web_sys

Struct GpuRenderPassEncoder

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pub struct GpuRenderPassEncoder { /* private fields */ }
Expand description

The GpuRenderPassEncoder class.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

Implementations§

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impl GpuRenderPassEncoder

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pub fn label(&self) -> String

Getter for the label field of this object.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_label(&self, value: &str)

Setter for the label field of this object.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn begin_occlusion_query(&self, query_index: u32)

The beginOcclusionQuery() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn end(&self)

The end() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn end_occlusion_query(&self)

The endOcclusionQuery() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn execute_bundles(&self, bundles: &JsValue)

The executeBundles() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_blend_constant_with_f64_sequence( &self, color: &JsValue, ) -> Result<(), JsValue>

The setBlendConstant() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_blend_constant_with_gpu_color_dict( &self, color: &GpuColorDict, ) -> Result<(), JsValue>

The setBlendConstant() method.

MDN Documentation

This API requires the following crate features to be activated: GpuColorDict, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_scissor_rect(&self, x: u32, y: u32, width: u32, height: u32)

The setScissorRect() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_stencil_reference(&self, reference: u32)

The setStencilReference() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_viewport( &self, x: f32, y: f32, width: f32, height: f32, min_depth: f32, max_depth: f32, )

The setViewport() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_bind_group(&self, index: u32, bind_group: Option<&GpuBindGroup>)

The setBindGroup() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBindGroup, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_bind_group_with_u32_sequence( &self, index: u32, bind_group: Option<&GpuBindGroup>, dynamic_offsets: &JsValue, )

The setBindGroup() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBindGroup, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_bind_group_with_u32_slice_and_u32_and_dynamic_offsets_data_length( &self, index: u32, bind_group: Option<&GpuBindGroup>, dynamic_offsets_data: &[u32], dynamic_offsets_data_start: u32, dynamic_offsets_data_length: u32, ) -> Result<(), JsValue>

The setBindGroup() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBindGroup, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_bind_group_with_u32_array_and_u32_and_dynamic_offsets_data_length( &self, index: u32, bind_group: Option<&GpuBindGroup>, dynamic_offsets_data: &Uint32Array, dynamic_offsets_data_start: u32, dynamic_offsets_data_length: u32, ) -> Result<(), JsValue>

The setBindGroup() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBindGroup, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_bind_group_with_u32_slice_and_f64_and_dynamic_offsets_data_length( &self, index: u32, bind_group: Option<&GpuBindGroup>, dynamic_offsets_data: &[u32], dynamic_offsets_data_start: f64, dynamic_offsets_data_length: u32, ) -> Result<(), JsValue>

The setBindGroup() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBindGroup, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_bind_group_with_u32_array_and_f64_and_dynamic_offsets_data_length( &self, index: u32, bind_group: Option<&GpuBindGroup>, dynamic_offsets_data: &Uint32Array, dynamic_offsets_data_start: f64, dynamic_offsets_data_length: u32, ) -> Result<(), JsValue>

The setBindGroup() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBindGroup, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn insert_debug_marker(&self, marker_label: &str)

The insertDebugMarker() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn pop_debug_group(&self)

The popDebugGroup() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn push_debug_group(&self, group_label: &str)

The pushDebugGroup() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn draw(&self, vertex_count: u32)

The draw() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn draw_with_instance_count(&self, vertex_count: u32, instance_count: u32)

The draw() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn draw_with_instance_count_and_first_vertex( &self, vertex_count: u32, instance_count: u32, first_vertex: u32, )

The draw() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn draw_with_instance_count_and_first_vertex_and_first_instance( &self, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32, )

The draw() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn draw_indexed(&self, index_count: u32)

The drawIndexed() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn draw_indexed_with_instance_count( &self, index_count: u32, instance_count: u32, )

The drawIndexed() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn draw_indexed_with_instance_count_and_first_index( &self, index_count: u32, instance_count: u32, first_index: u32, )

The drawIndexed() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn draw_indexed_with_instance_count_and_first_index_and_base_vertex( &self, index_count: u32, instance_count: u32, first_index: u32, base_vertex: i32, )

The drawIndexed() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn draw_indexed_with_instance_count_and_first_index_and_base_vertex_and_first_instance( &self, index_count: u32, instance_count: u32, first_index: u32, base_vertex: i32, first_instance: u32, )

The drawIndexed() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn draw_indexed_indirect_with_u32( &self, indirect_buffer: &GpuBuffer, indirect_offset: u32, )

The drawIndexedIndirect() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn draw_indexed_indirect_with_f64( &self, indirect_buffer: &GpuBuffer, indirect_offset: f64, )

