Struct wgpu_hal::BindGroupDescriptor
source · pub struct BindGroupDescriptor<'a, A: Api> {
pub label: Label<'a>,
pub layout: &'a A::BindGroupLayout,
pub buffers: &'a [BufferBinding<'a, A>],
pub samplers: &'a [&'a A::Sampler],
pub textures: &'a [TextureBinding<'a, A>],
pub entries: &'a [BindGroupEntry],
}
Expand description
BindGroup descriptor.
Valid usage:
. - entries
has to be sorted by ascending BindGroupEntry::binding
. - entries
has to have the same set of BindGroupEntry::binding
as layout
. - each entry has to be compatible with the layout
. - each entry’s BindGroupEntry::resource_index
is within range
of the corresponding resource array, selected by the relevant
BindGroupLayoutEntry
.
Fields§
§label: Label<'a>
§layout: &'a A::BindGroupLayout
§buffers: &'a [BufferBinding<'a, A>]
§samplers: &'a [&'a A::Sampler]
§textures: &'a [TextureBinding<'a, A>]
§entries: &'a [BindGroupEntry]
Trait Implementations§
source§impl<'a, A: Clone + Api> Clone for BindGroupDescriptor<'a, A>where
A::BindGroupLayout: Clone,
A::Sampler: Clone,
impl<'a, A: Clone + Api> Clone for BindGroupDescriptor<'a, A>where A::BindGroupLayout: Clone, A::Sampler: Clone,
source§fn clone(&self) -> BindGroupDescriptor<'a, A>
fn clone(&self) -> BindGroupDescriptor<'a, A>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more