pub struct Texture {
pub inner: TextureInner,
pub drop_guard: Option<DropGuard>,
pub mip_level_count: u32,
pub array_layer_count: u32,
pub format: TextureFormat,
pub format_desc: TextureFormatDesc,
pub copy_size: CopyExtent,
pub is_cubemap: bool,
}
Available on crate feature
gles
only.Fields§
§inner: TextureInner
§drop_guard: Option<DropGuard>
§mip_level_count: u32
§array_layer_count: u32
§format: TextureFormat
§format_desc: TextureFormatDesc
§copy_size: CopyExtent
§is_cubemap: bool