The drawIndexedIndirect() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn draw_indirect_with_u32( &self, indirect_buffer: &GpuBuffer, indirect_offset: u32, )

The drawIndirect() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn draw_indirect_with_f64( &self, indirect_buffer: &GpuBuffer, indirect_offset: f64, )

The drawIndirect() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_index_buffer(&self, buffer: &GpuBuffer, index_format: GpuIndexFormat)

The setIndexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_index_buffer_with_u32( &self, buffer: &GpuBuffer, index_format: GpuIndexFormat, offset: u32, )

The setIndexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_index_buffer_with_f64( &self, buffer: &GpuBuffer, index_format: GpuIndexFormat, offset: f64, )

The setIndexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_index_buffer_with_u32_and_u32( &self, buffer: &GpuBuffer, index_format: GpuIndexFormat, offset: u32, size: u32, )

The setIndexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_index_buffer_with_f64_and_u32( &self, buffer: &GpuBuffer, index_format: GpuIndexFormat, offset: f64, size: u32, )

The setIndexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_index_buffer_with_u32_and_f64( &self, buffer: &GpuBuffer, index_format: GpuIndexFormat, offset: u32, size: f64, )

The setIndexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_index_buffer_with_f64_and_f64( &self, buffer: &GpuBuffer, index_format: GpuIndexFormat, offset: f64, size: f64, )

The setIndexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuIndexFormat, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_pipeline(&self, pipeline: &GpuRenderPipeline)

The setPipeline() method.

MDN Documentation

This API requires the following crate features to be activated: GpuRenderPassEncoder, GpuRenderPipeline

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_vertex_buffer(&self, slot: u32, buffer: Option<&GpuBuffer>)

The setVertexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_vertex_buffer_with_u32( &self, slot: u32, buffer: Option<&GpuBuffer>, offset: u32, )

The setVertexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_vertex_buffer_with_f64( &self, slot: u32, buffer: Option<&GpuBuffer>, offset: f64, )

The setVertexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_vertex_buffer_with_u32_and_u32( &self, slot: u32, buffer: Option<&GpuBuffer>, offset: u32, size: u32, )

The setVertexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_vertex_buffer_with_f64_and_u32( &self, slot: u32, buffer: Option<&GpuBuffer>, offset: f64, size: u32, )

The setVertexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_vertex_buffer_with_u32_and_f64( &self, slot: u32, buffer: Option<&GpuBuffer>, offset: u32, size: f64, )

The setVertexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

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impl GpuRenderPassEncoder

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pub fn set_vertex_buffer_with_f64_and_f64( &self, slot: u32, buffer: Option<&GpuBuffer>, offset: f64, size: f64, )

The setVertexBuffer() method.

MDN Documentation

This API requires the following crate features to be activated: GpuBuffer, GpuRenderPassEncoder

This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as described in the wasm-bindgen guide

Methods from Deref<Target = Object>§

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pub fn constructor(&self) -> Function

The constructor property returns a reference to the Object constructor function that created the instance object.

MDN documentation

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pub fn has_own_property(&self, property: &JsValue) -> bool

The hasOwnProperty() method returns a boolean indicating whether the object has the specified property as its own property (as opposed to inheriting it).

MDN documentation

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pub fn is_prototype_of(&self, value: &JsValue) -> bool

The isPrototypeOf() method checks if an object exists in another object’s prototype chain.

MDN documentation

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pub fn property_is_enumerable(&self, property: &JsValue) -> bool

The propertyIsEnumerable() method returns a Boolean indicating whether the specified property is enumerable.

MDN documentation

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pub fn to_locale_string(&self) -> JsString

The toLocaleString() method returns a string representing the object. This method is meant to be overridden by derived objects for locale-specific purposes.

MDN documentation

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pub fn to_string(&self) -> JsString

The toString() method returns a string representing the object.

MDN documentation

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pub fn value_of(&self) -> Object

The valueOf() method returns the primitive value of the specified object.

MDN documentation

Methods from Deref<Target = JsValue>§

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pub const NULL: JsValue = _

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pub const UNDEFINED: JsValue = _

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pub const TRUE: JsValue = _

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pub const FALSE: JsValue = _

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pub fn as_f64(&self) -> Option<f64>

Returns the f64 value of this JS value if it’s an instance of a number.

If this JS value is not an instance of a number then this returns None.

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pub fn is_string(&self) -> bool

Tests whether this JS value is a JS string.

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pub fn as_string(&self) -> Option<String>

If this JS value is a string value, this function copies the JS string value into Wasm linear memory, encoded as UTF-8, and returns it as a Rust String.

