pub struct Texture<A: Api> { /* private fields */ }
Trait Implementations§
impl<A: HalApi> Access<Texture<A>> for Buffer<A>
impl<A: HalApi> Access<Texture<A>> for Device<A>
impl<A: HalApi> Access<Texture<A>> for Root
impl<A: HalApi> Access<TextureView<A>> for Texture<A>
Auto Trait Implementations§
impl<A> !RefUnwindSafe for Texture<A>
impl<A> Send for Texture<A>
impl<A> Sync for Texture<A>
impl<A> Unpin for Texture<A>where <A as Api>::SurfaceTexture: Unpin, <A as Api>::Texture: Unpin, <A as Api>::TextureView: Unpin,
impl<A> !UnwindSafe for Texture<A>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more