Struct wgpu_core::pipeline::ShaderModule
source · [−]pub struct ShaderModule<A: Api> { /* private fields */ }
Trait Implementations
sourceimpl<A: Debug + Api> Debug for ShaderModule<A> where
A::ShaderModule: Debug,
impl<A: Debug + Api> Debug for ShaderModule<A> where
A::ShaderModule: Debug,
sourceimpl<A: Api> Resource for ShaderModule<A>
impl<A: Api> Resource for ShaderModule<A>
impl<A: HalApi> Access<ShaderModule<A>> for BindGroupLayout<A>
impl<A: HalApi> Access<ShaderModule<A>> for Device<A>
Auto Trait Implementations
impl<A> !RefUnwindSafe for ShaderModule<A>
impl<A> Send for ShaderModule<A>
impl<A> Sync for ShaderModule<A>
impl<A> Unpin for ShaderModule<A> where
<A as Api>::ShaderModule: Unpin,
impl<A> !UnwindSafe for ShaderModule<A>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more