumerable()
method returns a Boolean indicating
whether the specified property is enumerable.
sourcepub fn to_locale_string(&self) -> JsString
pub fn to_locale_string(&self) -> JsString
The toLocaleString()
method returns a string representing the object.
This method is meant to be overridden by derived objects for
locale-specific purposes.
sourcepub fn to_string(&self) -> JsString
pub fn to_string(&self) -> JsString
The toString()
method returns a string representing the object.
Methods from Deref<Target = JsValue>§
pub const NULL: JsValue = _
pub const UNDEFINED: JsValue = _
pub const TRUE: JsValue = _
pub const FALSE: JsValue = _
sourcepub fn as_f64(&self) -> Option<f64>
pub fn as_f64(&self) -> Option<f64>
Returns the f64
value of this JS value if it’s an instance of a
number.
If this JS value is not an instance of a number then this returns
None
.
sourcepub fn as_string(&self) -> Option<String>
pub fn as_string(&self) -> Option<String>
If this JS value is a string value, this function copies the JS string
value into wasm linear memory, encoded as UTF-8, and returns it as a
Rust String
.
To avoid the copying and re-encoding, consider the
JsString::try_from()
function from js-sys
instead.
If this JS value is not an instance of a string or if it’s not valid
utf-8 then this returns None
.
§UTF-16 vs UTF-8
JavaScript strings in general are encoded as UTF-16, but Rust strings
are encoded as UTF-8. This can cause the Rust string to look a bit
different than the JS string sometimes. For more details see the
documentation about the str
type which contains a few
caveats about the encodings.
sourcepub fn as_bool(&self) -> Option<bool>
pub fn as_bool(&self) -> Option<bool>
Returns the bool
value of this JS value if it’s an instance of a
boolean.
If this JS value is not an instance of a boolean then this returns
None
.
sourcepub fn is_undefined(&self) -> bool
pub fn is_undefined(&self) -> bool
Tests whether this JS value is undefined
sourcepub fn is_function(&self) -> bool
pub fn is_function(&self) -> bool
Tests whether the type of this JS value is function
.
sourcepub fn js_in(&self, obj: &JsValue) -> bool
pub fn js_in(&self, obj: &JsValue) -> bool
Applies the binary in
JS operator on the two JsValue
s.
sourcepub fn loose_eq(&self, other: &JsValue) -> bool
pub fn loose_eq(&self, other: &JsValue) -> bool
Compare two JsValue
s for equality, using the ==
operator in JS.
sourcepub fn unsigned_shr(&self, rhs: &JsValue) -> u32
pub fn unsigned_shr(&self, rhs: &JsValue) -> u32
Applies the binary >>>
JS operator on the two JsValue
s.
sourcepub fn checked_div(&self, rhs: &JsValue) -> JsValue
pub fn checked_div(&self, rhs: &JsValue) -> JsValue
Applies the binary /
JS operator on two JsValue
s, catching and returning any RangeError
thrown.
sourcepub fn pow(&self, rhs: &JsValue) -> JsValue
pub fn pow(&self, rhs: &JsValue) -> JsValue
Applies the binary **
JS operator on the two JsValue
s.
sourcepub fn lt(&self, other: &JsValue) -> bool
pub fn lt(&self, other: &JsValue) -> bool
Applies the binary <
JS operator on the two JsValue
s.
sourcepub fn le(&self, other: &JsValue) -> bool
pub fn le(&self, other: &JsValue) -> bool
Applies the binary <=
JS operator on the two JsValue
s.
sourcepub fn ge(&self, other: &JsValue) -> bool
pub fn ge(&self, other: &JsValue) -> bool
Applies the binary >=
JS operator on the two JsValue
s.
sourcepub fn gt(&self, other: &JsValue) -> bool
pub fn gt(&self, other: &JsValue) -> bool
Applies the binary >
JS operator on the two JsValue
s.
sourcepub fn unchecked_into_f64(&self) -> f64
pub fn unchecked_into_f64(&self) -> f64
Applies the unary +
JS operator on a JsValue
. Can throw.