To avoid the copying and re-encoding, consider the JsString::try_from() function from js-sys instead.

If this JS value is not an instance of a string or if it’s not valid utf-8 then this returns None.

§UTF-16 vs UTF-8

JavaScript strings in general are encoded as UTF-16, but Rust strings are encoded as UTF-8. This can cause the Rust string to look a bit different than the JS string sometimes. For more details see the documentation about the str type which contains a few caveats about the encodings.

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pub fn as_bool(&self) -> Option<bool>

Returns the bool value of this JS value if it’s an instance of a boolean.

If this JS value is not an instance of a boolean then this returns None.

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pub fn is_null(&self) -> bool

Tests whether this JS value is null

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pub fn is_undefined(&self) -> bool

Tests whether this JS value is undefined

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pub fn is_symbol(&self) -> bool

Tests whether the type of this JS value is symbol

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pub fn is_object(&self) -> bool

Tests whether typeof self == "object" && self !== null.

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pub fn is_array(&self) -> bool

Tests whether this JS value is an instance of Array.

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pub fn is_function(&self) -> bool

Tests whether the type of this JS value is function.

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pub fn is_bigint(&self) -> bool

Tests whether the type of this JS value is bigint.

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pub fn js_typeof(&self) -> JsValue

Applies the unary typeof JS operator on a JsValue.

MDN documentation

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pub fn js_in(&self, obj: &JsValue) -> bool

Applies the binary in JS operator on the two JsValues.

MDN documentation

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pub fn is_truthy(&self) -> bool

Tests whether the value is “truthy”.

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pub fn is_falsy(&self) -> bool

Tests whether the value is “falsy”.

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pub fn loose_eq(&self, other: &JsValue) -> bool

Compare two JsValues for equality, using the == operator in JS.

MDN documentation

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pub fn bit_not(&self) -> JsValue

Applies the unary ~ JS operator on a JsValue.

MDN documentation

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pub fn unsigned_shr(&self, rhs: &JsValue) -> u32

Applies the binary >>> JS operator on the two JsValues.

MDN documentation

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pub fn checked_div(&self, rhs: &JsValue) -> JsValue

Applies the binary / JS operator on two JsValues, catching and returning any RangeError thrown.

MDN documentation

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pub fn pow(&self, rhs: &JsValue) -> JsValue

Applies the binary ** JS operator on the two JsValues.

MDN documentation

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pub fn lt(&self, other: &JsValue) -> bool

Applies the binary < JS operator on the two JsValues.

MDN documentation

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pub fn le(&self, other: &JsValue) -> bool

Applies the binary <= JS operator on the two JsValues.

MDN documentation

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pub fn ge(&self, other: &JsValue) -> bool

Applies the binary >= JS operator on the two JsValues.

MDN documentation

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pub fn gt(&self, other: &JsValue) -> bool

Applies the binary > JS operator on the two JsValues.

MDN documentation

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pub fn unchecked_into_f64(&self) -> f64

Applies the unary + JS operator on a JsValue. Can throw.

MDN documentation

Trait Implementations§

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impl AsRef<GpuRenderPassEncoder> for GpuRenderPassEncoder

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fn as_ref(&self) -> &GpuRenderPassEncoder

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<JsValue> for GpuRenderPassEncoder

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fn as_ref(&self) -> &JsValue

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<Object> for GpuRenderPassEncoder

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fn as_ref(&self) -> &Object

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for GpuRenderPassEncoder

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fn clone(&self) -> GpuRenderPassEncoder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GpuRenderPassEncoder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for GpuRenderPassEncoder

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type Target = Object

The resulting type after dereferencing.
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fn deref(&self) -> &Object

Dereferences the value.
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impl From<GpuRenderPassEncoder> for JsValue

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fn from(obj: GpuRenderPassEncoder) -> JsValue

Converts to this type from the input type.
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impl From<GpuRenderPassEncoder> for Object

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fn from(obj: GpuRenderPassEncoder) -> Object

Converts to this type from the input type.
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impl From<JsValue> for GpuRenderPassEncoder

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fn from(obj: JsValue) -> GpuRenderPassEncoder

Converts to this type from the input type.
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impl FromWasmAbi for GpuRenderPassEncoder

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type Abi = <JsValue as FromWasmAbi>::Abi

The Wasm ABI type that this converts from when coming back out from the ABI boundary.
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unsafe fn from_abi(js: Self::Abi) -> Self

Recover a Self from Self::Abi. Read more
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impl<'a> IntoWasmAbi for &'a GpuRenderPassEncoder

