Struct wgpu_core::pipeline::ShaderModuleDescriptor
source · pub struct ShaderModuleDescriptor<'a> {
pub label: Label<'a>,
pub shader_bound_checks: ShaderBoundChecks,
}
Fields§
§label: Label<'a>
§shader_bound_checks: ShaderBoundChecks
Trait Implementations§
source§impl<'a> Clone for ShaderModuleDescriptor<'a>
impl<'a> Clone for ShaderModuleDescriptor<'a>
source§fn clone(&self) -> ShaderModuleDescriptor<'a>
fn clone(&self) -> ShaderModuleDescriptor<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> Debug for ShaderModuleDescriptor<'a>
impl<'a> Debug for ShaderModuleDescriptor<'a>
source§impl<'de, 'a> Deserialize<'de> for ShaderModuleDescriptor<'a>
impl<'de, 'a> Deserialize<'de> for ShaderModuleDescriptor<'a>
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl<'a> Freeze for ShaderModuleDescriptor<'a>
impl<'a> RefUnwindSafe for ShaderModuleDescriptor<'a>
impl<'a> Send for ShaderModuleDescriptor<'a>
impl<'a> Sync for ShaderModuleDescriptor<'a>
impl<'a> Unpin for ShaderModuleDescriptor<'a>
impl<'a> UnwindSafe for ShaderModuleDescriptor<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)