Trait Implementations§
source§impl AsRef<JsValue> for WebglMultiDraw
impl AsRef<JsValue> for WebglMultiDraw
source§impl AsRef<Object> for WebglMultiDraw
impl AsRef<Object> for WebglMultiDraw
source§impl AsRef<WebglMultiDraw> for WebglMultiDraw
impl AsRef<WebglMultiDraw> for WebglMultiDraw
source§fn as_ref(&self) -> &WebglMultiDraw
fn as_ref(&self) -> &WebglMultiDraw
source§impl Clone for WebglMultiDraw
impl Clone for WebglMultiDraw
source§fn clone(&self) -> WebglMultiDraw
fn clone(&self) -> WebglMultiDraw
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for WebglMultiDraw
impl Debug for WebglMultiDraw
source§impl Deref for WebglMultiDraw
impl Deref for WebglMultiDraw
source§impl From<JsValue> for WebglMultiDraw
impl From<JsValue> for WebglMultiDraw
source§fn from(obj: JsValue) -> WebglMultiDraw
fn from(obj: JsValue) -> WebglMultiDraw
source§impl From<WebglMultiDraw> for JsValue
impl From<WebglMultiDraw> for JsValue
source§fn from(obj: WebglMultiDraw) -> JsValue
fn from(obj: WebglMultiDraw) -> JsValue
source§impl From<WebglMultiDraw> for Object
impl From<WebglMultiDraw> for Object
source§fn from(obj: WebglMultiDraw) -> Object
fn from(obj: WebglMultiDraw) -> Object
source§impl FromWasmAbi for WebglMultiDraw
impl FromWasmAbi for WebglMultiDraw
source§impl<'a> IntoWasmAbi for &'a WebglMultiDraw
impl<'a> IntoWasmAbi for &'a WebglMultiDraw
source§impl IntoWasmAbi for WebglMultiDraw
impl IntoWasmAbi for WebglMultiDraw
source§impl JsCast for WebglMultiDraw
impl JsCast for WebglMultiDraw
source§fn instanceof(val: &JsValue) -> bool
fn instanceof(val: &JsValue) -> bool
instanceof
check to see whether the JsValue
provided is an instance of this type. Read moresource§fn unchecked_from_js(val: JsValue) -> Self
fn unchecked_from_js(val: JsValue) -> Self
source§fn unchecked_from_js_ref(val: &JsValue) -> &Self
fn unchecked_from_js_ref(val: &JsValue) -> &Self
source§fn has_type<T>(&self) -> boolwhere
T: JsCast,
fn has_type<T>(&self) -> boolwhere
T: JsCast,
T
. Read moresource§fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
T
. Read moresource§fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
T
. Read moresource§fn unchecked_into<T>(self) -> Twhere
T: JsCast,
fn unchecked_into<T>(self) -> Twhere
T: JsCast,
source§fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
source§impl LongRefFromWasmAbi for WebglMultiDraw
impl LongRefFromWasmAbi for WebglMultiDraw
§type Abi = <JsValue as LongRefFromWasmAbi>::Abi
type Abi = <JsValue as LongRefFromWasmAbi>::Abi
RefFromWasmAbi::Abi
§type Anchor = WebglMultiDraw
type Anchor = WebglMultiDraw
RefFromWasmAbi::Anchor
source§unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
RefFromWasmAbi::ref_from_abi
source§impl OptionFromWasmAbi for WebglMultiDraw
impl OptionFromWasmAbi for WebglMultiDraw
source§impl<'a> OptionIntoWasmAbi for &'a WebglMultiDraw
impl<'a> OptionIntoWasmAbi for &'a WebglMultiDraw
source§impl OptionIntoWasmAbi for WebglMultiDraw
impl OptionIntoWasmAbi for WebglMultiDraw
source§impl PartialEq for WebglMultiDraw
impl PartialEq for WebglMultiDraw
source§impl RefFromWasmAbi for WebglMultiDraw
impl RefFromWasmAbi for WebglMultiDraw
§type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
Self
are recovered from.§type Anchor = ManuallyDrop<WebglMultiDraw>
type Anchor = ManuallyDrop<WebglMultiDraw>
Self
for the duration of the
invocation of the function that has an &Self
parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous.impl Eq for WebglMultiDraw
impl StructuralPartialEq for WebglMultiDraw
Auto Trait Implementations§
impl Freeze for WebglMultiDraw
impl RefUnwindSafe for WebglMultiDraw
impl !Send for WebglMultiDraw
impl !Sync for WebglMultiDraw
impl Unpin for WebglMultiDraw
impl UnwindSafe for WebglMultiDraw
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
IntoWasmAbi::Abi
source§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
.