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type Abi = <&'a JsValue as IntoWasmAbi>::Abi

The Wasm ABI type that this converts into when crossing the ABI boundary.
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fn into_abi(self) -> Self::Abi

Convert self into Self::Abi so that it can be sent across the wasm ABI boundary.
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impl IntoWasmAbi for GpuRenderPassEncoder

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type Abi = <JsValue as IntoWasmAbi>::Abi

The Wasm ABI type that this converts into when crossing the ABI boundary.
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fn into_abi(self) -> Self::Abi

Convert self into Self::Abi so that it can be sent across the wasm ABI boundary.
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impl JsCast for GpuRenderPassEncoder

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fn instanceof(val: &JsValue) -> bool

Performs a dynamic instanceof check to see whether the JsValue provided is an instance of this type. Read more
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fn unchecked_from_js(val: JsValue) -> Self

Performs a zero-cost unchecked conversion from a JsValue into an instance of Self Read more
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fn unchecked_from_js_ref(val: &JsValue) -> &Self

Performs a zero-cost unchecked conversion from a &JsValue into an instance of &Self. Read more
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fn has_type<T>(&self) -> bool
where T: JsCast,

Test whether this JS value has a type T. Read more
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fn dyn_into<T>(self) -> Result<T, Self>
where T: JsCast,

Performs a dynamic cast (checked at runtime) of this value into the target type T. Read more
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fn dyn_ref<T>(&self) -> Option<&T>
where T: JsCast,

Performs a dynamic cast (checked at runtime) of this value into the target type T. Read more
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fn unchecked_into<T>(self) -> T
where T: JsCast,

Performs a zero-cost unchecked cast into the specified type. Read more
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fn unchecked_ref<T>(&self) -> &T
where T: JsCast,

Performs a zero-cost unchecked cast into a reference to the specified type. Read more
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fn is_instance_of<T>(&self) -> bool
where T: JsCast,

Test whether this JS value is an instance of the type T. Read more
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fn is_type_of(val: &JsValue) -> bool

Performs a dynamic check to see whether the JsValue provided is a value of this type. Read more
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impl LongRefFromWasmAbi for GpuRenderPassEncoder

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type Abi = <JsValue as LongRefFromWasmAbi>::Abi

Same as RefFromWasmAbi::Abi
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type Anchor = GpuRenderPassEncoder

Same as RefFromWasmAbi::Anchor
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unsafe fn long_ref_from_abi(js: Self::Abi) -> Self::Anchor

Same as RefFromWasmAbi::ref_from_abi
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impl OptionFromWasmAbi for GpuRenderPassEncoder

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fn is_none(abi: &Self::Abi) -> bool

Tests whether the argument is a “none” instance. If so it will be deserialized as None, and otherwise it will be passed to FromWasmAbi.
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impl<'a> OptionIntoWasmAbi for &'a GpuRenderPassEncoder

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fn none() -> Self::Abi

Returns an ABI instance indicating “none”, which JS will interpret as the None branch of this option. Read more
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impl OptionIntoWasmAbi for GpuRenderPassEncoder

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fn none() -> Self::Abi

Returns an ABI instance indicating “none”, which JS will interpret as the None branch of this option. Read more
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impl PartialEq for GpuRenderPassEncoder

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fn eq(&self, other: &GpuRenderPassEncoder) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl RefFromWasmAbi for GpuRenderPassEncoder

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type Abi = <JsValue as RefFromWasmAbi>::Abi

The Wasm ABI type references to Self are recovered from.
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type Anchor = ManuallyDrop<GpuRenderPassEncoder>

The type that holds the reference to Self for the duration of the invocation of the function that has an &Self parameter. This is required to ensure that the lifetimes don’t persist beyond one function call, and so that they remain anonymous.
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unsafe fn ref_from_abi(js: Self::Abi) -> Self::Anchor

Recover a Self::Anchor from Self::Abi. Read more
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impl WasmDescribe for GpuRenderPassEncoder

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impl Eq for GpuRenderPassEncoder

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impl StructuralPartialEq for GpuRenderPassEncoder

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ReturnWasmAbi for T
where T: IntoWasmAbi,

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type Abi = <T as IntoWasmAbi>::Abi

Same as IntoWasmAbi::Abi
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fn return_abi(self) -> <T as ReturnWasmAbi>::Abi

Same as IntoWasmAbi::into_abi, except that it may throw and never return in the case of Err.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> VectorFromWasmAbi for T
where T: JsObject,

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impl<T> VectorIntoWasmAbi for T
where T: JsObject,