Struct wgpu_hal::TextureBarrier
source · pub struct TextureBarrier<'a, A: Api> {
pub texture: &'a A::Texture,
pub range: ImageSubresourceRange,
pub usage: Range<TextureUses>,
}
Fields§
§texture: &'a A::Texture
§range: ImageSubresourceRange
§usage: Range<TextureUses>
Trait Implementations§
Auto Trait Implementations§
impl<'a, A> Freeze for TextureBarrier<'a, A>
impl<'a, A> RefUnwindSafe for TextureBarrier<'a, A>
impl<'a, A> Send for TextureBarrier<'a, A>
impl<'a, A> Sync for TextureBarrier<'a, A>
impl<'a, A> Unpin for TextureBarrier<'a, A>
impl<'a, A> UnwindSafe for TextureBarrier<'a, A>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)