Struct web_sys::GpuDepthStencilState
source · pub struct GpuDepthStencilState { /* private fields */ }
Expand description
The GpuDepthStencilState
dictionary.
This API requires the following crate features to be activated: GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
Implementations§
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn get_depth_bias(&self) -> Option<i32>
pub fn get_depth_bias(&self) -> Option<i32>
Get the depthBias
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn set_depth_bias(&self, val: i32)
pub fn set_depth_bias(&self, val: i32)
Change the depthBias
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn get_depth_bias_clamp(&self) -> Option<f32>
pub fn get_depth_bias_clamp(&self) -> Option<f32>
Get the depthBiasClamp
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn set_depth_bias_clamp(&self, val: f32)
pub fn set_depth_bias_clamp(&self, val: f32)
Change the depthBiasClamp
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn get_depth_bias_slope_scale(&self) -> Option<f32>
pub fn get_depth_bias_slope_scale(&self) -> Option<f32>
Get the depthBiasSlopeScale
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn set_depth_bias_slope_scale(&self, val: f32)
pub fn set_depth_bias_slope_scale(&self, val: f32)
Change the depthBiasSlopeScale
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn get_depth_compare(&self) -> Option<GpuCompareFunction>
pub fn get_depth_compare(&self) -> Option<GpuCompareFunction>
Get the depthCompare
field of this object.
This API requires the following crate features to be activated: GpuCompareFunction
, GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn set_depth_compare(&self, val: GpuCompareFunction)
pub fn set_depth_compare(&self, val: GpuCompareFunction)
Change the depthCompare
field of this object.
This API requires the following crate features to be activated: GpuCompareFunction
, GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn get_depth_write_enabled(&self) -> Option<bool>
pub fn get_depth_write_enabled(&self) -> Option<bool>
Get the depthWriteEnabled
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn set_depth_write_enabled(&self, val: bool)
pub fn set_depth_write_enabled(&self, val: bool)
Change the depthWriteEnabled
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn get_format(&self) -> GpuTextureFormat
pub fn get_format(&self) -> GpuTextureFormat
Get the format
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
, GpuTextureFormat
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn set_format(&self, val: GpuTextureFormat)
pub fn set_format(&self, val: GpuTextureFormat)
Change the format
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
, GpuTextureFormat
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn get_stencil_back(&self) -> Option<GpuStencilFaceState>
pub fn get_stencil_back(&self) -> Option<GpuStencilFaceState>
Get the stencilBack
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
, GpuStencilFaceState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn set_stencil_back(&self, val: &GpuStencilFaceState)
pub fn set_stencil_back(&self, val: &GpuStencilFaceState)
Change the stencilBack
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
, GpuStencilFaceState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn get_stencil_front(&self) -> Option<GpuStencilFaceState>
pub fn get_stencil_front(&self) -> Option<GpuStencilFaceState>
Get the stencilFront
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
, GpuStencilFaceState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn set_stencil_front(&self, val: &GpuStencilFaceState)
pub fn set_stencil_front(&self, val: &GpuStencilFaceState)
Change the stencilFront
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
, GpuStencilFaceState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn get_stencil_read_mask(&self) -> Option<u32>
pub fn get_stencil_read_mask(&self) -> Option<u32>
Get the stencilReadMask
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn set_stencil_read_mask(&self, val: u32)
pub fn set_stencil_read_mask(&self, val: u32)
Change the stencilReadMask
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn get_stencil_write_mask(&self) -> Option<u32>
pub fn get_stencil_write_mask(&self) -> Option<u32>
Get the stencilWriteMask
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn set_stencil_write_mask(&self, val: u32)
pub fn set_stencil_write_mask(&self, val: u32)
Change the stencilWriteMask
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
source§impl GpuDepthStencilState
impl GpuDepthStencilState
sourcepub fn new(format: GpuTextureFormat) -> Self
pub fn new(format: GpuTextureFormat) -> Self
Construct a new GpuDepthStencilState
.
This API requires the following crate features to be activated: GpuDepthStencilState
, GpuTextureFormat
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
pub fn depth_bias(&mut self, val: i32) -> &mut Self
set_depth_bias()
instead.pub fn depth_bias_clamp(&mut self, val: f32) -> &mut Self
set_depth_bias_clamp()
instead.pub fn depth_bias_slope_scale(&mut self, val: f32) -> &mut Self
set_depth_bias_slope_scale()
instead.pub fn depth_compare(&mut self, val: GpuCompareFunction) -> &mut Self
set_depth_compare()
instead.pub fn depth_write_enabled(&mut self, val: bool) -> &mut Self
set_depth_write_enabled()
instead.pub fn format(&mut self, val: GpuTextureFormat) -> &mut Self
set_format()
instead.pub fn stencil_back(&mut self, val: &GpuStencilFaceState) -> &mut Self
set_stencil_back()
instead.pub fn stencil_front(&mut self, val: &GpuStencilFaceState) -> &mut Self
set_stencil_front()
instead.pub fn stencil_read_mask(&mut self, val: u32) -> &mut Self
set_stencil_read_mask()
instead.pub fn stencil_write_mask(&mut self, val: u32) -> &mut Self
set_stencil_write_mask()
instead.Methods from Deref<Target = Object>§
sourcepub fn constructor(&self) -> Function
pub fn constructor(&self) -> Function
The constructor property returns a reference to the Object
constructor
function that created the instance object.
