Struct wgpu_core::pipeline::ShaderError
source · [−]Fields
source: String
label: Option<String>
inner: E
Trait Implementations
sourceimpl<E: Clone> Clone for ShaderError<E>
impl<E: Clone> Clone for ShaderError<E>
sourcefn clone(&self) -> ShaderError<E>
fn clone(&self) -> ShaderError<E>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl<E: Debug> Debug for ShaderError<E>
impl<E: Debug> Debug for ShaderError<E>
sourceimpl Display for ShaderError<ParseError>
impl Display for ShaderError<ParseError>
sourceimpl Display for ShaderError<WithSpan<ValidationError>>
impl Display for ShaderError<WithSpan<ValidationError>>
sourceimpl<E> Error for ShaderError<E> where
ShaderError<E>: Display,
E: Error + 'static,
impl<E> Error for ShaderError<E> where
ShaderError<E>: Display,
E: Error + 'static,
sourcefn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
sourcefn backtrace(&self) -> Option<&Backtrace>
fn backtrace(&self) -> Option<&Backtrace>
🔬 This is a nightly-only experimental API. (
backtrace
)Returns a stack backtrace, if available, of where this error occurred. Read more
1.0.0 · sourcefn description(&self) -> &str
fn description(&self) -> &str
👎 Deprecated since 1.42.0:
use the Display impl or to_string()
sourceimpl From<ShaderError<ParseError>> for CreateShaderModuleError
impl From<ShaderError<ParseError>> for CreateShaderModuleError
sourcefn from(source: ShaderError<ParseError>) -> Self
fn from(source: ShaderError<ParseError>) -> Self
Converts to this type from the input type.
sourceimpl From<ShaderError<WithSpan<ValidationError>>> for CreateShaderModuleError
impl From<ShaderError<WithSpan<ValidationError>>> for CreateShaderModuleError
sourcefn from(source: ShaderError<WithSpan<ValidationError>>) -> Self
fn from(source: ShaderError<WithSpan<ValidationError>>) -> Self
Converts to this type from the input type.
Auto Trait Implementations
impl<E> RefUnwindSafe for ShaderError<E> where
E: RefUnwindSafe,
impl<E> Send for ShaderError<E> where
E: Send,
impl<E> Sync for ShaderError<E> where
E: Sync,
impl<E> Unpin for ShaderError<E> where
E: Unpin,
impl<E> UnwindSafe for ShaderError<E> where
E: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more