#[repr(C)]
pub struct PassChannel<V> { pub load_op: LoadOp, pub store_op: StoreOp, pub clear_value: V, pub read_only: bool, }
Expand description

Describes an individual channel within a render pass, such as color, depth, or stencil.

Fields

load_op: LoadOp

Operation to perform to the output attachment at the start of a renderpass. This must be clear if it is the first renderpass rendering to a swap chain image.

store_op: StoreOp

Operation to perform to the output attachment at the end of a renderpass.

clear_value: V

If load_op is LoadOp::Clear, the attachment will be cleared to this color.

read_only: bool

If true, the relevant channel is not changed by a renderpass, and the corresponding attachment can be used inside the pass by other read-only usages.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.