sourcepub fn has_own_property(&self, property: &JsValue) -> bool
pub fn has_own_property(&self, property: &JsValue) -> bool
The hasOwnProperty()
method returns a boolean indicating whether the
object has the specified property as its own property (as opposed to
inheriting it).
sourcepub fn is_prototype_of(&self, value: &JsValue) -> bool
pub fn is_prototype_of(&self, value: &JsValue) -> bool
The isPrototypeOf()
method checks if an object exists in another
object’s prototype chain.
sourcepub fn property_is_enumerable(&self, property: &JsValue) -> bool
pub fn property_is_enumerable(&self, property: &JsValue) -> bool
The propertyIsEnumerable()
method returns a Boolean indicating
whether the specified property is enumerable.
sourcepub fn to_locale_string(&self) -> JsString
pub fn to_locale_string(&self) -> JsString
The toLocaleString()
method returns a string representing the object.
This method is meant to be overridden by derived objects for
locale-specific purposes.
sourcepub fn to_string(&self) -> JsString
pub fn to_string(&self) -> JsString
The toString()
method returns a string representing the object.
Methods from Deref<Target = JsValue>§
pub const NULL: JsValue = _
pub const UNDEFINED: JsValue = _
pub const TRUE: JsValue = _
pub const FALSE: JsValue = _
sourcepub fn as_f64(&self) -> Option<f64>
pub fn as_f64(&self) -> Option<f64>
Returns the f64
value of this JS value if it’s an instance of a
number.
If this JS value is not an instance of a number then this returns
None
.
sourcepub fn as_string(&self) -> Option<String>
pub fn as_string(&self) -> Option<String>
If this JS value is a string value, this function copies the JS string
value into wasm linear memory, encoded as UTF-8, and returns it as a
Rust String
.
To avoid the copying and re-encoding, consider the
JsString::try_from()
function from js-sys
instead.
If this JS value is not an instance of a string or if it’s not valid
utf-8 then this returns None
.
§UTF-16 vs UTF-8
JavaScript strings in general are encoded as UTF-16, but Rust strings
are encoded as UTF-8. This can cause the Rust string to look a bit
different than the JS string sometimes. For more details see the
documentation about the str
type which contains a few
caveats about the encodings.
sourcepub fn as_bool(&self) -> Option<bool>
pub fn as_bool(&self) -> Option<bool>
Returns the bool
value of this JS value if it’s an instance of a
boolean.
If this JS value is not an instance of a boolean then this returns
None
.
sourcepub fn is_undefined(&self) -> bool
pub fn is_undefined(&self) -> bool
Tests whether this JS value is undefined
sourcepub fn is_function(&self) -> bool
pub fn is_function(&self) -> bool
Tests whether the type of this JS value is function
.
sourcepub fn js_in(&self, obj: &JsValue) -> bool
pub fn js_in(&self, obj: &JsValue) -> bool
Applies the binary in
JS operator on the two JsValue
s.
sourcepub fn loose_eq(&self, other: &JsValue) -> bool
pub fn loose_eq(&self, other: &JsValue) -> bool
Compare two JsValue
s for equality, using the ==
operator in JS.
sourcepub fn unsigned_shr(&self, rhs: &JsValue) -> u32
pub fn unsigned_shr(&self, rhs: &JsValue) -> u32
Applies the binary >>>
JS operator on the two JsValue
s.
sourcepub fn checked_div(&self, rhs: &JsValue) -> JsValue
pub fn checked_div(&self, rhs: &JsValue) -> JsValue
Applies the binary /
JS operator on two JsValue
s, catching and returning any RangeError
thrown.
sourcepub fn pow(&self, rhs: &JsValue) -> JsValue
pub fn pow(&self, rhs: &JsValue) -> JsValue
Applies the binary **
JS operator on the two JsValue
s.
sourcepub fn lt(&self, other: &JsValue) -> bool
pub fn lt(&self, other: &JsValue) -> bool
Applies the binary <
JS operator on the two JsValue
s.
sourcepub fn le(&self, other: &JsValue) -> bool
pub fn le(&self, other: &JsValue) -> bool
Applies the binary <=
JS operator on the two JsValue
s.
sourcepub fn ge(&self, other: &JsValue) -> bool
pub fn ge(&self, other: &JsValue) -> bool
Applies the binary >=
JS operator on the two JsValue
s.
sourcepub fn gt(&self, other: &JsValue) -> bool
pub fn gt(&self, other: &JsValue) -> bool
Applies the binary >
JS operator on the two JsValue
s.
sourcepub fn unchecked_into_f64(&self) -> f64
pub fn unchecked_into_f64(&self) -> f64
Applies the unary +
JS operator on a JsValue
. Can throw.
