Struct wgpu_core::resource::SamplerDescriptor [−][src]
pub struct SamplerDescriptor<'a> {
pub label: Label<'a>,
pub address_modes: [AddressMode; 3],
pub mag_filter: FilterMode,
pub min_filter: FilterMode,
pub mipmap_filter: FilterMode,
pub lod_min_clamp: f32,
pub lod_max_clamp: f32,
pub compare: Option<CompareFunction>,
pub anisotropy_clamp: Option<NonZeroU8>,
pub border_color: Option<SamplerBorderColor>,
}
Expand description
Describes a Sampler
Fields
label: Label<'a>
Debug label of the sampler. This will show up in graphics debuggers for easy identification.
address_modes: [AddressMode; 3]
How to deal with out of bounds accesses in the u (i.e. x) direction
mag_filter: FilterMode
How to filter the texture when it needs to be magnified (made larger)
min_filter: FilterMode
How to filter the texture when it needs to be minified (made smaller)
mipmap_filter: FilterMode
How to filter between mip map levels
lod_min_clamp: f32
Minimum level of detail (i.e. mip level) to use
lod_max_clamp: f32
Maximum level of detail (i.e. mip level) to use
compare: Option<CompareFunction>
If this is enabled, this is a comparison sampler using the given comparison function.
anisotropy_clamp: Option<NonZeroU8>
Valid values: 1, 2, 4, 8, and 16.
border_color: Option<SamplerBorderColor>
Border color to use when address_mode is AddressMode::ClampToBorder
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl<'a> RefUnwindSafe for SamplerDescriptor<'a>
impl<'a> Send for SamplerDescriptor<'a>
impl<'a> Sync for SamplerDescriptor<'a>
impl<'a> Unpin for SamplerDescriptor<'a>
impl<'a> UnwindSafe for SamplerDescriptor<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more