Struct wgpu_hal::Alignments

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pub struct Alignments {
    pub buffer_copy_offset: BufferSize,
    pub buffer_copy_pitch: BufferSize,
}

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§buffer_copy_offset: BufferSize

The alignment of the start of the buffer used as a GPU copy source.

§buffer_copy_pitch: BufferSize

The alignment of the row pitch of the texture data stored in a buffer that is used in a GPU copy operation.

Trait Implementations§

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impl Clone for Alignments

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fn clone(&self) -> Alignments

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Alignments

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
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fn borrow_mut(&mut self) -> &mut T

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T, U> Into<U> for T
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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