Trait Implementations§
source§impl AsRef<GpuDepthStencilState> for GpuDepthStencilState
impl AsRef<GpuDepthStencilState> for GpuDepthStencilState
source§fn as_ref(&self) -> &GpuDepthStencilState
fn as_ref(&self) -> &GpuDepthStencilState
source§impl AsRef<JsValue> for GpuDepthStencilState
impl AsRef<JsValue> for GpuDepthStencilState
source§impl AsRef<Object> for GpuDepthStencilState
impl AsRef<Object> for GpuDepthStencilState
source§impl Clone for GpuDepthStencilState
impl Clone for GpuDepthStencilState
source§fn clone(&self) -> GpuDepthStencilState
fn clone(&self) -> GpuDepthStencilState
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for GpuDepthStencilState
impl Debug for GpuDepthStencilState
source§impl Deref for GpuDepthStencilState
impl Deref for GpuDepthStencilState
source§impl From<GpuDepthStencilState> for JsValue
impl From<GpuDepthStencilState> for JsValue
source§fn from(obj: GpuDepthStencilState) -> JsValue
fn from(obj: GpuDepthStencilState) -> JsValue
source§impl From<GpuDepthStencilState> for Object
impl From<GpuDepthStencilState> for Object
source§fn from(obj: GpuDepthStencilState) -> Object
fn from(obj: GpuDepthStencilState) -> Object
source§impl From<JsValue> for GpuDepthStencilState
impl From<JsValue> for GpuDepthStencilState
source§fn from(obj: JsValue) -> GpuDepthStencilState
fn from(obj: JsValue) -> GpuDepthStencilState
source§impl FromWasmAbi for GpuDepthStencilState
impl FromWasmAbi for GpuDepthStencilState
source§impl<'a> IntoWasmAbi for &'a GpuDepthStencilState
impl<'a> IntoWasmAbi for &'a GpuDepthStencilState
source§impl IntoWasmAbi for GpuDepthStencilState
impl IntoWasmAbi for GpuDepthStencilState
source§impl JsCast for GpuDepthStencilState
impl JsCast for GpuDepthStencilState
source§fn instanceof(val: &JsValue) -> bool
fn instanceof(val: &JsValue) -> bool
instanceof
check to see whether the JsValue
provided is an instance of this type. Read moresource§fn unchecked_from_js(val: JsValue) -> Self
fn unchecked_from_js(val: JsValue) -> Self
source§fn unchecked_from_js_ref(val: &JsValue) -> &Self
fn unchecked_from_js_ref(val: &JsValue) -> &Self
source§fn has_type<T>(&self) -> boolwhere
T: JsCast,
fn has_type<T>(&self) -> boolwhere
T: JsCast,
T
. Read moresource§fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
T
. Read moresource§fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
T
. Read moresource§fn unchecked_into<T>(self) -> Twhere
T: JsCast,
fn unchecked_into<T>(self) -> Twhere
T: JsCast,
source§fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
fn unchecked_ref<T>(&self) -> &Twhere
T: JsCast,
source§impl LongRefFromWasmAbi for GpuDepthStencilState
impl LongRefFromWasmAbi for GpuDepthStencilState
§type Abi = <JsValue as LongRefFromWasmAbi>::Abi
type Abi = <JsValue as LongRefFromWasmAbi>::Abi
RefFromWasmAbi::Abi
§type Anchor = GpuDepthStencilState
type Anchor = GpuDepthStencilState
RefFromWasmAbi::Anchor
source§unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor
RefFromWasmAbi::ref_from_abi
source§impl<'a> OptionIntoWasmAbi for &'a GpuDepthStencilState
impl<'a> OptionIntoWasmAbi for &'a GpuDepthStencilState
source§impl PartialEq for GpuDepthStencilState
impl PartialEq for GpuDepthStencilState
source§impl RefFromWasmAbi for GpuDepthStencilState
impl RefFromWasmAbi for GpuDepthStencilState
§type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
Self
are recovered from.§type Anchor = ManuallyDrop<GpuDepthStencilState>
type Anchor = ManuallyDrop<GpuDepthStencilState>
Self
for the duration of the
invocation of the function that has an &Self
parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous.impl Eq for GpuDepthStencilState
impl StructuralPartialEq for GpuDepthStencilState
Auto Trait Implementations§
impl Freeze for GpuDepthStencilState
impl RefUnwindSafe for GpuDepthStencilState
impl !Send for GpuDepthStencilState
impl !Sync for GpuDepthStencilState
impl Unpin for GpuDepthStencilState
impl UnwindSafe for GpuDepthStencilState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
IntoWasmAbi::Abi
source§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
.