pub struct TextureViewDescriptor<'a> {
pub label: Label<'a>,
pub format: Option<TextureFormat>,
pub dimension: Option<TextureViewDimension>,
pub range: ImageSubresourceRange,
}
Expand description
Describes a TextureView
.
Fields§
§label: Label<'a>
Debug label of the texture view.
This will show up in graphics debuggers for easy identification.
format: Option<TextureFormat>
Format of the texture view, or None
for the same format as the texture
itself.
At this time, it must be the same the underlying format of the texture.
dimension: Option<TextureViewDimension>
The dimension of the texture view.
- For 1D textures, this must be
D1
. - For 2D textures it must be one of
D2
,D2Array
,Cube
, orCubeArray
. - For 3D textures it must be
D3
.
range: ImageSubresourceRange
Range within the texture that is accessible via this view.
Trait Implementations§
Source§impl<'a> Clone for TextureViewDescriptor<'a>
impl<'a> Clone for TextureViewDescriptor<'a>
Source§fn clone(&self) -> TextureViewDescriptor<'a>
fn clone(&self) -> TextureViewDescriptor<'a>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<'a> Debug for TextureViewDescriptor<'a>
impl<'a> Debug for TextureViewDescriptor<'a>
Source§impl<'a> Default for TextureViewDescriptor<'a>
impl<'a> Default for TextureViewDescriptor<'a>
Source§fn default() -> TextureViewDescriptor<'a>
fn default() -> TextureViewDescriptor<'a>
Returns the “default value” for a type. Read more
Source§impl<'de, 'a> Deserialize<'de> for TextureViewDescriptor<'a>where
TextureViewDescriptor<'a>: Default,
impl<'de, 'a> Deserialize<'de> for TextureViewDescriptor<'a>where
TextureViewDescriptor<'a>: Default,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<'a> PartialEq for TextureViewDescriptor<'a>
impl<'a> PartialEq for TextureViewDescriptor<'a>
Source§impl<'a> Serialize for TextureViewDescriptor<'a>
impl<'a> Serialize for TextureViewDescriptor<'a>
impl<'a> Eq for TextureViewDescriptor<'a>
impl<'a> StructuralPartialEq for TextureViewDescriptor<'a>
Auto Trait Implementations§
impl<'a> Freeze for TextureViewDescriptor<'a>
impl<'a> RefUnwindSafe for TextureViewDescriptor<'a>
impl<'a> Send for TextureViewDescriptor<'a>
impl<'a> Sync for TextureViewDescriptor<'a>
impl<'a> Unpin for TextureViewDescriptor<'a>
impl<'a> UnwindSafe for TextureViewDescriptor<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.