Struct wgpu_hal::BindGroupDescriptor
source · [−]pub struct BindGroupDescriptor<'a, A: Api> {
pub label: Label<'a>,
pub layout: &'a A::BindGroupLayout,
pub buffers: &'a [BufferBinding<'a, A>],
pub samplers: &'a [&'a A::Sampler],
pub textures: &'a [TextureBinding<'a, A>],
pub entries: &'a [BindGroupEntry],
}
Expand description
BindGroup descriptor.
Valid usage:
. - entries
has to be sorted by ascending BindGroupEntry::binding
. - entries
has to have the same set of BindGroupEntry::binding
as layout
. - each entry has to be compatible with the layout
. - each entry’s BindGroupEntry::resource_index
is within range
of the corresponding resource array, selected by the relevant
BindGroupLayoutEntry
.
Fields
label: Label<'a>
layout: &'a A::BindGroupLayout
buffers: &'a [BufferBinding<'a, A>]
samplers: &'a [&'a A::Sampler]
textures: &'a [TextureBinding<'a, A>]
entries: &'a [BindGroupEntry]
Trait Implementations
impl<'a, A: Clone + Api> Clone for BindGroupDescriptor<'a, A> where
A::BindGroupLayout: Clone,
A::Sampler: Clone,
impl<'a, A: Clone + Api> Clone for BindGroupDescriptor<'a, A> where
A::BindGroupLayout: Clone,
A::Sampler: Clone,
Auto Trait Implementations
impl<'a, A> RefUnwindSafe for BindGroupDescriptor<'a, A> where
<A as Api>::BindGroupLayout: RefUnwindSafe,
<A as Api>::Buffer: RefUnwindSafe,
<A as Api>::Sampler: RefUnwindSafe,
<A as Api>::TextureView: RefUnwindSafe,
impl<'a, A> Send for BindGroupDescriptor<'a, A>
impl<'a, A> Sync for BindGroupDescriptor<'a, A>
impl<'a, A> Unpin for BindGroupDescriptor<'a, A>
impl<'a, A> UnwindSafe for BindGroupDescriptor<'a, A> where
<A as Api>::BindGroupLayout: RefUnwindSafe,
<A as Api>::Buffer: RefUnwindSafe,
<A as Api>::Sampler: RefUnwindSafe,
<A as Api>::TextureView: RefUnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more