#[repr(C)]pub struct TBBUTTON {
pub iBitmap: i32,
pub idCommand: i32,
pub fsState: u8,
pub fsStyle: u8,
pub bReserved: [u8; 6],
pub dwData: usize,
pub iString: isize,
}
Fields§
§iBitmap: i32
§idCommand: i32
§fsState: u8
§fsStyle: u8
§bReserved: [u8; 6]
§dwData: usize
§iString: isize
Trait Implementations§
impl Copy for TBBUTTON
impl Eq for TBBUTTON
Auto Trait Implementations§
impl Freeze for TBBUTTON
impl RefUnwindSafe for TBBUTTON
impl Send for TBBUTTON
impl Sync for TBBUTTON
impl Unpin for TBBUTTON
impl UnwindSafe for TBBUTTON
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more